From ef02b237e0d4b79abd8f38ba606e8a3590bcb6cd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 17 十月 2024 16:50:16 +0800
Subject: [PATCH] 5328 【越南】【英文】【砍树】神兽装备格子拓展(扩展为125格)
---
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/test_OnDay.py | 45 ++++++++++++++++++++++++---------------------
1 files changed, 24 insertions(+), 21 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/test_OnDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/test_OnDay.py
index 4b0c18e..41fce87 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/test_OnDay.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/test_OnDay.py
@@ -33,22 +33,16 @@
# @return None
# @remarks 函数详细说明. 有的任务一天只能做限定次数,或有的操作一天只能做一次
# 用来刷新任务状态或其它
-def OnExec(curPlayer,playerList):
+def OnExec(curPlayer, gmList):
+ __DoExecOnDay(gmList)
+ return
+
+def __DoExecOnDay(gmList):
timeStr = GameWorld.GetCurrentDataTimeStr()
tick = GameWorld.GetGameWorld().GetTick()
-
- if len(playerList) == 0:
- DoLogic_GM_OnDay( timeStr , tick )
- return
-
- count = playerList[0]
-
- if count > 5:
- return
-
- for i in range( count ):
- DoLogic_GM_OnDay( timeStr , tick )
-
+ count = 1 if not gmList else min(gmList[0], 5)
+ for _ in xrange(count):
+ DoLogic_GM_OnDay(timeStr , tick)
return
## 世界服务器执行 test_OnHour test_OnDay 一次 并通知在线所有玩家
@@ -56,25 +50,34 @@
# @param tick 当前tick
# @return 无返回值
# @remarks 函数详细说明:世界服务器执行 test_OnHour test_OnDay 一次
-def DoLogic_GM_OnDay( timeStr , tick ):
+def DoLogic_GM_OnDay(timeStr , tick):
playerManager = GameWorld.GetPlayerManager()
- for i in range( 0, playerManager.GetPlayerCount() ):
- curPlayer = playerManager.GetPlayerByIndex( i )
+ for i in range(0, playerManager.GetPlayerCount()):
+ curPlayer = playerManager.GetPlayerByIndex(i)
if not curPlayer or curPlayer.IsEmpty():
continue
- mapID = GameWorld.GetQueryPlayerMapID( curPlayer )
+ mapID = GameWorld.GetQueryPlayerMapID(curPlayer)
if not mapID:
continue
- playerManager.MapServer_QueryPlayer( 0, 0, curPlayer.GetID(), mapID, 'GMDateTime', 'GMOnDay', len("GMOnDay"))
+ playerManager.MapServer_QueryPlayer(0, 0, curPlayer.GetID(), mapID, 'GMDateTime', 'GMOnDay', len("GMOnDay"))
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OnDayEx, 0)
- GameWorldProcess.OnHour( timeStr , tick )
- GameWorldProcess.OnDay( timeStr , tick )
+ GameWorldProcess.OnHour(timeStr , tick)
+ GameWorldProcess.OnDay(timeStr , tick)
GameWorldProcess.OnDayEx(tick)
return
+
+def OnGetMergeParam(curPlayer):
+ ## 跨服命令额外参数
+ return []
+
+def OnMergeServerExec(gmList, tick):
+ ## 跨服执行命令
+ __DoExecOnDay(gmList)
+ return
--
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