From ef11263b50150e4454815ffc85a78509989cc432 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 22 十二月 2018 18:48:43 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(修复报错) --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 135 ++++++++++++++++++++++++++++++++++---------- 1 files changed, 104 insertions(+), 31 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index c73e566..196d5c2 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -127,7 +127,7 @@ Def_Notify_Separator = '+' #通知地图服务器并设置该字典值 -Def_Notify_WorldKey_InitOpenServerTime = 'InitOpenServerTime' # 开服时间 +Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday' # 开服是周几, 1代表周一 Def_Notify_WorldKey_ServerDay = 'ServerDay' # 开服天数 Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器 Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数 @@ -143,7 +143,7 @@ Def_Notify_WorldKey_ReloadJpegCaptcha = 'ReloadJpegCaptcha' # 重读tex图形验证码 Def_Notify_WorldKey_GameServerScriptReloadVersion = 'GameServerScriptReloadVersion' # GameServer 脚本重读版本标记 Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion' # MapServer 脚本重读版本标记 - +Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime" #启动服务器时间 Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名 Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表 @@ -188,7 +188,7 @@ Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s" #世界boss重生时间计算 在线人数统计 %s为bossid Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer' # boss分流玩家信息 -Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine' # boss分流线路已死亡的线路 +Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState' # boss分流线路对应boss状态 Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s' # boss刷新时间用的在线人数, 参数为NPCID Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计 Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数 @@ -232,12 +232,16 @@ OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动 OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动 OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动 +OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动 +OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动 +OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动 OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, OperationActionName_BossReborn,OperationActionName_SpringSale, OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony, - OperationActionName_RealmPoint] + OperationActionName_RealmPoint, OperationActionName_FlashSale, + OperationActionName_WishingWell, OperationActionName_TotalRecharge] #需要记录开启活动时的世界等级的运营活动 -NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony] +NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell] #活动信息字典key定义 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 @@ -306,7 +310,11 @@ Def_mitRefine, # 炼丹 Def_mitMWUpLevel, # 法宝进阶 Def_mitRecycleAttrFruit, # 回收魂石 -) = range(1, 21) + Def_mitDogzEquipPlus, # 神兽装备强化 + Def_mitRuneCompound, # 符印合成 + Def_mitGatherSoulCompound,# 聚魂合成 + Def_mitGatherSoulDecompose,# 聚魂分解 +) = range(1, 25) #---写死的技能ID--- Def_SkillID_AutoTruck = 62220 # 自动运镖buff @@ -559,16 +567,21 @@ Def_BT_Campaign_FightPower, #战力排行(开服活动榜) Def_BT_FCCostGold, #消费排行榜(仙界盛典) + Def_BT_Campaign_RuneLV, #符印等级(开服活动榜) + Def_BT_FBHelpBattle, #助战次数排行榜 + Def_BT_Campaign_GodWeaponLV, #神兵等级(开服活动榜) 20 + Def_BT_Campaign_Recharge, #累计充值(开服活动榜) + Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜) Def_BT_HighLadder, #天梯竞技场排行 Def_BT_HighLadder_Yester, #天梯竞技场昨日排行 - Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 20 + Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录 Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动) Def_BT_MixCampaign_Recharge, #累计充值(合服活动) Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动) - Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) 25 + Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) Def_BT_CostTeHui, #消费特惠排行榜 Def_BT_CostTeHuiLast, #消费特惠排行榜上一期 @@ -576,7 +589,7 @@ Def_BT_MergePKWeek, #跨服PK周积分榜 Def_BT_Max, #排行榜最大类型 -) = range(0, 29 + 2) +) = range(0, 34 + 2) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -588,6 +601,7 @@ #排行榜Value1存储境界信息的榜单列表 BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, + Def_BT_FBHelpBattle, ] ##---比率--- @@ -752,7 +766,7 @@ CDBPlayerRefresh_RealmPoint, # 境界修炼点 CDBPlayerRefresh_Ysog, # 魔精 CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令 -CDBPlayerRefresh_FBHelpPoint, # 副本助战积分 +CDBPlayerRefresh_Xianyuancoin, # 仙缘币 CDBPlayerRefresh_PKState, # 战斗状态 175 CDBPlayerRefresh_BossState, # boss状态 CDBPlayerRefresh_BaseAtkMin, # 基础最小攻击 @@ -767,8 +781,17 @@ CDBPlayerRefresh_TreasureScore, # 寻宝积分 CDBPlayerRefresh_Danjing, # 丹精 CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 -CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 -) = range(146, 190) +CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 +CDBPlayerRefresh_TalentPoint, # 天赋点数 190 +CDBPlayerRefresh_191, # 废弃 191 +CDBPlayerRefresh_GodWeaponLV_1, # 神兵等级 - 类型1 192 +CDBPlayerRefresh_GodWeaponLV_2, # 神兵等级 - 类型2 193 +CDBPlayerRefresh_GodWeaponLV_3, # 神兵等级 - 类型3 194 +CDBPlayerRefresh_GodWeaponLV_4, # 神兵等级 - 类型4 195 +CDBPlayerRefresh_SoulDust, # 魂尘 196 +CDBPlayerRefresh_SoulSplinters, # 聚魂碎片 197 +CDBPlayerRefresh_SoulCore, # 核心环 198 +) = range(146, 199) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -776,12 +799,16 @@ TYPE_Price_RealmPoint = 13 # 境界修炼点 TYPE_Price_Ysog = 14 # 魔精 TYPE_Price_FamilyActivity = 15 # 仙盟活跃令 -TYPE_Price_FBHelpPoint = 16 # 副本助战积分 +TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃 +TYPE_Price_XianyuanCoin = 17 # 仙缘币 TYPE_Price_Rune = 23 # 符印精华点 TYPE_Price_RuneSplinters = 24 # 符印碎片 TYPE_Price_TreasureScore = 25 # 寻宝积分 TYPE_Price_BourseMoney = 26 # 交易所可购买额度 TYPE_Price_Danjing = 27 # 丹精(丹药回收) +TYPE_Price_SoulDust = 28 # 魂尘 +TYPE_Price_SoulSplinters = 29 # 聚魂碎片 +TYPE_Price_SoulCore = 30 # 核心环 #以下是旧的金钱类型 @@ -807,8 +834,11 @@ TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint, TYPE_Price_Ysog:CDBPlayerRefresh_Ysog, TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity, - TYPE_Price_FBHelpPoint:CDBPlayerRefresh_FBHelpPoint, + TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin, TYPE_Price_Danjing:CDBPlayerRefresh_Danjing, + TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust, + TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters, + TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore, } # 高效战斗状态 @@ -818,9 +848,6 @@ Def_Battle_Query # 查询 ) = range(1, 4) - -#无限飞buff id--->新手体验VIPBUFF -Def_FreedomTransBuffID = 11503 #区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4 ( @@ -835,6 +862,7 @@ GameFuncID_Official = 12 # 官爵,境界 GameFuncID_Family = 15 # 战盟,仙盟 GameFuncID_GodWeapon = 20 # 神器 +GameFuncID_Talent = 149 # 天赋 GameFuncID_RefineExp = 60 # 经验炼制,祈愿 GameFuncID_RefineMoney = 61 # 金币炼制,祈愿 GameFuncID_WorldLV = 71 # 世界等级 @@ -849,8 +877,11 @@ GameFuncID_FreeGoods = 130 # 极品白拿 GameFuncID_OSSail = 132 # 开服特惠 GameFuncID_HorsePetRobBoss = 139# 骑宠争夺 +GameFuncID_AddPoint = 145 # 加点功能 +GameFuncID_LittleHelper = 146 # 小助手 +GameFuncID_TJG = 147 # 脱机挂 +GameFuncID_SuperGift = 150 # 超值礼包 # 以下为暂时无用的 -GameFuncID_GreatMaster = 28 # 大师 GameFuncID_Truck = 33 # 运镖 GameFuncID_RunDaily = 34 # 日常跑环 GameFuncID_RunFamily = 53 # 战盟跑环 @@ -872,7 +903,8 @@ Def_TalkExtraValue_Bit_VipLv, # vip等级 Def_TalkExtraValue_Bit_GM, #GM Def_TalkExtraValue_Bit_JOB, #job -) = range(0, 3) +Def_TalkExtraValue_Bit_BubbleBox, #气泡框 +) = range(0, 4) #聊天信息附加值中某信息数据所占位置 #{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]} @@ -880,6 +912,7 @@ Def_TalkExtraValue_Bit_VipLv:[0, 2], # vip等级 Def_TalkExtraValue_Bit_GM:[2, 3], # GM Def_TalkExtraValue_Bit_JOB:[3, 4], # job + Def_TalkExtraValue_Bit_BubbleBox:[4, 6], # 气泡框 } # 聊天频道 暂用语音 @@ -903,8 +936,9 @@ #虚拟背包类型, 从255递减 Def_VPack_TypeList = ( +rptGatherSoul, # 聚魂背包 254 rptRune, # 符印背包 255 -) = range(256 - 1, 256) +) = range(256 - 2, 256) #武器的手持形式 @@ -924,9 +958,9 @@ Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5 Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6 Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7 - Def_UniversalGameRecType_8, - Def_UniversalGameRecType_9, - Def_UniversalGameRecType_10, + Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8, + Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9 + Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10 Def_UniversalGameRecType_11, Def_UniversalGameRecType_MergeRegister, # 上传数据报名信息12 Def_UniversalGameRecType_13, @@ -1079,7 +1113,11 @@ Def_Campaign_Type_LV, # 冲级等级排行 4 Def_Campaign_Type_RealmLV, # 境界等级排行 5 Def_Campaign_Type_FightPower, # 总战斗力排行 6 -) = range(1, 1 + 6) +Def_Campaign_Type_RuneLV, # 符印等级排行 7 +Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8 +Def_Campaign_Type_Recharge, # 累计充值排行 9 +Def_Campaign_Type_PetLV, # 灵宠等级排行 10 +) = range(1, 1 + 10) # 活动类型对应的奖励排行榜{活动类型:排行榜, ...} Def_Campaign_Billboard_Dict = { @@ -1089,6 +1127,10 @@ Def_Campaign_Type_LV:Def_BT_Campaign_LV, Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV, Def_Campaign_Type_FightPower:Def_BT_Campaign_FightPower, + Def_Campaign_Type_RuneLV:Def_BT_Campaign_RuneLV, + Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV, + Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge, + Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV, } # 活动数据状态 @@ -1151,6 +1193,25 @@ CampType_Justice, #正义(与 Def_ID1Win 一致) CampType_Evil, #邪恶(与 Def_ID2Win 一致) ] = range(3) + +# 跨服服务器发送子服信息定义 +CrossServerMsg_ExitCrossServer = "ExitCrossServer" # 退出跨服服务器 +CrossServerMsg_Notify = "Notify" # 提示信息 +CrossServerMsg_PKMatchReqRet = "PKMatchReqRet" # 跨服PK匹配请求结果 +CrossServerMsg_PKMatchResult = "PKMatchResult" # 跨服PK匹配结果 +CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList" # 跨服PK已准备好的房间列表 +CrossServerMsg_PKTimeoutRoomList = "PKTimeoutRoomList" # 跨服PK已超时的房间列表 +CrossServerMsg_PKOverInfo = "PKOverInfo" # 跨服PK结果 +CrossServerMsg_PKSeasonInfo = "PKSeasonInfo" # 跨服PK赛季信息 +CrossServerMsg_PKSyncBillboard = "PKSyncBillboard" # 跨服PK同步排行榜 +CrossServerMsg_PKActionState = "PKActionState" # 跨服PK活动状态变更 + +# 子服发送跨服信息定义 +ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功 +ClientServerMsg_GMCMD = "GMCMD" # GM命令 +ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配 +ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配 +ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕 #跨服匹配PK奖励类型 Def_MergePKAwardTypeList = ( @@ -1222,6 +1283,7 @@ Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表 Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表 Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度] +Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...] Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品 Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到 @@ -1232,9 +1294,10 @@ Def_IudetCreateItemLoginDay = 34 # 创建物品时的登录天数 Def_IudetLastOpenItemLoginDay = 36 # 上一次开启物品时的登录天数 Def_IudetRuneLV = 38 # 符印等级 +Def_IudetRuneSource = 40 # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得) Def_IudetWingProgressValue = 42 #羽翼精炼值 Def_IudetCreateTime = 44 # 时效物品的创建时间 - +Def_IudetGatherSoulLV = 46 # 聚魂等级 # 200~300 宠物数据用 Def_IudetPet_NPCID = 200 # npcID Def_IudetPet_ClassLV = 202 # 阶级 @@ -1298,7 +1361,7 @@ )=range(5) # 战斗力模块类型 -Def_MFPType_Max = 25 +Def_MFPType_Max = 26 ModuleFightPowerTypeList = ( Def_MFPType_Role, # 角色 0 Def_MFPType_Equip, # 装备(基本装备位) 1 @@ -1322,6 +1385,7 @@ Def_MFPType_HorseSoul, # 坐骑魂石 19 Def_MFPType_MagicWeaponSoul, # 法宝之魂 20 Def_MFPType_Dogz, # 神兽 21 +Def_MFPType_GatherSoul, # 聚魂 22 Def_MFPType_Other, # 其他 #以下暂时没用到,改时再处理 @@ -1470,7 +1534,10 @@ DailyActionID_FBHelp, # 助战副本 15 DailyActionID_BOSSHome, # BOSS之家 DailyActionID_FamilyRobBoss, # 仙盟抢boss -) = range(1, 17 + 1) +DailyActionID_KillNPC, # 野外怪物 +DailyActionID_IceLode, # 冰晶矿脉 +DailyActionID_HelpBattleCheckIn, # 助战登记 20 +) = range(1, 20 + 1) @@ -1503,7 +1570,7 @@ SuccType_XXX24 , # 废弃24 SuccType_XXX25, # 废弃25 SuccType_EquipPlus, # 强化x次成就26 -SuccType_EquipPlusLV, # x件装备强化等级达到x级27 +SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃) SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28 SuccType_XXX29, # 废弃29 SuccType_PassWagicWeapon, # 通关法宝副本30 @@ -1605,7 +1672,12 @@ SuccType_RefineStoveColor, #炼制X品质丹药X枚126 SuccType_UseStoveBylv, #使用X品丹药X枚127 SuccType_QueenRelicsEx, #通关娲皇遗迹128 -) = range(1, 129) +SuccType_DogzBattle, #x神兽出战129 +SuccType_DogzEquipPlus, #出战神兽装备总强化X级130 +SuccType_Collect, #采集X物品X次131 +SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)44 +SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)45 +) = range(1, 134) @@ -1620,7 +1692,7 @@ SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_Pray,SuccType_PetClassLV, SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin, - SuccType_EquipSuit, + SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle, SuccType_UseItem,SuccType_FamilyTechLV, SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ, ] @@ -1633,7 +1705,8 @@ #增加进度前需要重置的成就类型 NeedResetSuccessTypeList = [ SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune, - SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon, + SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus, + SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV,SuccType_InlayGatherSoul, ] # 聊天类型, 从100开始, 前100个给c++用 -- Gitblit v1.8.0