From ef4898f247f88410fa8e3316a563cdb1de56c1c7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 21 八月 2024 10:58:33 +0800 Subject: [PATCH] 10229 【越南】【主干】【港台】【砍树】古神战场修改(功能队伍增加队员在线状态同步;相关玩家在线状态管理,支持跨服;优化查找玩家相关联队伍同步玩家所在队伍及已申请的队伍;修复队伍成员找不到缓存时报错;优化玩家缓存判断是否保存统一逻辑,防止过天可能被删除;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py index 520ac21..db63e2a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py @@ -140,7 +140,7 @@ if pID not in SkyTowerPassPlayerIDList: SkyTowerPassPlayerIDList.append(pID) IpyGameDataPY.SetConfigEx(ConfigExKey_SkyTowerPassPlayerIDList, SkyTowerPassPlayerIDList) - GameWorld.DebugLog("IsSkyTowerPassPlayer SkyTowerPassPlayerIDList=%s" % SkyTowerPassPlayerIDList) + #GameWorld.DebugLog("IsSkyTowerPassPlayer SkyTowerPassPlayerIDList=%s" % SkyTowerPassPlayerIDList) return playerID in SkyTowerPassPlayerIDList def __OnServerChallengePass(curPlayer, msgData): -- Gitblit v1.8.0