From ef4898f247f88410fa8e3316a563cdb1de56c1c7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 八月 2024 10:58:33 +0800
Subject: [PATCH] 10229 【越南】【主干】【港台】【砍树】古神战场修改(功能队伍增加队员在线状态同步;相关玩家在线状态管理,支持跨服;优化查找玩家相关联队伍同步玩家所在队伍及已申请的队伍;修复队伍成员找不到缓存时报错;优化玩家缓存判断是否保存统一逻辑,防止过天可能被删除;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py
index 520ac21..db63e2a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldSkyTower.py
@@ -140,7 +140,7 @@
                 if pID not in SkyTowerPassPlayerIDList:
                     SkyTowerPassPlayerIDList.append(pID)
         IpyGameDataPY.SetConfigEx(ConfigExKey_SkyTowerPassPlayerIDList, SkyTowerPassPlayerIDList)
-    GameWorld.DebugLog("IsSkyTowerPassPlayer SkyTowerPassPlayerIDList=%s" % SkyTowerPassPlayerIDList)
+    #GameWorld.DebugLog("IsSkyTowerPassPlayer SkyTowerPassPlayerIDList=%s" % SkyTowerPassPlayerIDList)
     return playerID in SkyTowerPassPlayerIDList
 
 def __OnServerChallengePass(curPlayer, msgData):

--
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