From ef58c3d388226b92c69c83e60e7c67a892e3d229 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 三月 2019 14:23:05 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(GetOutPutItemObj 默认都给非拍品)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
index 6b14a22..76e3ac9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -503,7 +503,7 @@
         ## 装备一件件给
         if ItemCommon.GetIsEquip(curItemData):
             for _ in xrange(dropCount):
-                curItem = ItemControler.GetOutPutItemObj(itemID, 1, isDropBind)
+                curItem = ItemControler.GetOutPutItemObj(itemID, 1, False)
                 if not curItem:
                     continue
                 if not itemControl.PutInItem(IPY_GameWorld.rptItem, curItem, event=[ChConfig.ItemGive_TJGDropItem, False, {}]):
@@ -512,7 +512,7 @@
                 #记录紫橙装数量用于通知
                 NoteEquip(curPlayer, curItemData.GetItemColor())
         else:
-            curItem = ItemControler.GetOutPutItemObj(itemID, dropCount, isDropBind)
+            curItem = ItemControler.GetOutPutItemObj(itemID, dropCount, False)
             if not curItem:
                 continue
             

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