From ef7af852562f860104278853805cceb2cfa412eb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 30 十月 2018 19:53:58 +0800
Subject: [PATCH] 4456 【1.2】【后端】古神禁地挂机经验配置优化 4449 【1.2】【后端】仙盟宴会传功经验

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   14 +++++++++++---
 1 files changed, 11 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6ecda8d..d479a12 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -426,9 +426,17 @@
 #  @remarks 函数详细说明.
 def GameServer_InitOK(index, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    #通知BServer自己OK了
-    curPlayer.SendToBServerServerInitOK()
-    ChPlayer.OnAllServerInitOK(curPlayer, tick)
+    try:
+        #通知BServer自己OK了
+        curPlayer.SendToBServerServerInitOK()
+        ChPlayer.OnAllServerInitOK(curPlayer, tick)
+    except:
+        curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+        import traceback
+        GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
+        if GameWorld.GetGameWorld().GetDebugLevel():
+            raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+    return
 
 #--------------------------------------------------------
 def PlayerOnDay(curPlayer):

--
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