From efd8fc71a66437c413b0c8770541ef9ca5ed5960 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 09 九月 2019 17:54:38 +0800
Subject: [PATCH] 8255 【后端】【主干】拍品可使用及上下架优化(拍品可直接使用)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py | 49 ----------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 8 +-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 39 ++++++++----
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py | 4 -
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py | 10 --
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py | 2
11 files changed, 39 insertions(+), 85 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
index f997536..893f4fb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -170,7 +170,7 @@
itemPack = curPlayer.GetItemManager().GetPack(stonePackType)
curStone = itemPack.GetAt(stoneIndex)
- if not ItemCommon.CheckItemCanUse(curStone) or ItemControler.GetIsAuctionItem(curStone):
+ if not ItemCommon.CheckItemCanUse(curStone):
GameWorld.Log("目标宝石为空或不可用,无法镶嵌!", playerID)
return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index 2eb2541..c2a7477 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -676,7 +676,7 @@
return incRateItemCostList, expireTime
def __CheckItemCanUseCompound(playerID, index, curItem):
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
GameWorld.DebugLog("该物品不可使用!无法合成! index=%s" % (index), playerID)
return
@@ -841,7 +841,7 @@
return
curEquip = itemPack.GetAt(decompoundItemIndex)
- if not ItemCommon.CheckItemCanUse(curEquip) or ItemControler.GetIsAuctionItem(curEquip):
+ if not ItemCommon.CheckItemCanUse(curEquip):
return
attrCount = curEquip.GetUserAttrCount(ShareDefine.Def_IudetItemDecompound)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py
index 065254f..d7bf97d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py
@@ -41,10 +41,6 @@
GameWorld.DebugAnswer(curPlayer, "非装备无法获得传奇属性!")
return
- if ItemControler.GetIsAuctionItem(curItem):
- GameWorld.DebugAnswer(curPlayer, "拍品无法生成传奇属性!")
- return
-
isAllAttr = cmdList[1] if len(cmdList) > 1 else 0
legendAttrInfo = ItemControler.GetAddEquipLegendAttr(curItem, curPlayer, isAllAttr)
if not legendAttrInfo:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
index e0a6167..6909941 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -67,10 +67,6 @@
return False
playerItemControl = ItemControler.PlayerItemControler(curPlayer)
- if ItemControler.GetIsAuctionItem(curItem):
- GameWorld.DebugLog("拍品无法穿戴!")
- return False
-
#---验证是否可以换这件装备---
if not ItemCommon.CheckItemCanUse(curItem):
return False
@@ -530,51 +526,6 @@
#装备的被动触发类技能
PassiveBuffEffMng.GetPassiveEffManager().RegistSuperEquipSkillDict(curPlayer)
- return
-
-
-#---------------------------------------------------------------------
-## 玩家使用装备(在装备栏上的特殊物品:如蛋白)(封包参数)
-# @param index 玩家索引
-# @param tick 当前时间
-# @return None
-# @remarks 函数详细说明.
-def __Func_PlayerUseEquipSelf(index, tick):
- sendPack = IPY_GameWorld.IPY_CUseEquip()
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-
- #使用物品行为状态, 判断客户端限制
- if not OperControlManager.IsObjCanDoAction(
- curPlayer,
- ChConfig.Def_Obj_ActState_ClientAct,
- IPY_GameWorld.oalUseItem
- ):
- return
-
- #检查使用物品的玩家属性
- if not ChItem.CheckUseItemSelf_Player(curPlayer):
- return
-
- roleEquipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
- #获得所要使用的装备
- equipIndex = sendPack.GetEquipIndex()
- curEquip = roleEquipPack.GetAt(equipIndex)
-
- if not ItemCommon.CheckItemCanUse(curEquip) or ItemControler.GetIsAuctionItem(curEquip):
- return
-
- #FB禁止使用物品
- if FBLogic.DoFBForbidUseItem(curPlayer, curEquip):
- return
-
- if ItemControler.IsEventItem(curEquip):
- PlayerControl.NotifyCode(curPlayer, "TaskRes")
- return
-
- else:
- PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_774045")
- return
-
return
#// A3 18 灵器突破 #tagCMLingQiEquipBreak
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index a7ba98e..af85f57 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -543,7 +543,7 @@
# @remarks
def CheckPlayerUseItemSelf(curPlayer, curItem, tick):
#----------------------检查非法物品属性
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_644055")
return False
@@ -1053,7 +1053,7 @@
curItem = curPack.GetAt(itemIndex)
#物品不存在
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
return
#检查物品可否丢弃
@@ -1522,12 +1522,6 @@
if not ItemCommon.CheckItemCanUse(curItem):
GameWorld.DebugLog(" 物品无法使用!")
- return
-
- # 使用拍品
- if ItemControler.GetIsAuctionItem(curItem):
- GameWorld.DebugLog("玩家使用拍品: itemID=%s" % (curItem.GetItemTypeID()), curPlayer.GetPlayerID())
- ItemControler.SetIsAuctionItem(curItem, False, curPlayer)
return
if useCnt <= 0:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index dfe8ab3..3670097 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -114,7 +114,7 @@
for i in range(0, curPack.GetCount()):
item = curPack.GetAt(i)
- if not ItemCommon.CheckItemCanUse(item) or GetIsAuctionItem(item):
+ if not ItemCommon.CheckItemCanUse(item):
continue
if item.GetItemTypeID() == id:
@@ -134,7 +134,7 @@
for i in range(0, curPack.GetCount()):
item = curPack.GetAt(i)
- if not ItemCommon.CheckItemCanUse(item) or GetIsAuctionItem(item):
+ if not ItemCommon.CheckItemCanUse(item):
continue
if item.GetItemTypeID() == id:
@@ -153,7 +153,7 @@
for i in range(0, curPack.GetCount()):
item = curPack.GetAt(i)
- if not ItemCommon.CheckItemCanUse(item) or GetIsAuctionItem(item):
+ if not ItemCommon.CheckItemCanUse(item):
continue
effect = item.GetEffectByIndex(0)
@@ -274,7 +274,7 @@
for i in range(0, curPack.GetCount()):
item = curPack.GetAt(i)
- if not ItemCommon.CheckItemCanUse(item) or GetIsAuctionItem(item):
+ if not ItemCommon.CheckItemCanUse(item):
continue
if item.GetItemTypeID() != id:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 696719e..e1f7239 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -524,7 +524,7 @@
# @return True or False
# @remarks 函数详细说明.
def CheckItemByEffectID(curPlayer, curItem, effectList):
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
return False
if not ItemControler.CheckItemUseLV(curPlayer, curItem, False):
@@ -585,7 +585,7 @@
for i in range(backPack.GetCount()):
curItem = backPack.GetAt(i)
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != findItemID:
@@ -1049,7 +1049,7 @@
for i in range(curItemPack.GetCount()):
findItem = curItemPack.GetAt(i)
- if not CheckItemCanUse(findItem) or ItemControler.GetIsAuctionItem(findItem):
+ if not CheckItemCanUse(findItem):
continue
#不使用绑定的材料
@@ -1092,7 +1092,7 @@
for i in range(curItemPack.GetCount()):
curItem = curItemPack.GetAt(i)
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
#不使用绑定的材料
@@ -1131,7 +1131,7 @@
for i in range(curItemPack.GetCount()):
curItem = curItemPack.GetAt(i)
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != findItemID:
@@ -1173,7 +1173,7 @@
for i in range(itemPack.GetCount()):
curItem = itemPack.GetAt(i)
#过滤不符合其他条件的物品
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != findItemID:
@@ -1215,7 +1215,7 @@
for i in range(itemPack.GetCount()):
curItem = itemPack.GetAt(i)
#过滤不符合其他条件的物品
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != findItemID:
@@ -1261,7 +1261,7 @@
for i in range(itemPack.GetCount()):
curItem = itemPack.GetAt(i)
#过滤不符合其他条件的物品
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != findItemID:
@@ -1305,7 +1305,7 @@
curPack = curPlayer.GetItemManager().GetPack(packType)
for i in range(0, curPack.GetCount()):
curItem = curPack.GetAt(i)
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
if curItem.GetItemTypeID() != itemID:
@@ -1408,7 +1408,7 @@
for i in xrange(itemPack.GetCount()):
curItem = itemPack.GetAt(i)
#过滤不符合其他条件的物品
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
curItemID = curItem.GetItemTypeID()
if curItemID not in costItemDict:
@@ -1512,7 +1512,7 @@
for index in range(0, itemPack.GetCount()):
item = itemPack.GetAt(index)
- if not CheckItemCanUse(item) or ItemControler.GetIsAuctionItem(item):
+ if not CheckItemCanUse(item):
continue
itemTypeID = item.GetItemTypeID()
@@ -1618,6 +1618,14 @@
if putInPackIndex in [IPY_GameWorld.rptHorseEquip]:
DoLogic_ItemBindType(curPlayer, curItem, ChConfig.Def_BindType_DoEquipBind)
+ if putInPackIndex not in [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse]:
+ if ItemControler.GetIsAuctionItem(curItem):
+ ItemControler.SetIsAuctionItem(curItem, False, curPlayer)
+ GameWorld.DebugLog("SwitchItem 拍品设置为非拍品!curItemID=%s" % curItem.GetItemTypeID())
+ if ItemControler.GetIsAuctionItem(switchItem):
+ ItemControler.SetIsAuctionItem(switchItem, False, curPlayer)
+ GameWorld.DebugLog("SwitchItem 拍品设置为非拍品!switchItemID=%s" % switchItem.GetItemTypeID())
+
#交换装备
curItem.Switch(switchItem)
return True
@@ -1642,7 +1650,12 @@
# 装备技能书、坐骑装备绑定
if putInPackIndex in [IPY_GameWorld.rptHorseEquip]:
DoLogic_ItemBindType(curPlayer, emptyItem, ChConfig.Def_BindType_DoEquipBind)
-
+
+ if putInPackIndex not in [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse]:
+ if ItemControler.GetIsAuctionItem(switchItem):
+ ItemControler.SetIsAuctionItem(switchItem, False, curPlayer)
+ GameWorld.DebugLog("PutIn 拍品设置为非拍品!switchItemID=%s" % switchItem.GetItemTypeID())
+
if switchItem.GetGameWorldItemType() == IPY_GameWorld.gwitRoleItem:
emptyItem.PutIn(switchItem)
elif switchItem.GetGameWorldItemType() == IPY_GameWorld.gwitSingleItem:
@@ -1709,7 +1722,7 @@
curItem = curItemPack.GetAt(i)
#检查物品
- if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not CheckItemCanUse(curItem):
continue
effect = curItem.GetEffectByIndex(0)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index fb1f598..7f4372d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -113,7 +113,7 @@
for equipIndex in equipIndexList:
dogzItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
curEquip = dogzItemPack.GetAt(equipIndex)
- if not ItemCommon.CheckItemCanUse(curEquip) or ItemControler.GetIsAuctionItem(curEquip):
+ if not ItemCommon.CheckItemCanUse(curEquip):
GameWorld.DebugLog("物品为空或不可用: equipIndex=%s" % equipIndex, playerID)
continue
if not ItemCommon.GetIsDogzEquip(curEquip):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index dee4a1b..2fe9c69 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -639,7 +639,7 @@
curItem = curItemPack.GetAt(itemIndex)
#检查物品
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
continue
itemCnt = curItem.GetCount()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 3a8299e..39e1e37 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -628,7 +628,7 @@
for itemIndex in itemIndexList:
curItem = curItemPack.GetAt(itemIndex)
#检查物品
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
continue
itemCnt = curItem.GetCount()
nowCnt += itemCnt
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index cf62770..eec57fe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -108,7 +108,7 @@
wingClassLV = ItemCommon.GetItemClassLV(curWing)
for index in materialMessageList:
curItem = itemPack.GetAt(index)
- if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
+ if not ItemCommon.CheckItemCanUse(curItem):
GameWorld.DebugLog("这个格子没有合法材料,index=%s" % index)
continue
curItemID = curItem.GetItemTypeID()
--
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