From f00d18cdfa6c3abdd69ef090dcb176d67b235fa5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 18 一月 2025 11:40:25 +0800
Subject: [PATCH] 1111 【越南】【英语】【BT】【砍树】增加判断坐骑是否满级任务接口

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index edc8d7a..d8a4074 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -80,6 +80,7 @@
 import CrossActAllRecharge
 import PlayerActGubao
 import PlayerActHorsePetTrain
+import PlayerActLianqi
 import PlayerActXianXiaMJ
 import PlayerActBossTrial
 import PlayerActFamilyCTGAssist
@@ -714,6 +715,14 @@
         PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
         return
     
+    # 炼器
+    if callName == "ActLianqi":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActLianqi.MapServer_Lianqi(curPlayer, eval(resultName))
+        return
+    
     #py喇叭聊天
     if callName == 'PYSpeaker':
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)

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