From f01668af91d512e1693b185dbad8d579f3bcf92d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 二月 2024 14:40:53 +0800
Subject: [PATCH] 10135 【港台】【主干】【砍树】【后端】支持代金券购买

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py     |    7 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py |   58 +++++++++++++++++++++--------
 PySysDB/PySysDBPY.h                                                                      |    5 +-
 ServerPython/CoreServerGroup/GameServer/Script/CommFunc.py                               |    2 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py          |    3 +
 5 files changed, 53 insertions(+), 22 deletions(-)

diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 9fbb305..f5fe338 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1587,8 +1587,9 @@
 	BYTE		DailyBuyCount;	//每日限购次数
 	BYTE		WeekBuyCount;	//每周限购次数
 	BYTE		MonthBuyCount;	//每月限购次数
-	WORD		GainGold;	//获得仙玉数
-	WORD		GainGoldPrize;	//赠送仙玉数
+	BYTE		MoneyType;	//获得货币类型
+	WORD		GainGold;	//获得货币数
+	WORD		GainGoldPrize;	//赠送货币数
 	WORD		FirstGoldPrize;	//首次充值该档位赠送仙玉
 	list		GainItemList;	//获得物品列表[[物品ID,个数,是否绑定], ...]
 	dict		ActWorldLVGainItemInfo;	//根据活动世界等级获得物品信息,活动专用 {"世界等级":[[物品ID,个数,是否绑定], ...], ...}
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/CommFunc.py b/ServerPython/CoreServerGroup/GameServer/Script/CommFunc.py
index 3e65f93..6a580bd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/CommFunc.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/CommFunc.py
@@ -565,5 +565,5 @@
     @return: 转化为分数值
     '''
     # 由于float会有不精确的现象出现xxx.9999999的问题,所以这里计算出的结果向上取整
-    return int(math.ceil(floatRMB * 100))
+    return int(math.ceil(round(floatRMB * 100)))
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index b4450ba..1430194 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -6138,4 +6138,5 @@
 CoinType_4,
 CoinType_5,
 CoinType_ExchangePayCoin, # 代表转换 6
-) = range(7)
+CoinType_PayCoin, # 代币充值 7
+) = range(8)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index f450c40..8ad89e4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1275,6 +1275,7 @@
                         ("BYTE", "DailyBuyCount", 0),
                         ("BYTE", "WeekBuyCount", 0),
                         ("BYTE", "MonthBuyCount", 0),
+                        ("BYTE", "MoneyType", 0),
                         ("WORD", "GainGold", 0),
                         ("WORD", "GainGoldPrize", 0),
                         ("WORD", "FirstGoldPrize", 0),
@@ -4867,6 +4868,7 @@
         self.DailyBuyCount = 0
         self.WeekBuyCount = 0
         self.MonthBuyCount = 0
+        self.MoneyType = 0
         self.GainGold = 0
         self.GainGoldPrize = 0
         self.FirstGoldPrize = 0
@@ -4882,8 +4884,9 @@
     def GetDailyBuyCount(self): return self.DailyBuyCount # 每日限购次数
     def GetWeekBuyCount(self): return self.WeekBuyCount # 每周限购次数
     def GetMonthBuyCount(self): return self.MonthBuyCount # 每月限购次数
-    def GetGainGold(self): return self.GainGold # 获得仙玉数
-    def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送仙玉数
+    def GetMoneyType(self): return self.MoneyType # 获得货币类型
+    def GetGainGold(self): return self.GainGold # 获得货币数
+    def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送货币数
     def GetFirstGoldPrize(self): return self.FirstGoldPrize # 首次充值该档位赠送仙玉
     def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...]
     def GetActWorldLVGainItemInfo(self): return self.ActWorldLVGainItemInfo # 根据活动世界等级获得物品信息,活动专用 {"世界等级":[[物品ID,个数,是否绑定], ...], ...}
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index ad0476a..8875283 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -80,10 +80,13 @@
 PayOrderType_PayCoin, # 代币 6
 ) = range(1, 1 + 6)
 
+PayOrderType_Default = PayOrderType_RMB
+
 # 充值类型定义
 PayType_Gold = 2  # 常规仙玉充值
 PayType_GoldPlus = 3  # 至尊仙玉充值
 PayType_GrowupBuy = 16  # 成长必买
+PayType_PayCoin = 17  # 代币充值
 
 #---------------------------------------------------------------------
 #注意: GetChangeCoinPointTotal 充值点和赠送点总和
@@ -282,7 +285,7 @@
     '''
     orderInfo = addDRDict.get("orderInfo", "")
     orderCoin = addDRDict.get("orderCoin", 0)
-    payOrderType = addDRDict.get("payOrderType", PayOrderType_RMB)
+    payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
     if not orderCoin or not orderInfo:
         DataRecordPack.DR_CTGError(curPlayer, errorInfo, addDRDict)
         return
@@ -377,7 +380,7 @@
 # @param useCoin 使用的点卷
 # @param eventName 兑换事件名
 # @return None
-def PlayerCoinToGold(curPlayer, chargeInfo, eventName, payOrderType=PayOrderType_RMB):
+def PlayerCoinToGold(curPlayer, chargeInfo, eventName, payOrderType=PayOrderType_Default):
     ## 按商品编号充值
     orderCoin = chargeInfo.GetCoin() # 金额 已乘以100  人民币单位为分
     #notePrizeCoin = chargeInfo.GetPrizeCoin()
@@ -416,13 +419,13 @@
         
     addDRDict["payOrderType"] = payOrderType
     
-    addGold, prizeGold, giveItemList, ctgIpyData = 0, 0, [], None
+    moneyType, addGold, prizeGold, giveItemList, ctgIpyData = 0, 0, 0, [], None
     
     if ipyData.GetCTGID():
         ctgResultInfo = __GetCTGInfoByID(curPlayer, ipyData.GetCTGID(), addDRDict)
         if not ctgResultInfo:
             return
-        addGold, prizeGold, giveItemList, ctgIpyData = ctgResultInfo
+        moneyType, addGold, prizeGold, giveItemList, ctgIpyData = ctgResultInfo
         
     elif ipyData.GetGiftbagID():
         giftbagID = ipyData.GetGiftbagID()
@@ -438,7 +441,7 @@
     
     coinExp = ipyData.GetCoinExp()
     coinType = ChConfig.CoinType_Gold if (ctgIpyData and ctgIpyData.GetPayType() in [PayType_Gold, PayType_GoldPlus]) else ChConfig.CoinType_Buy # 规定2为直充,其他为直购
-    if not DoCTGLogic(curPlayer, coinType, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, ctgIpyData, coinExp):
+    if not DoCTGLogic(curPlayer, coinType, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, ctgIpyData, moneyType, coinExp):
         return
     
     #充值成功主动查询一次,无充值数量就不会继续查询
@@ -519,17 +522,19 @@
     addDRDict.update({"monthBuyCountUpd":monthBuyCountUpd})
     
     giveItemList = GetCTGGiveItemList(ipyData)
-    addGold = ipyData.GetGainGold() # 获得仙玉数
-    gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送仙玉数,首次充值赠送仙玉时,此仙玉不给
+    moneyType = ipyData.GetMoneyType() # 获得货币类型
+    addGold = ipyData.GetGainGold() # 获得货币数
+    gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给
     firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
     prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
-    actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
-    if actPrizeGold:
-        prizeGold += actPrizeGold
-        addDRDict.update({"actRechargePrize":1})
+    if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money:
+        actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
+        if actPrizeGold:
+            prizeGold += actPrizeGold
+            addDRDict.update({"actRechargePrize":1})
         
     Sync_CoinToGoldCountInfo(curPlayer, [recordID])
-    return addGold, prizeGold, giveItemList, ipyData
+    return moneyType, addGold, prizeGold, giveItemList, ipyData
 
 def GetCTGGiveItemList(ipyData):
     ## 获取充值ID对应给物品列表
@@ -560,14 +565,35 @@
         giveItemList = gainItemList
     return giveItemList
 
-def DoCTGLogic(curPlayer, coinType, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, ctgIpyData=None, coinExp=0):
+def DoCTGLogic(curPlayer, coinType, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, ctgIpyData=None, moneyType=IPY_GameWorld.TYPE_Price_Gold_Money, coinExp=0):
+    
+    if ctgIpyData and ctgIpyData.GetPayType() == PayType_PayCoin:
+        # 代币充值,仅给代币,不触发其他内容
+        coinType = ChConfig.CoinType_PayCoin
+        orderInfo = addDRDict.get("orderInfo", "")
+        orderCoin = addDRDict.get("orderCoin", 0)
+        payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
+        playerID = curPlayer.GetPlayerID()
+        befPayCoin = PlayerControl.GetPayCoin(curPlayer)
+        if addGold and moneyType == ShareDefine.TYPE_Price_PayCoin:
+            drDict = {ChConfig.Def_Give_Reason_SonKey:orderInfo, "payOrderType":payOrderType}
+            PlayerControl.GiveMoney(curPlayer, moneyType, addGold, eventName, drDict)
+        aftPayCoin = PlayerControl.GetPayCoin(curPlayer)
+        GameWorld.Log("充值代币: orderInfo=%s,orderCoin=%s,payOrderType=%s,eventName=%s,befPayCoin=%s,aftPayCoin=%s" 
+                      % (orderInfo, orderCoin, payOrderType, eventName, befPayCoin, aftPayCoin), playerID)
+        
+        serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+        addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin], 
+                          "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName})
+        DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
+        return True
     
     if coinType not in [ChConfig.CoinType_Gold, ChConfig.CoinType_Buy, ChConfig.CoinType_ItemSuper]:
         DataRecordPack.DR_CTGError(curPlayer, "coinType error! coinType(%s)!" % coinType, addDRDict)
         return
     
     isRealMoney = True if addDRDict.get("orderID") else False # 是否真实货币充值,仅真实货币充值订单有orderID,后台充值的不算真实货币充值
-    payOrderType = addDRDict.get("payOrderType", PayOrderType_RMB)
+    payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
     if payOrderType == PayOrderType_PayCoin:
         isRealMoney = True # 代币充值在游戏内容上算真实充值
     ctgRealToday = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealToday) # 当日真实货币充值Coin数 ,不含后台充值- 今日
@@ -587,10 +613,10 @@
     bourseMoneyBefore = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
     
     if addGold:
-        PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, addGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
+        PlayerControl.GiveMoney(curPlayer, moneyType, addGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
         
     if prizeGold:
-        PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, prizeGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
+        PlayerControl.GiveMoney(curPlayer, moneyType, prizeGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
         
     if giveItemList:
         ItemControler.GivePlayerItemOrMail(curPlayer, giveItemList, "", event=[ChConfig.ItemGive_CTG, True, copy.deepcopy(addDRDict)])

--
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