From f0302a8aa76c1475917cbb09ec9a3ca599d65d3a Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 30 五月 2019 10:12:33 +0800
Subject: [PATCH] 7003 【后端】【2.0】丹塔活跃值

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |   13 +++++++------
 1 files changed, 7 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index d6ece9a..7454d3b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -53,6 +53,7 @@
 import NPCCommon
 import FBCommon
 
+import random
 import json
 #---------------------------------------------------------------------
 #导入
@@ -265,10 +266,9 @@
             return
 
         if dropItemNPCID:
-            serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
             mapID = GameWorld.GetGameWorld().GetMapID()
-            NPCCommon.SendGameServerGoodItemRecord(mapID, dropItemNPCID, curPlayer.GetName(), 
-                                                   curPlayer.GetPlayerID(), curItemID, equipInfo, serverGroupID)
+            lineID = 0 if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull else PlayerControl.GetFBFuncLineID(curPlayer)
+            NPCCommon.SendGameServerGoodItemRecord(curPlayer, mapID, lineID, dropItemNPCID, curItemID, equipInfo)
             
         # 不需要队伍提示
         #=======================================================================
@@ -724,8 +724,8 @@
                             ChConfig.Def_Effect_ChatBubbleBox:"Item_ChatBubbleBox", # 激活聊天气泡框
                             ChConfig.Def_Effect_ItemGiveWeekPartyPoint:"Item_WeekPartyPoint", # 增加活动巡礼积分
                             ChConfig.Def_Effect_ItemGiveWeekPartyPoint1:"Item_WeekPartyPoint", # 增加活动巡礼积分
-                            #ChConfig.Def_Effect_AddZhenQiByTimes:"Item_AddZhenQiByTimes", # 增加真气按一天使用次数减少
-                            #ChConfig.Def_Effect_AddPrestige:"Item_AddPrestige",  # 给人物威望
+                            ChConfig.Def_Effect_AddRealmExpRate:"Item_AddRealmExpRate", # 增加聚灵效率
+                            ChConfig.Def_Effect_TouchMission:"Item_TouchMission",  # 触发任务接口
                             #ChConfig.Def_Effect_FamilyImpeach:"Item_FamilyImpeach",  # 弹劾符
                             #ChConfig.Def_Effect_ClothesCoatSkin:"Item_ClothesCoatSkin", #激活时装皮肤
                             #ChConfig.Def_Effect_AddOfficialExp:"Item_AddOfficialExp", # 增加爵位经验
@@ -1781,7 +1781,7 @@
 
 #---------------------------------------------------------------------
 
-def DropItem(curPlayer, itemList, npcID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True):
+def DoMapDropItem(curPlayer, itemList, npcID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True):
     if not itemList:
         return
     if isDropDisperse:
@@ -1800,6 +1800,7 @@
     else:
         dropItemList = itemList
         
+    random.shuffle(dropItemList) # 打乱顺序
     index = 0
     playerID = curPlayer.GetPlayerID()
     gameMap = GameWorld.GetMap()

--
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