From f03aebeaf596cb9b3f4f620fddc5d5632e08592b Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 28 十一月 2018 11:56:05 +0800 Subject: [PATCH] 4923 【后端】【1.3】神兵技能 - 护盾公式 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py index 24fb0bf..95a161c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py @@ -325,13 +325,13 @@ return -## 副本中召唤兽死亡(被击杀或者时间到等) +## 副本中NPC死亡(被击杀或者时间到等) # @param curNPC # @return None. -def DoFB_SummonNPCDead(curNPC): +def DoFB_NPCDead(curNPC): do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID()) - callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "DoFB_SummonNPCDead")) + callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "DoFB_NPCDead")) if callFunc: callFunc(curNPC) -- Gitblit v1.8.0