From f03aebeaf596cb9b3f4f620fddc5d5632e08592b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 28 十一月 2018 11:56:05 +0800
Subject: [PATCH] 4923 【后端】【1.3】神兵技能 - 护盾公式

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 68a3307..e598e65 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4437,7 +4437,14 @@
         curPlayer = self.__Player
         if GetProDefHPPer(curPlayer) == 0:
             return
-        SetMaxProDef(curPlayer, curPlayer.GetMaxHP()*GetProDefHPPer(curPlayer)/ChConfig.Def_MaxRateValue)
+        maxHP = curPlayer.GetMaxHP()
+        proDefPer = GetProDefHPPer(curPlayer)
+        
+        #获取策划配置的表格
+        GodWeapon4 = IpyGameDataPY.GetFuncCfg("GodWeapon4", 2)
+        maxProDef = eval(FormulaControl.GetCompileFormula("GodWeapon4", GodWeapon4))
+        
+        SetMaxProDef(curPlayer, int(maxProDef))
         
         afterMaxProDef = GetMaxProDef(curPlayer)
         addValue = max(0, afterMaxProDef - beforeMaxProDef)

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