From f089bf39d557fc228f7bd3b2eb8c85c7b402e7dc Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 02 十一月 2018 18:40:13 +0800
Subject: [PATCH] 4575 脱机挂测试
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 99 ++++++++++++++++++++++++++++++++-----------------
1 files changed, 65 insertions(+), 34 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 007b2e3..75a5f7b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -127,6 +127,7 @@
Def_Notify_Separator = '+'
#通知地图服务器并设置该字典值
+Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday' # 开服是周几, 1代表周一
Def_Notify_WorldKey_ServerDay = 'ServerDay' # 开服天数
Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
@@ -142,7 +143,7 @@
Def_Notify_WorldKey_ReloadJpegCaptcha = 'ReloadJpegCaptcha' # 重读tex图形验证码
Def_Notify_WorldKey_GameServerScriptReloadVersion = 'GameServerScriptReloadVersion' # GameServer 脚本重读版本标记
Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion' # MapServer 脚本重读版本标记
-
+Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime" #启动服务器时间
Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
@@ -152,6 +153,7 @@
Def_Notify_WorldKey_LastDropTime = "LastDropTime_%s" # 全局物品上次掉落时间, 参数(itemID)
Def_Notify_WorldKey_DropNPCKilledCnt = "DropNPCKilledCnt_%s" # 全局物品绑定的NPC击杀次数, 参数(itemID)
+Def_Notify_WorldKey_NPCKilledCount = "NPCKilledCount_%s" # 全局NPC被击杀次数, 参数(npcID)
Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv" #世界等级
Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt' # 昨天总在线人数
@@ -161,6 +163,8 @@
Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID
Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数
+
+Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据
Def_Notify_WorldKey_MergeBoss = "Merge_Boss" # 跨服boss
@@ -184,7 +188,10 @@
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID
Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s" #世界boss重生时间计算 在线人数统计 %s为bossid
Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer' # boss分流玩家信息
-Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine' # boss分流线路已死亡的线路
+Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState' # boss分流线路对应boss状态
+Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s' # boss刷新时间用的在线人数, 参数为NPCID
+Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计
+Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数
Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
@@ -225,29 +232,22 @@
OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
+OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
+OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate,
OperationActionName_BossReborn,OperationActionName_SpringSale,
OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
- OperationActionName_RealmPoint]
+ OperationActionName_RealmPoint, OperationActionName_FlashSale,
+ OperationActionName_WishingWell]
#需要记录开启活动时的世界等级的运营活动
-NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony]
+NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
ActKey_CfgID = "CfgID" # 活动表配置ID
-ActKey_StartDate = "StartDate" # 开始日期 y-m-d
-ActKey_EndDate = "EndDate" # 结束日期 y-m-d
-ActKey_LVLimit = "LVLimit" # 限制玩家等级
-
-ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率
-ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置
-ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID
-ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表
-ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型
+ActKey_DayIndex = "DayIndex" # 活动表配置ID
ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
-ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表
-ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点
#答题类型枚举
Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -309,7 +309,8 @@
Def_mitRefine, # 炼丹
Def_mitMWUpLevel, # 法宝进阶
Def_mitRecycleAttrFruit, # 回收魂石
-) = range(1, 21)
+ Def_mitDogzEquipPlus, # 神兽装备强化
+) = range(1, 22)
#---写死的技能ID---
Def_SkillID_AutoTruck = 62220 # 自动运镖buff
@@ -474,6 +475,8 @@
Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比
Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比
+Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
+
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -560,6 +563,7 @@
Def_BT_Campaign_FightPower, #战力排行(开服活动榜)
Def_BT_FCCostGold, #消费排行榜(仙界盛典)
+ Def_BT_Campaign_RuneLV, #符印等级(开服活动榜)
Def_BT_HighLadder, #天梯竞技场排行
Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
@@ -577,7 +581,7 @@
Def_BT_MergePKWeek, #跨服PK周积分榜
Def_BT_Max, #排行榜最大类型
-) = range(0, 29 + 2)
+) = range(0, 30 + 2)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -767,7 +771,10 @@
CDBPlayerRefresh_FuncDef, # 功能层防御 185
CDBPlayerRefresh_TreasureScore, # 寻宝积分
CDBPlayerRefresh_Danjing, # 丹精
-) = range(146, 188)
+CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成
+CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
+CDBPlayerRefresh_TalentPoint, # 天赋点数 190
+) = range(146, 191)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -818,9 +825,6 @@
) = range(1, 4)
-#无限飞buff id--->新手体验VIPBUFF
-Def_FreedomTransBuffID = 11503
-
#区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
(
gatManor, # 领地区域, 领地战期间可PK, 反之为普通区域
@@ -834,6 +838,7 @@
GameFuncID_Official = 12 # 官爵,境界
GameFuncID_Family = 15 # 战盟,仙盟
GameFuncID_GodWeapon = 20 # 神器
+GameFuncID_Talent = 28 # 天赋
GameFuncID_RefineExp = 60 # 经验炼制,祈愿
GameFuncID_RefineMoney = 61 # 金币炼制,祈愿
GameFuncID_WorldLV = 71 # 世界等级
@@ -846,9 +851,12 @@
GameFuncID_EquipDecompose = 123 # 装备分解
GameFuncID_DailyQuest = 78 # 日常
GameFuncID_FreeGoods = 130 # 极品白拿
-
+GameFuncID_OSSail = 132 # 开服特惠
+GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
+GameFuncID_AddPoint = 145 # 加点功能
+GameFuncID_LittleHelper = 146 # 小助手
+GameFuncID_TJG = 147 # 脱机挂
# 以下为暂时无用的
-GameFuncID_GreatMaster = 28 # 大师
GameFuncID_Truck = 33 # 运镖
GameFuncID_RunDaily = 34 # 日常跑环
GameFuncID_RunFamily = 53 # 战盟跑环
@@ -870,7 +878,8 @@
Def_TalkExtraValue_Bit_VipLv, # vip等级
Def_TalkExtraValue_Bit_GM, #GM
Def_TalkExtraValue_Bit_JOB, #job
-) = range(0, 3)
+Def_TalkExtraValue_Bit_BubbleBox, #气泡框
+) = range(0, 4)
#聊天信息附加值中某信息数据所占位置
#{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]}
@@ -878,6 +887,7 @@
Def_TalkExtraValue_Bit_VipLv:[0, 2], # vip等级
Def_TalkExtraValue_Bit_GM:[2, 3], # GM
Def_TalkExtraValue_Bit_JOB:[3, 4], # job
+ Def_TalkExtraValue_Bit_BubbleBox:[4, 6], # 气泡框
}
# 聊天频道 暂用语音
@@ -922,7 +932,7 @@
Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5
Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
- Def_UniversalGameRecType_8,
+ Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8,
Def_UniversalGameRecType_9,
Def_UniversalGameRecType_10,
Def_UniversalGameRecType_11,
@@ -1077,7 +1087,8 @@
Def_Campaign_Type_LV, # 冲级等级排行 4
Def_Campaign_Type_RealmLV, # 境界等级排行 5
Def_Campaign_Type_FightPower, # 总战斗力排行 6
-) = range(1, 1 + 6)
+Def_Campaign_Type_RuneLV, # 符印等级排行 7
+) = range(1, 1 + 7)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
@@ -1087,6 +1098,7 @@
Def_Campaign_Type_LV:Def_BT_Campaign_LV,
Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV,
Def_Campaign_Type_FightPower:Def_BT_Campaign_FightPower,
+ Def_Campaign_Type_RuneLV:Def_BT_Campaign_RuneLV,
}
# 活动数据状态
@@ -1220,6 +1232,7 @@
Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
+Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1230,6 +1243,7 @@
Def_IudetCreateItemLoginDay = 34 # 创建物品时的登录天数
Def_IudetLastOpenItemLoginDay = 36 # 上一次开启物品时的登录天数
Def_IudetRuneLV = 38 # 符印等级
+Def_IudetRuneSource = 40 # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
Def_IudetWingProgressValue = 42 #羽翼精炼值
Def_IudetCreateTime = 44 # 时效物品的创建时间
@@ -1465,9 +1479,11 @@
DailyActionID_XXX12, # 废弃12
DailyActionID_Tower, # 符印塔
DailyActionID_MagicWeapon, # 法宝集魂
-DailyActionID_FBHelp, # 助战副本
+DailyActionID_FBHelp, # 助战副本 15
DailyActionID_BOSSHome, # BOSS之家
-) = range(1, 16 + 1)
+DailyActionID_FamilyRobBoss, # 仙盟抢boss
+DailyActionID_KillNPC, # 野外怪物
+) = range(1, 18 + 1)
@@ -1500,7 +1516,7 @@
SuccType_XXX24 , # 废弃24
SuccType_XXX25, # 废弃25
SuccType_EquipPlus, # 强化x次成就26
-SuccType_EquipPlusLV, # x件装备强化等级达到x级27
+SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃)
SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
SuccType_XXX29, # 废弃29
SuccType_PassWagicWeapon, # 通关法宝副本30
@@ -1600,7 +1616,12 @@
SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
SuccType_IceLode, #通关冰晶矿脉成就125
SuccType_RefineStoveColor, #炼制X品质丹药X枚126
-) = range(1, 127)
+SuccType_UseStoveBylv, #使用X品丹药X枚127
+SuccType_QueenRelicsEx, #通关娲皇遗迹128
+SuccType_DogzBattle, #x神兽出战129
+SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
+SuccType_Collect, #采集X物品X次131
+) = range(1, 132)
@@ -1612,10 +1633,10 @@
UnDownCheckSuccessTypeList = [
SuccType_EquipPlusLV, SuccType_GodWeapon,
SuccType_MainTaskNode,SuccType_PassWagicWeapon,
- SuccType_KillSpecificNPC,
+ SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
SuccType_Pray,SuccType_PetClassLV,
SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
- SuccType_EquipSuit,
+ SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
SuccType_UseItem,SuccType_FamilyTechLV,
SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
]
@@ -1628,7 +1649,8 @@
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune,
- SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,
+ SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus,
+ SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV,
]
# 聊天类型, 从100开始, 前100个给c++用
@@ -1706,4 +1728,13 @@
FamilyActive_War, #仙盟联赛
FamilyActive_HelpDujie, #同盟护法
FamilyActive_SWRH, #守卫人皇
-) = range(1,6+1)
\ No newline at end of file
+) = range(1,6+1)
+
+
+# BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
+(
+Def_Boss_Func_World, # 世界BOSS
+Def_Boss_Func_Home, # BOSS之家
+Def_Boss_Func_Dogz, # 神兽功能BOSS
+) = range(3)
+
--
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