From f089bf39d557fc228f7bd3b2eb8c85c7b402e7dc Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 02 十一月 2018 18:40:13 +0800
Subject: [PATCH] 4575 脱机挂测试

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   99 ++++++++++++++++++++++++++++++++++++++-----------
 1 files changed, 77 insertions(+), 22 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index de74685..b13a052 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -260,8 +260,9 @@
 Def_ItemID_GoldPaper = 30               # 直接给绑玉
 Def_ItemID_RealmPoint = 24               # 直接给修行点
 Def_ItemID_BossReborn = 21               # 直接给boss复活点
+Def_ItemID_Ysog = 4306               # 直接给符印融合石
 Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper, 
-                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn]
+                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog]
 #---------------------------------------------------------------------
 #写死的物品类型都放这边
 Def_ItemType_All = -1             #所有类型
@@ -363,8 +364,8 @@
 
 def GetItemPackType(itemType, defaultPack=IPY_GameWorld.rptItem):
     ## 获取物品类型对应存放的默认背包类型
-    if defaultPack == ShareDefine.rptTreasure:
-        #寻宝背包不做处理
+    if defaultPack in [ShareDefine.rptTreasure, ShareDefine.rptTempItem]:
+        #寻宝背包、临时背包不做处理
         return defaultPack
     for pack, itemTypeList in Def_PackItemTypeList_Dict.items():
         if itemType in itemTypeList:
@@ -418,7 +419,9 @@
 Def_Effect_AddFBCnt = 233   # 增加副本可进入次数
 Def_Effect_AddKillBossCnt = 234   # 增加BOSS可击杀次数
 Def_Effect_DogzEquipPlusExp = 235   # 神兽强化材料经验效果,A值基础经验,B值双倍强化消耗仙玉
-
+Def_Effect_AddMagicWeaponUpExp = 236   # 增加法宝升星经验 A值法宝ID B值X经验
+Def_Effect_ChatBubbleBox = 237   # 激活聊天气泡框,A值气泡框ID
+Def_Effect_ItemGiveRealmPoint = 238      #使用道具给予修行点
 #----以下未使用或代码依然存在的---
 Def_Effect_ItemGiveGongXun = 1920        #使用道具给予功勋
 Def_Effect_ItemGiveHonorPoint = 1922       #使用道具给予荣誉积分
@@ -839,7 +842,7 @@
 #初始化临时存放背包格子数
 Def_PackCnt_TempItem = 10
 #初始化宠物背包格子数
-Def_PackCnt_Pet = 20
+Def_PackCnt_Pet = 50
 #初始化通用宠物装备背包格子数
 Def_PackCnt_PetEquip = 4
 #主角刚登陆游戏开启精魄槽格子数/符文
@@ -1226,7 +1229,7 @@
 ) = range( 0, Def_AutoAtkSkillType )
 
 #技能类型
-Def_SkillType_Count = 23
+Def_SkillType_Count = 24
 (
    Def_SkillType_Special      ,  #特殊技能   0        
    Def_SkillType_Atk          ,  #攻击类   1
@@ -1251,6 +1254,7 @@
    Def_SkillType_AttrSkill,         # 属性类技能 20
    Def_SkillType_PassiveLstPlsBuff,  #被动触发持续增益类buff 21
    Def_SkillType_PassiveLstDepBuff,  #被动触发持续减益类buff 22
+   Def_SkillType_AttrSkillNoLearn,   # 可叠加的同类型ID属性类技能 不可学习 算属性直接取表 目前用于神兽技能 23
    
 ) = range( 0, Def_SkillType_Count )
 
@@ -1287,7 +1291,8 @@
 
 #对敌使用技能列表
 Def_CanAttackSkill_List = [ Def_SkillType_LstDepBuff, Def_SkillType_DepBuff, Def_SkillType_Atk, 
-                           Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk ]
+                           Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk, 
+                           Def_SkillType_PassiveDepBuff, Def_SkillType_PassiveActionBuff, Def_SkillType_PassiveLstDepBuff ]
 
 #不利BUFF给NPC添加仇恨
 Def_Debuff_List = [Def_SkillType_LstDepBuff, Def_SkillType_DepBuff, Def_SkillType_Action,
@@ -2140,6 +2145,7 @@
                          1000 * 3,                         # 仓库整理间隔
                          1000 * 15,                        # 渡劫鼓舞间隔
                          1000 * 1,                        # vip体验时效
+                         1000 * 1,                        # 限时抢购
                          ]
 TYPE_Player_Tick_Count = len(TYPE_Player_Tick_Time) 
 
@@ -2215,6 +2221,7 @@
 TYPE_Player_Tick_WareHouseSort,    # 仓库整理间隔
 TYPE_Player_Tick_DuJieInspire,    # 渡劫鼓舞间隔
 TYPE_Player_Tick_VIPExperience,        #vip体验时效
+TYPE_Player_Tick_FlashSale,        #限时抢购
 ) = range(0, TYPE_Player_Tick_Count)
 
 #---------------------------------------------------------------------
@@ -3037,6 +3044,7 @@
 Def_PlayerKey_ComboAddHurtPer = "ComboAddHurtPer"    #当前连击的伤害加成万分率
 Def_PlayerKey_ComboBuffProcessState = "ComboBuffProcessState"    #持续性buff连击处理状态
 Def_PlayerKey_LvAwardQueryState = 'LvAwardQueryState'  # 等级奖励领奖查询状态
+Def_PlayerKey_StoreQueryState = 'StoreQueryState'  # 商店全服购买次数查询状态
 #===============================================================================
 # # 持续性buff伤害处理连击技能ID列表
 # # 因为释放一次技能后一段时间内是持续性的, 故连接判断效果仅处理一次, 持续时间内均受此效果影响, 不重复处理连击
@@ -3169,7 +3177,7 @@
 
 Def_PDict_PKStateTick = "PKStateTick"  # PK状态tick,只要有一方发起攻击,双方均进入PK状态
 Def_PDict_BossStateTick = "BossStateTick"  # boss状态tick,攻击boss即进入boss状态
-
+Def_PDict_MapAreaExpTick = "MapAreaExpTick"  # 给场景经验tick
 # 装备累计基础属性
 Def_PDict_EquipTotalBaseMinAtk = "EquipTotalBaseMinAtk"  # 装备累计基础最小攻击
 Def_PDict_EquipTotalBaseMaxAtk = "EquipTotalBaseMaxAtk"  # 装备累计基础最大攻击
@@ -3191,7 +3199,7 @@
 Def_PDictType_Default,  # 默认
 Def_PDictType_OnlinePrize,  # 在线奖励(暂停使用),领取后重新计时型
 Def_PDictType_FBWipeOut,  # fb扫荡
-Def_PDictType_3,
+Def_PDictType_FlashSale, #限时抢购
 Def_PDictType_TJGNotify,  # 脱机挂结果通知
 Def_PDictType_LVAward,  # 等级奖励领取信息记录5
 Def_PDictType_GoldGift,  # 充值豪礼
@@ -3256,6 +3264,13 @@
 Def_Player_Dict_StoryMissionState = "StoryMissionState_%s"  # 剧情任务编号完成状态, 参数(key编号), 按编号位记录
 Def_Player_Dict_TaskLastKillNPCID = "TaskLastKillNPCID"    #任务上次随机击杀NPCID
 Def_Player_Dict_TaskLastVisitNPCID = "TaskLastVisitNPCID"    #任务上次随机访问NPCID
+LittleHelperSetNumCount = 20 # 小助手设置编号个数
+LittleHelperValueCount = 6 # 小助手设置值个数
+Def_Player_Dict_LittleHelperValue = "LittleHelperValue%s_%s" # 小助手设置值存储, 参数(设置编号, value编号)
+Def_Player_Dict_FromMapID = 'FromMapID'    # 最后一次离开的非中立常规地图,地图ID
+Def_Player_Dict_FromPosX = 'FromPosX'    # 最后一次离开的非中立常规地图,坐标X
+Def_Player_Dict_FromPosY = 'FromPosY'    # 最后一次离开的非中立常规地图,坐标X
+Def_Player_Dict_FromLineID = 'FromLineID'    # 最后一次离开的非中立常规地图,线路ID
 
 
 Def_Player_Dict_FamilyTechLV = "FamilyTechLV_%s"    #家族科技等级, 参数(科技ID)
@@ -3296,6 +3311,7 @@
 Def_Player_Dict_FBHistoryMaxLine = "FBHistoryMaxLine_%s"  # 副本历史最高通关, 参数为副本ID
 Def_Player_Dict_RefurbishGoodBookPlayerLv = "RefurbishGoodBookPlayerLv_97"  # 刷新天书任务时的玩家等级
 Def_Player_Dict_GameFuncFirstTouch = "GameFuncFirstTouch_%s"  # 服务端功能首次触发开启状态; 参数, key编号
+Def_Player_Dict_GameFuncAwardState = "GameFuncAwardState_%s"  # 服务端功能开启领奖状态; 参数, key编号
 Def_Player_Dict_MissionFinish = "MissionFinish_%s"  # 任务是否完成; 参数, 任务ID, 只会记录部分需要记录的任务ID 
 Def_Player_Dict_FamilyArrestAwardState = "ArrestAwardState_103"  # 家族悬赏奖励领取情况
 Def_Player_Dict_OtherDayLogin = "OtherDayLogin_105"  # 非同一天二次登陆
@@ -3389,7 +3405,7 @@
 Def_PDict_FirstGoldTry = "FirstGoldTry"     # 首充试用状态 0-不可试用 1-可试用 2-已试用
 Def_PDict_DailyGoldChargeState = "DailyGoldChargeState"  # 天天首充活动状态,0-未开启;1-已开启
 Def_PDict_DailyChargeState = "DailyChargeState"  # 当日是否已充值
-Def_PDict_SuperGiftData = "SuperGiftData"  # 超值礼包数据
+Def_PDict_SuperGiftStartTime = "SuperGiftStartTime"  # 超值礼包开始时间
 Def_PDict_DailyGoldChargePrizeRecord = "DailyGoldChargePrizeRecord"  # 天天首充领奖记录,0-不可领;1-可领;2-已领
 Def_PDict_DailyGoldChargeCnt = "DailyGoldChargeCnt"  # 当日已充值数
 Def_PDict_SingleGoldGiftIndex = "SingleGoldGiftIndex"  # 单日充值多选一礼包领取状态, 0-未领取,>0已领取索引
@@ -3493,9 +3509,12 @@
 
 Def_PDict_IsAddReviveTired = "IsAddReviveTired"  # 死亡是否增加复活疲劳
 
-Def_PDict_HadCompoundWing = "HadCompoundWing"  # 是否合成过一代翅膀
+Def_PDict_ComposeMustSuccess = "ComposeMustSuccess_%s"  # 前X次合成必定成功,参数(合成归组)
+Def_PDict_FirstSuccMakeJobItem = "FirstSuccMakeJobItem_%s"  # 首次合成成功给本职业物品记录,参数为(合成ID)
 
 Def_PDict_DownloadAwardState = "DownloadAwardState"  # 分支下载奖励状态 0-未领 1-已领
+
+Def_PDict_ChestsOpenCount = "ChestsOpenCount_%s"  # 宝箱已开启次数, 参数(宝箱ID), 只有有开启次数额外奖励的才会记录
 
 # 跑环
 Def_PDict_RunTaskAwardState = "RunTaskAwardState_%s" # 是否已领取跑环本轮结束奖励 参数任务类型
@@ -3600,6 +3619,28 @@
 Def_PDict_FCPartyCurPoint = "FCPartyCurPoint" #全民来嗨活动当前总点数
 Def_PDict_FCPartyAwardRecord = "FCPartyAwardRecord" #全民来嗨活动领奖记录
 Def_PDict_FCCostGold = "FCCostGold"  # 绝版降临总累计消费仙玉
+
+#绑玉转盘
+Def_PDict_BindJadeWheelCurCnt = "BindJadeWheelCurCnt"  # 今日已转次数
+Def_PDict_BindJadeWheelHistoryCnt = "BindJadeWheelHistoryCnt"  # 历史已转次数
+
+#限时抢购活动
+Def_PDict_FlashSaleID = "FlashSaleID"  # 玩家身上的限时抢购活动ID,唯一标识,取活动开始日期time
+Def_PDict_FlashSaleState = "FlashSaleState"  # 玩家身上的限时抢购活动state
+Def_PDict_FlashSaleMailState = "FlashSaleMailState"  # 玩家身上的活动更新提醒邮件状态
+Def_PDict_FlashSaleYY = "FlashSaleYY_%s"  # 玩家预约限时抢购商品
+
+#许愿池活动
+Def_PDict_WishingWellID = "WishingWellID"  # 玩家身上的许愿池活动ID,唯一标识,取活动开始日期time值
+Def_PDict_WishingWellFreeTime = "WishingWellFreeTime"  # 许愿池免费开始计时时间
+Def_PDict_WishingWellAwardTime = "WishingWellAwardTime"  # 许愿池许愿时间
+Def_PDict_WishingWellRefreshCnt = "WishingWellRefreshCnt"  # 付费刷新次数
+Def_PDict_WishingWellItem = "WishingWellItem_%s_%s"  # 物品ID,是否极品、是否绑定信息 参数(类型,物品数据)
+Def_PDict_WishingWellItemCnt = "WishingWellItemCnt_%s_%s"  # 物品数量记录 参数(类型,物品数据)
+
+#聊天气泡
+Def_PDict_ChatBubbleBoxState = "ChatBubbleBoxState_%s"  # 聊天气泡状态, 参数(key编号)
+
 #-------------------------------------------------------------------------------
 #类型 Def_PDictType_OnlinePrize
 Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt"  # 新手在线已领取奖励次数
@@ -3793,7 +3834,7 @@
 Def_PDictType_TJGNotify_LV = "TJGLV"   #脱机前的等级
 Def_PDictType_TJGNotify_ItemID = "TJGItemID_%s"   #脱机挂指定物品掉落显示
 
-
+Def_PDictType_TJGOnDayEx = "TJGOnDayEx"   #是否脱机挂中过天(5点)真实登录后重置
 #仙魔之争
 Def_PDict_XMZZLastStartTime = "XMZZLastStartTime" #上次开始战斗时间
 
@@ -4206,7 +4247,8 @@
 Def_CalcAttrFunc_PetSign, # 宠物签到 33
 Def_CalcAttrFunc_MagicWeaponSoul, # 法宝之魂属性34
 Def_CalcAttrFunc_Dogz, # 神兽35
-) = range(36)
+Def_CalcAttrFunc_DogzBattleSkill, # 助战神兽技能36
+) = range(37)
 
 
 # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算
@@ -4216,7 +4258,7 @@
                       ]
 
 # 在此列表中的功能属性,不享受百分比加成,--属性不参与战力计算,战力由技能配置决定
-CalcAttrExFuncListNoFightPower = [Def_CalcAttrFunc_HorseSkill, Def_CalcAttrFunc_PetSkill]
+CalcAttrExFuncListNoFightPower = [Def_CalcAttrFunc_HorseSkill, Def_CalcAttrFunc_PetSkill, Def_CalcAttrFunc_DogzBattleSkill]
 
 
 #战斗力分组类型对应功能点属性分类索引列表,并不是一一对应的,有些战斗力类型可由多个功能点组成
@@ -4300,7 +4342,9 @@
 TriggerType_Buff_BeAttackSubLayer,  # BUFF类:被攻击减buff层,0消失 48
 TriggerType_OneDamage,   # 伤害降低到1点 49
 TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
-) = range(1, 51)
+TriggerType_ChangeHurtToHP, # 把受到伤害的xx%转化为生命值 51
+TriggerType_AddLayer, # BUFF层级增加时 52
+) = range(1, 53)
 
 
 # NPC功能类型定义
@@ -4437,13 +4481,15 @@
 Def_Cost_DogzEquipPlus, # 神兽装备强化
 Def_Cost_RuneHole, # 符印孔解锁
 Def_Cost_AlchemyPray, # 丹药祈福
+Def_Cost_ResetGreatMasterSkill, # 重置天赋技能
+Def_Cost_BindJadeWheel, # 绑玉转盘
+Def_Cost_WishingWell, # 许愿池刷新
 #-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
 Def_Cost_RefreshArrestTask, # 刷新悬赏任务
 Def_Cost_OffLineExp, # 兑换离线经验
 Def_Cost_RefreshTruck, # 刷新镖车
 Def_Cost_FinishTruck, # 完成镖车
 Def_Cost_RefreshTimeShop, # 刷新神秘商店
-Def_Cost_ResetGreatMasterSkill, # 重置大师技能
 Def_Cost_OpenNoble, # 开通贵族
 Def_Cost_BuyMergePKCnt, # 购买跨服PK次数
 Def_Cost_RecoverMergePKWin, # 恢复跨服PK连胜
@@ -4458,7 +4504,7 @@
 Def_Cost_Trade, # 交易
 Def_Cost_Rename, # 改名
 Def_Cost_SkillLvUp, # 技能升级
-) = range(2000, 2000 + 55)
+) = range(2000, 2000 + 57)
 
 Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
 
@@ -4503,7 +4549,7 @@
 Def_Cost_FinishTruck:"FinishTruck",
 Def_Cost_RefreshArrestTask:"RefreshArrestTask",
 Def_Cost_RefreshTimeShop:"RefreshTimeShop",
-Def_Cost_ResetGreatMasterSkill:"ResetGreatMasterSkill",
+Def_Cost_ResetGreatMasterSkill:"ResetTalentSkill",
 Def_Cost_BuyMergePKCnt:"BuyMergePKCnt",
 Def_Cost_RecoverMergePKWin:"RecoverMergePKWin",
 Def_Cost_MergeKingSupport:"MergeKingSupport",
@@ -4541,6 +4587,8 @@
 Def_Cost_DogzEquipPlus:"DogzEquipPlus",
 Def_Cost_RuneHole:"RuneHole",
 Def_Cost_AlchemyPray:"AlchemyPray",
+Def_Cost_BindJadeWheel:"BindJadeWheel",
+Def_Cost_WishingWell:"WishingWell",
 }
 ## -----------------------------------------------------
 
@@ -4571,7 +4619,8 @@
 Def_GiveMoney_Trade, # 交易
 Def_GiveMoney_Truck, # 运镖
 Def_GiveMoney_FreeGoods, # 极品白拿 25
-) = range(1000, 1000 + 25)
+Def_GiveMoney_BindJadeWheel, # 绑玉转盘
+) = range(1000, 1000 + 26)
 
 Def_Give_Reason_SonKey = "reason_name_son" # 原因子类说明key
 
@@ -4602,6 +4651,7 @@
 Def_GiveMoney_Trade:"Trade",
 Def_GiveMoney_Truck:"Truck",
 Def_GiveMoney_FreeGoods:"FreeGoods",
+Def_GiveMoney_BindJadeWheel:"BindJadeWheel",
 }
 
 ##==================================================================================================
@@ -4690,7 +4740,8 @@
 ItemDel_AddFBCnt, # 增加副本可进入次数 31
 ItemDel_AddKillBossCnt, # 增加BOSS可击杀次数 32
 ItemDel_DogzEquipPlus, # 神兽装备强化
-) = range(2000, 2000 + 34)
+ItemDel_ChatBubbleBox, # 激活聊天气泡框
+) = range(2000, 2000 + 35)
 
 # 物品扣除类型对应信息 {类型:eventName, ...}
 ItemDelTypeDict = {
@@ -4834,7 +4885,9 @@
 VIPPrivilege_BOSSHomeKillLimit,    #27 BOSS之家疲劳值上限
 VIPPrivilege_FMTDouble,    #28 封魔坛双倍击杀
 VIPPrivilege_29,    #29 娲皇遗迹购买次数 - 副本总表统一处理
-) = range(1, 30)
+VIPPrivilege_BindJadeWheel,    #30 绑玉转盘次数
+VIPPrivilege_PrayElixir,    #31 丹药祈福次数
+) = range(1, 32)
 
 
 (
@@ -4979,7 +5032,9 @@
 Def_RewardType_FCRecharge, # 仙界盛典充值大礼13
 Def_RewardType_FCParty, # 仙界盛典全民来嗨14
 Def_RewardType_DownLoad, # 分包下载奖励15
-)= range(16)
+Def_RewardType_WishingWell, # 许愿池奖励16
+Def_RewardType_OpenFunc, # 功能开启奖励17
+)= range(18)
 
 
 #boss复活相关活动定义

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