From f089bf39d557fc228f7bd3b2eb8c85c7b402e7dc Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 02 十一月 2018 18:40:13 +0800 Subject: [PATCH] 4575 脱机挂测试 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py index fba3f9a..bf4ec9e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py @@ -42,6 +42,7 @@ VSFamilyInfo = [] # 仙盟联赛开启的副本信息 [是否最终决赛场次, roundNum, groupID, [familyIDA, failyIDB], [familyNameA, familyNameB], [familyRankA, familyRankB]] g_familyBossOpenCountDict = {} # 仙盟boss开启次数 {familyID:次数, ...} g_familyBossPlayer = {} # 仙盟boss参与玩家 {familyID:[playerID, ...], ...} +g_familyKillHorsePetRobBossCntDict = {} # 骑宠争夺仙盟已击杀boss数 {familyID:击杀数, ...} g_PassiveEffManager = None # 被动技能(效果)单例 @@ -50,10 +51,11 @@ g_xmzzVSPlayerData = {} # 仙魔之争对手玩家属性信息 {lineID:vsPlayerPropData, ...} g_swrhPlayerHurtDict = {} #守卫人皇玩家伤害排行信息 {familyID:{playername:hurtvalue}} +g_swrhPlayerIDDict = {} #守卫人皇参与玩家ID {familyID:[playerID,..]} g_fbPickUpItemDict = {} #副本玩家拾取物品记录 {playerID:[]} g_bossShuntPlayerInfo = {} # boss分流玩家信息{(mapID, lineID):{playerID:[bossID, teamID, relatedTick], ...}, ...} -g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...} +g_bossShuntLineState = {} # boss分流线路对应boss状态 {bossID:{lineID:isAlive, ...}, ...} g_delaySuccessDict = {} # 延迟处理成就 -- Gitblit v1.8.0