From f0cde48e1dcb81f106f64bbc3bdddc9976d6aece Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 26 十一月 2018 20:03:39 +0800
Subject: [PATCH] 4997 【后端】【1.3】冰晶矿脉AI-- 毒1089效果修改为被攻击方的血量百分比掉血

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
index 5d4e613..5bb0c5d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
@@ -45,6 +45,7 @@
                 
             for keyNum in xrange(8):
                 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch % keyNum, 0)
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GameFuncAwardState % keyNum, 0)
                 
             needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit([])
             for missionID in needMissionIDList:

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