From f0cde48e1dcb81f106f64bbc3bdddc9976d6aece Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 26 十一月 2018 20:03:39 +0800 Subject: [PATCH] 4997 【后端】【1.3】冰晶矿脉AI-- 毒1089效果修改为被攻击方的血量百分比掉血 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 49 +++++++++++++++++++++++++++++++++++++++++++++---- 1 files changed, 45 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index de72342..312d7e5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -437,7 +437,9 @@ ("DWORD", "ExtraTimesMWPriID", 0), ("BYTE", "GuardPick", 0), ("WORD", "OfflineTime", 0), + ("WORD", "FBPoint", 0), ("WORD", "HelpPoint", 0), + ("BYTE", "DayHelpCountMax", 0), ), "FBLine":( @@ -463,8 +465,11 @@ "FBHelpBattle":( ("DWORD", "DataMapID", 1), ("BYTE", "LineID", 1), + ("DWORD", "FightPowerMin", 0), ("DWORD", "RobotFightPower", 0), ("WORD", "RobotLV", 0), + ("DWORD", "RobotBaseHurt", 0), + ("WORD", "RobotHPCoefficient", 0), ("dict", "RobotSkillsDict", 0), ), @@ -878,6 +883,7 @@ ("WORD", "GainGoldPrize", 0), ("WORD", "FirstGoldPrize", 0), ("list", "GainItemList", 0), + ("char", "NotifyMark", 0), ), "LVAward":( @@ -1112,6 +1118,12 @@ ("BYTE", "Star", 0), ("list", "LVLimit", 0), ("list", "ItemList", 0), + ), + + "GodWeaponEffect":( + ("BYTE", "GWType", 0), + ("WORD", "Level", 0), + ("char", "NotifyCode", 0), ), } @@ -1950,7 +1962,9 @@ self.ExtraTimesMWPriID = 0 self.GuardPick = 0 self.OfflineTime = 0 - self.HelpPoint = 0 + self.FBPoint = 0 + self.HelpPoint = 0 + self.DayHelpCountMax = 0 return def GetDataMapID(self): return self.DataMapID # 数据地图ID @@ -1964,7 +1978,9 @@ def GetExtraTimesMWPriID(self): return self.ExtraTimesMWPriID # 额外次数法宝权限ID def GetGuardPick(self): return self.GuardPick # 该地图守护是否能拾取 def GetOfflineTime(self): return self.OfflineTime # 离线多久退出副本(秒) - def GetHelpPoint(self): return self.HelpPoint # 助战积分(0代表不可助战) + def GetFBPoint(self): return self.FBPoint # 副本过关仙缘币 + def GetHelpPoint(self): return self.HelpPoint # 助战仙缘币(0代表不可助战) + def GetDayHelpCountMax(self): return self.DayHelpCountMax # 每日手动助战获得仙缘币次数(非镜像) # 副本功能线路表 class IPY_FBLine(): @@ -2013,15 +2029,21 @@ def __init__(self): self.DataMapID = 0 self.LineID = 0 + self.FightPowerMin = 0 self.RobotFightPower = 0 self.RobotLV = 0 + self.RobotBaseHurt = 0 + self.RobotHPCoefficient = 0 self.RobotSkillsDict = {} return def GetDataMapID(self): return self.DataMapID # 数据地图ID def GetLineID(self): return self.LineID # 功能线路ID + def GetFightPowerMin(self): return self.FightPowerMin # 助战最低战力,也是副本保底战力 def GetRobotFightPower(self): return self.RobotFightPower # 助战NPC战力 def GetRobotLV(self): return self.RobotLV # 助战NPC等级 + def GetRobotBaseHurt(self): return self.RobotBaseHurt # 助战NPC保底伤害 + def GetRobotHPCoefficient(self): return self.RobotHPCoefficient # 助战NPC生命系数 def GetRobotSkillsDict(self): return self.RobotSkillsDict # 助战NPC技能, {"职业":[技能列表], ...} # 副本刷怪标识点表 @@ -2879,7 +2901,8 @@ self.GainGold = 0 self.GainGoldPrize = 0 self.FirstGoldPrize = 0 - self.GainItemList = [] + self.GainItemList = [] + self.NotifyMark = "" return def GetRecordID(self): return self.RecordID # 记录ID @@ -2887,7 +2910,8 @@ def GetGainGold(self): return self.GainGold # 获得仙玉数 def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送仙玉数 def GetFirstGoldPrize(self): return self.FirstGoldPrize # 首次充值该档位赠送仙玉 - def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...] + def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...] + def GetNotifyMark(self): return self.NotifyMark # 广播提示 # 等级奖励表 class IPY_LVAward(): @@ -3383,6 +3407,19 @@ def GetStar(self): return self.Star # 星数 def GetLVLimit(self): return self.LVLimit # 等级范围 def GetItemList(self): return self.ItemList # 奖励 + +# 神兵特效表 +class IPY_GodWeaponEffect(): + + def __init__(self): + self.GWType = 0 + self.Level = 0 + self.NotifyCode = "" + return + + def GetGWType(self): return self.GWType # 神兵类型 + def GetLevel(self): return self.Level # 神兵等级 + def GetNotifyCode(self): return self.NotifyCode # 广播 def Log(msg, playerID=0, par=0): @@ -3616,6 +3653,8 @@ self.ipyMagicWeaponFBLen = len(self.ipyMagicWeaponFBCache) self.ipyIceLodeStarAwardCache = self.__LoadFileData("IceLodeStarAward", IPY_IceLodeStarAward) self.ipyIceLodeStarAwardLen = len(self.ipyIceLodeStarAwardCache) + self.ipyGodWeaponEffectCache = self.__LoadFileData("GodWeaponEffect", IPY_GodWeaponEffect) + self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache) Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict)) Log("IPY_DataMgr InitOK!") return @@ -3990,6 +4029,8 @@ def GetMagicWeaponFBByIndex(self, index): return self.ipyMagicWeaponFBCache[index] def GetIceLodeStarAwardCount(self): return self.ipyIceLodeStarAwardLen def GetIceLodeStarAwardByIndex(self, index): return self.ipyIceLodeStarAwardCache[index] + def GetGodWeaponEffectCount(self): return self.ipyGodWeaponEffectLen + def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index] IPYData = IPY_DataMgr() def IPY_Data(): return IPYData -- Gitblit v1.8.0