From f0f101d1d778e26a2e3ecd368c90c8f52a7ea011 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 13 六月 2019 11:11:44 +0800
Subject: [PATCH] 7220 【后端】【2.0】灵器开发1.0版(删除绝版属性,原绝版属性转移到灵器属性)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py |    7 ++++++-
 1 files changed, 6 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
index 18599de..d67cf3f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -273,7 +273,7 @@
         
     compensationDict = {"GUID":GUID, "CheckState":checkState, "LimitLVType":limitLVType, "LimitLV":limitLV,
                         "Gold":compensation.Gold, "GoldPaper":compensation.GoldPaper, "Silver":compensation.Silver,
-                        "PlayerJob":compensation.PlayerJob, "Sender":sender, "Title":title, "Content":content,
+                        "PlayerJob":compensation.PlayerJob, "Sender":sender, "Title":title, "Content":content, "OnlyServerID":compensation.ServerID,
                         "CreateTime":compensation.CreateTime, "LimitTime":compensation.LimitTime, "ItemList":itemList}
     return compensationDict
 
@@ -617,6 +617,11 @@
                 SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
                 continue
             
+        if curRequire.ServerID and curRequire.ServerID != GameWorld.GetPlayerServerID(curPlayer):
+            # 指定服务器邮件
+            SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
+            continue
+        
         #可以用的奖励
         if Enable_State != curState:
             SetPrizeState(curPlayerID, curRequire.GUID, Enable_State, readState)

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