From f0f101d1d778e26a2e3ecd368c90c8f52a7ea011 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 13 六月 2019 11:11:44 +0800
Subject: [PATCH] 7220 【后端】【2.0】灵器开发1.0版(删除绝版属性,原绝版属性转移到灵器属性)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 65 ++++++--------------------------
1 files changed, 12 insertions(+), 53 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 6578f90..29b3bfb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -188,11 +188,18 @@
# 未加载成功骑乘会导致模型加载失败报错
if not curPlayer.GetInitOK():
return False
-
- #地图不允许骑马 RideLimit_lhs_0
- if not GameWorld.GetMap().GetMapCanRide():
- PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
- return False
+
+ customMapID = PlayerControl.GetCustomMapID(curPlayer)
+ if customMapID:
+ ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", customMapID)
+ if not ipyMapData or not ipyMapData.GetCanRide():
+ PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
+ return False
+ else:
+ #地图不允许骑马 RideLimit_lhs_0
+ if not GameWorld.GetMap().GetMapCanRide():
+ PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
+ return False
#检查玩家状态,只有在空闲状态才能上马
if curPlayer.GetPlayerVehicle() != IPY_GameWorld.pvNull :
@@ -736,7 +743,6 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_LV%horseID, updateClassLV, ChConfig.Def_PDictType_Horse)
#EventReport.WriteEvent_custom_mission_log(curPlayer, ChConfig.CME_Class_Horse, ChConfig.CME_Log_End, 1, cmeInfoEx=str(updateClassLV))
sumLV = GetHorseSumLV(curPlayer)
- PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Horse, sumLV)
# 刷属性,更新排行榜
RefreshHorseAttr(curPlayer)
@@ -790,52 +796,6 @@
# @param curPlayer 玩家
# @return None
def PlayerHorseLogin(curPlayer):
- if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Horse):
- GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Horse, 1)
- #等级不能超上限,技能删了重新学
- skillManager = curPlayer.GetSkillManager()
- delCnt = 0
- for i in xrange(skillManager.GetSkillCount()):
- dataIndex = i-delCnt
- skill = skillManager.GetSkillByIndex(dataIndex)
- if skill == None:
- continue
- if skill.GetFuncType() != ChConfig.Def_SkillFuncType_HorseSkill:
- continue
- skillTypeID = skill.GetSkillTypeID()
- skillManager.DeleteSkillBySkillTypeID(skillTypeID)
- delCnt += 1
-
- tick = GameWorld.GetGameWorld().GetTick()
- ipyDataMgr = IpyGameDataPY.IPY_Data()
- for i in xrange(ipyDataMgr.GetHorseCount()):
- ipyData = ipyDataMgr.GetHorseByIndex(i)
- horseID = ipyData.GetHorseID()
- curlv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Horser_LV % horseID, 0, ChConfig.Def_PDictType_Horse)
- if not curlv:
- continue
- maxLV = ipyData.GetMaxLV()
- if curlv > maxLV:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_LV % horseID, maxLV, ChConfig.Def_PDictType_Horse)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_Exp % horseID, 0, ChConfig.Def_PDictType_Horse)
- GameWorld.Log(' 老号坐骑等级超过上限,坐骑ID=%s,原LV=%s,重置为=%s'%(horseID, curlv, maxLV))
- curlv = maxLV
-
- for lv in xrange(1, curlv + 1):
- upIpyData = IpyGameDataPY.GetIpyGameData("HorseUp", horseID, lv)
- if not upIpyData:
- break
- skillIDList = upIpyData.GetSkillID()
- if not skillIDList:
- continue
- for skillID in skillIDList:
- __GiveSkill(curPlayer, skillID, tick)
- # 重刷战力
- curControl = PlayerControl.PlayerControl(curPlayer)
- curControl.RefreshAllSkill()
- RefreshHorseAttr(curPlayer)
-
-
Sync_HorseClassData(curPlayer)
return
@@ -927,7 +887,6 @@
# 记录开服活动马匹阶级
sumLV = GetHorseSumLV(curPlayer)
OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_HorseLV, sumLV)
- PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Horse, sumLV)
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Horse, horseID, False)
playerEquip = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
--
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