From f12bbdcbaebff76914ae6dc735941d19f8f4e87f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 25 六月 2019 02:00:11 +0800
Subject: [PATCH] 860312 印记飘字的优先级高于压制

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 9ddcc20..94a6d4a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -81,6 +81,8 @@
         return
     if not curNPC.GetVisible():
         return
+    if curPlayer.GetSightLevel() != curNPC.GetSightLevel():
+        return
     curHP = GameObj.GetHP(curNPC)
     AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP)
     

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