From f12bbdcbaebff76914ae6dc735941d19f8f4e87f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 25 六月 2019 02:00:11 +0800
Subject: [PATCH] 860312 印记飘字的优先级高于压制
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
index 75175e5..17c96d1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
@@ -14,7 +14,7 @@
#---------------------------------------------------------------------
import GameWorld
import SkillCommon
-
+import ChConfig
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
@@ -31,7 +31,7 @@
buff = buffManager.FindBuff(curSkill.GetSkillTypeID())
if not buff:
return False
- if buff.GetOwnerID() != defender.GetDictByKey("burnOwnerID"):
+ if buff.GetOwnerID() != attacker.GetDictByKey(ChConfig.Def_PlayerKey_BurnOwnerID):
return False
buff.SetRemainTime(1) # 此处必须设置为1 无限时长的buff亦可消失
return True
--
Gitblit v1.8.0