From f1788ddd849b6e3356571a8e7c6e844aafda1414 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 20 二月 2019 14:02:07 +0800 Subject: [PATCH] 6258 【后端】【2.0】技能升级功能(删除法宝技能升级) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py | 28 +++++++++++++++++++++++++++- 1 files changed, 27 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py index a575402..2c2aee9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py @@ -90,6 +90,14 @@ # @remarks 函数详细说明. def OnNPCDie(curNPC,HurtType,HurtID): PassiveBuffEffMng.GetPassiveEffManager().RemovePassiveEff((curNPC.GetID(), IPY_GameWorld.gotNPC)) + + # 召唤NPC死亡触发被动技能 + owner = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curNPC) + if owner: + owner.SetDict("summondie", curNPC.GetNPCID()) + PassiveBuffEffMng.OnPassiveSkillTrigger(owner, None, None, ChConfig.TriggerType_SummonDie, + GameWorld.GetGameWorld().GetTick()) + callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnDie")) if callFunc == None: return None @@ -126,7 +134,13 @@ callFunc(atkObj, curNPC, skill, tick) PlayerActivity.OnAttackNPCActivity(atkObj, curNPC) - + +def OnCheckCanDie(atkObj, curNPC, skill, tick): + callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnCheckCanDie")) + if callFunc == None: + return True + return callFunc(atkObj, curNPC, skill, tick) + #--------------------------------------------------------------------- ## 初始化NPC # @param tick 当前时间 @@ -344,7 +358,19 @@ for curNPC in gameTruck_List: ProcessNPCAI(curNPC, tick) + # 宠物AI + ProcessPetAI(gameWorld, gameNPC, tick) + +# 宠物AI需求减弱特殊处理, 减少性能消耗 +def ProcessPetAI(gameWorld, gameNPC, tick): #---处理宠物的AI--- + #未到刷新间隔 + if tick - gameWorld.GetTickByType(ChConfig.TYPE_Map_Tick_PetAITick) < \ + ChConfig.TYPE_Map_Tick_Time[ChConfig.TYPE_Map_Tick_PetAITick]: + return + + gameWorld.SetTickByType(ChConfig.TYPE_Map_Tick_PetAITick, tick) + gamePet_List = [] for index in range(0, gameNPC.GetPetCount()): -- Gitblit v1.8.0