From f1c2ac9588321aad9e075c1440b52eb155b8ba18 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 29 十一月 2024 11:37:24 +0800 Subject: [PATCH] 10263 【越南】【英文】后端支持NPC仿真实玩家战斗和快速战斗 --- ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py index d5061b9..73b9252 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py @@ -440,6 +440,12 @@ Def_PlayerKey_PrivateTalk = 'PrivateTalk' #追踪密频(1:开启 0:关闭) #--------------------------------------------------------------------- +# GameWorld.GetGameWorld().SendDBLogic(BYTE queryType, DWORD id, char* sData, int nDataLen) +# GameServer请求db逻辑类型,db接受 OnGameServerToDBLogic,回调 RecvDGDBLogicResult +( +gstDBLogic_PlayerPackData, # 请求打包玩家数据 0 +) = range(1) + #GM工具回复值 Def_GMTool_Succeed = 1 Def_GMTool_Fail = 250 @@ -448,7 +454,7 @@ Def_Billboard_MaxCnt = 100 #--------------------------------------------------------------------- #请求类型(需要和MapServer中的一致) -Def_QueryType_Count = 56 +Def_QueryType_Count = 55 ( queryType_sqtPlayer, #查询玩家 queryType_sqtFamilyWar, #家族战 @@ -505,7 +511,6 @@ queryType_EnterFB, #进入副本 queryType_NPCInfo, #查询NPCInfo queryType_NPCCnt, #查询NPC数量 -queryType_MirrorPlayer, #镜像玩家 ) = range(0, Def_QueryType_Count) #------------------------------------------------------------------------------ #家族某行为类型保存的条数 -- Gitblit v1.8.0