From f27986d2eb32e3d2598d15b91c88479797ce5c72 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 13 三月 2019 17:48:37 +0800
Subject: [PATCH] 6328 【后端】优化代码eval - 二进制流 不能直接输出
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py | 16 +++++++++++++---
1 files changed, 13 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
index 7726ee7..b30b0b6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
@@ -32,6 +32,9 @@
import EventShell
import ChPyNetSendPack
import NetPackCommon
+import PlayerSuccess
+import PlayerWeekParty
+import PlayerActLogin
import BuffSkill
import random
@@ -562,6 +565,8 @@
FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息
if not lastStar and not isInFBOnDay: #每日活动
PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, 1)
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, 1)
if isInFBOnDay: #在副本里过天,副本结束后再补发星级奖励
CheckIceLodeStarAwardMail(curPlayer)
@@ -583,11 +588,13 @@
PlayerControl.SendMailByKey('', [curPlayer.GetID()], itemList)
else:
for itemID, itemCount, isBind in itemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
jsonItemList = FBCommon.GetJsonItemList(itemList)
overDict[FBCommon.Over_itemInfo] = jsonItemList
EventShell.EventRespons_FBEvent(curPlayer, 'icelode')
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_IceLode, 1)
+
# 通知结果
__SendIceLodeOverInfo(curPlayer, overDict)
@@ -665,7 +672,7 @@
PlayerControl.SendMailByKey(0, [curPlayer.GetID()], itemList)
else:
for itemID, itemCnt, isBind in itemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
#直接将5条线星级改为3星
addCnt = 0
starCnt, lineList = GetIceLodeAllStarCnt(curPlayer)
@@ -675,6 +682,9 @@
addCnt += 1
GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineid, 3, False, [mapID])
PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode, addCnt)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, addCnt)
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, addCnt)
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_IceLode, len(lineList))
FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息
# npcCountDict = {}
# iceLodeSweepDict = IpyGameDataPY.GetFuncEvalCfg('IceLodeSweep')
@@ -729,7 +739,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_IceLodeStarAwardRecord, awardRecord|pow(2, starIndex))
for itemID, itemCount, isBind in awardList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
#通知
SyncIceLoddInfo(curPlayer)
return
--
Gitblit v1.8.0