From f27986d2eb32e3d2598d15b91c88479797ce5c72 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 13 三月 2019 17:48:37 +0800 Subject: [PATCH] 6328 【后端】优化代码eval - 二进制流 不能直接输出 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py index b53635b..ab094da 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py @@ -29,6 +29,7 @@ import EventReport import PlayerGoldGift import PlayerMagicWeapon +import ChPlayer #---副本配置对应key值--- ( @@ -328,7 +329,10 @@ playerManager = GameWorld.GetMapCopyPlayerManager() if playerManager.GetPlayerCount() > 0: curPlayer = playerManager.GetPlayerByIndex(0) - curPlayer.SetHP(curPlayer.GetMaxHP()) + if curPlayer.GetHP() <=0: + ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick) + else: + curPlayer.SetHP(curPlayer.GetMaxHP()) DoFBHelp(curPlayer, tick) FBCommon.SetFBStep(FB_Step_Fighting, tick) -- Gitblit v1.8.0