From f2c27280e1fae389220c22fd1ca3963c64743472 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 21 十二月 2018 11:25:01 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(封包、定义、公共函数) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 12 +++++++++++- 1 files changed, 11 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index 52a495c..bdde78b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -224,7 +224,8 @@ GameWorld.DebugLog("非跨服服务器上线不清除buff...", playerID) return - ClearBuffSkillTypeIDList = ReadChConfig.GetEvalChConfig("ClearBuffSkillTypeID") + #ClearBuffSkillTypeIDList = ReadChConfig.GetEvalChConfig("ClearBuffSkillTypeID") + ClearBuffSkillTypeIDList = [] # 跨服服务器上线清除增益/减益buff GameWorld.Log("跨服服务器上线清除buff...", playerID) clearBuffList = [] # 先汇总再清除,不然索引会变更 @@ -281,6 +282,15 @@ % (curSkill.GetSkillName(), curSkill.GetSkillTypeID()), playerID) return +def ResetAllSkillCD(curPlayer): + skillManager = curPlayer.GetSkillManager() + for i in xrange(skillManager.GetSkillCount()): + skill = skillManager.GetSkillByIndex(i) + if skill.GetRemainTime() != 0: + skill.SetRemainTime(0) + skill.Sync_Skill() + return + ## 刷新玩家所有技能的剩余时间(上线) # @param curPlayer 当前玩家 # @param tick 当前时间 -- Gitblit v1.8.0