From f2fc5e799e2edfdbf87c37399033bddbb2f4f36f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 九月 2018 21:08:41 +0800
Subject: [PATCH] 3428 子 【开发】神兽技能 / 【后端】神兽技能 --- 修复报错
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
index a118afe..f39b17a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
@@ -380,7 +380,8 @@
lineID = FBCommon.GetFBPropertyMark()
leaveTick = invadeCfg[Def_Time_Leave] * 1000
overDict = {FBCommon.Over_costTime:costTime,FBCommon.Over_grade:curStar, FBCommon.Over_leaderID:leaderPlayerID}
- for i in xrange(copyMapPlayerManager.GetPlayerCount()):
+ playerCnt = copyMapPlayerManager.GetPlayerCount()
+ for i in xrange(playerCnt):
curPlayer = copyMapPlayerManager.GetPlayerByIndex(i)
@@ -408,7 +409,8 @@
if realmIpyData and realmIpyData.GetIsBigRealm():
#成就
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DujieFBHelpPass, 1)
-
+ if playerCnt > 1: #多人组队渡劫
+ EventShell.EventRespons_FBEvent(curPlayer, 'teamdujie')
return
--
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