From f32f06fafb501adb554c668cf0618540ec1df92d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 七月 2019 18:45:39 +0800
Subject: [PATCH] 8099 【主干】【后端】拍卖行拍品和关注优化(个人流拍拍品在拍品有效期内可重复上架)

---
 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_AddPersonalCompensation.py            |    2 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py |    6 ++++--
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py                        |    2 +-
 3 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_AddPersonalCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_AddPersonalCompensation.py
index f5b5b61..156cd8a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_AddPersonalCompensation.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_AddPersonalCompensation.py
@@ -109,7 +109,7 @@
     addItemDict['Count'] = GameWorld.ToIntDef(gmCmdDict.get('ItemCnt%s'%itemIndexStr, '0'))
     if addItemDict['Count'] == 0:
         return {}
-    addItemDict['IsBind'] = GameWorld.ToIntDef(gmCmdDict.get('IsBind%s'%itemIndexStr, '0'))
+    addItemDict['IsAuctionItem'] = GameWorld.ToIntDef(gmCmdDict.get('IsBind%s'%itemIndexStr, '0'))
     #添加UserData信息
     addItemDict['UserData'] = ''
     UserDataDict = {}
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index 763c7cd..8aa568d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -510,7 +510,7 @@
                 # 流拍返还物品邮件
                 paramList = []
                 detail = {"ItemGUID":itemGUID}
-                addItemList = [{"ItemID":itemID, "Count":itemCount, "IsAuctionItem":False, "UserData":auctionItem.UserData}]
+                addItemList = [{"ItemID":itemID, "Count":itemCount, "IsAuctionItem":True, "UserData":auctionItem.UserData}]
                 PlayerCompensation.SendMailByKey("PaimaiMail4", [playerID], addItemList, paramList, detail=detail)
                 
                 AddAuctionRecord(auctionItem, AuctionRecordResult_SellFail)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
index fccfcca..472748a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
@@ -89,7 +89,7 @@
         if isAuctionItem:
             hasAuctionItem = True
             
-    GameWorld.DebugLog("    needPackSpaceDict=%s" % str(needPackSpaceDict))
+    GameWorld.DebugLog("    hasAuctionItem=%s,needPackSpaceDict=%s" % (hasAuctionItem, needPackSpaceDict))
     for packType, needSpace in needPackSpaceDict.items():
         if needSpace > ItemCommon.GetItemPackSpace(curPlayer, packType, needSpace):
             PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packType])
@@ -147,13 +147,15 @@
             continue
         
         ##UserData包含了追加属性不完整,这里需要补齐
+        userDataCreateTime = 0
         if curPackItem.UserDataLen: 
             UserDataDict = eval(curPackItem.UserData)
             #设置UserData
             UserData = "%s"%UserDataDict
             curCreateItem.SetUserData(UserData, len(UserData))
+            userDataCreateTime = curCreateItem.GetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime)
             
-        if isAuctionItem and auctionItemCreateTime:
+        if isAuctionItem and auctionItemCreateTime and not userDataCreateTime:
             curCreateItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, auctionItemCreateTime)
             
         ItemCommon.MakeEquipGS(curCreateItem)

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