From f37fe3b1d7b81b2dcdaeeb81971a6cbdf0b9372d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 20:24:51 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 22 ++++++++++++++++++++--
1 files changed, 20 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index cde63ee..f578d9c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -143,6 +143,21 @@
DoRealmLVUpLogic(curPlayer)
return
+# 提升1级境界加点
+def __DoRealmLVUpAddPoint(curPlayer):
+ if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_AddPoint):
+ # 未开启前不可加点,因为DoAddPointOpen会一次性补齐,避免意外情况多加了点数
+ return
+
+ curFreePoint = curPlayer.GetFreePoint()
+ addPoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 3)
+ if addPoint != 0:
+ setFreePoint = curFreePoint + addPoint
+ DataRecordPack.DR_Freepoint(curPlayer, "RealmLVUp", addPoint)
+ curPlayer.SetFreePoint(setFreePoint)
+
+ return
+
def DoRealmLVUpLogic(curPlayer, needSys=True):
curRealmLV = curPlayer.GetOfficialRank()
@@ -153,15 +168,18 @@
return
curPlayer.SetOfficialRank(nextRealmLv)
+ # 提升1级境界加点
+ __DoRealmLVUpAddPoint(curPlayer)
+
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
if needSys:
addBuffID = nextRealmIpyData.GetBuffID()
if addBuffID:
- PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
+ PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
msgStr = str(addBuffID)
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'RealmUpAddBuff', msgStr, len(msgStr))
else:
- PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])
+ PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
RefreshOfficialAttr(curPlayer)
GameFuncComm.DoFuncOpenLogic(curPlayer)
--
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