From f37fe3b1d7b81b2dcdaeeb81971a6cbdf0b9372d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 20:24:51 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   22 ++++++++++++++++++++--
 1 files changed, 20 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index cde63ee..f578d9c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -143,6 +143,21 @@
     DoRealmLVUpLogic(curPlayer)
     return
 
+# 提升1级境界加点
+def __DoRealmLVUpAddPoint(curPlayer):
+    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_AddPoint):
+        # 未开启前不可加点,因为DoAddPointOpen会一次性补齐,避免意外情况多加了点数
+        return
+
+    curFreePoint = curPlayer.GetFreePoint()
+    addPoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 3)
+    if addPoint != 0:
+        setFreePoint = curFreePoint + addPoint
+        DataRecordPack.DR_Freepoint(curPlayer, "RealmLVUp", addPoint)
+        curPlayer.SetFreePoint(setFreePoint)
+
+    return
+
 
 def DoRealmLVUpLogic(curPlayer, needSys=True):
     curRealmLV = curPlayer.GetOfficialRank()
@@ -153,15 +168,18 @@
         return
     
     curPlayer.SetOfficialRank(nextRealmLv)
+    # 提升1级境界加点
+    __DoRealmLVUpAddPoint(curPlayer)
+    
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
     if needSys:
         addBuffID = nextRealmIpyData.GetBuffID()
         if addBuffID:
-            PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
+            PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
             msgStr = str(addBuffID)
             GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'RealmUpAddBuff', msgStr, len(msgStr))
         else:
-            PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])
+            PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
             
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)

--
Gitblit v1.8.0