From f3c34e89edad573a7d4c7fed9e4aad621f33e22f Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期六, 18 八月 2018 14:21:02 +0800 Subject: [PATCH] fix:增加境界升级任务接口 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 7 +++++++ ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 5 +++++ ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 2 ++ 3 files changed, 14 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py index 4581294..c1735d3 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py @@ -1806,6 +1806,11 @@ #当天已完成跑环数 RunQuestEvent(curPlayer, "runtaskallcnt", '%s_%s'%(tastType, allcnt), Def_RunQuestType_Normal) return + +def EventRespons_RealmUp(curPlayer, realmlv): + #境界升级 + RunQuestEvent(curPlayer, "realmup", realmlv, Def_RunQuestType_RunAll) + return #--------------------------------------------------------------------- #================================================================================ diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py index 2e50fe6..fb06418 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py @@ -7091,6 +7091,13 @@ alchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV) return alchemyLV >= stoveLV +##境界是否达到X级 +# @param None +# @return None <Realmlv value="Realmlv"/> +def ConditionType_Realmlv(curPlayer, curMission, curActionNode): + realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) + return curPlayer.GetOfficialRank() >= realmlv + ##激活法宝,确认与成就逻辑后使用 # @param None # @return None <Active_Magicweapon id="法宝ID"/> diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py index 1b86ab2..fb59904 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py @@ -29,6 +29,7 @@ import PlayerSuccess import OpenServerCampaign import PlayerBillboard +import EventShell #------------------------------------------------------------------------------ ( @@ -196,6 +197,7 @@ PlayerBillboard.UpdateRealmBillboard(curPlayer) # 记录开服活动 OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv) + EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv) return True def DologicDujieFBPass(curPlayer, realmLV, star): -- Gitblit v1.8.0