From f3c34e89edad573a7d4c7fed9e4aad621f33e22f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 18 八月 2018 14:21:02 +0800
Subject: [PATCH] fix:增加境界升级任务接口

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py |    7 +++++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py           |    5 +++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py   |    2 ++
 3 files changed, 14 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
index 4581294..c1735d3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1806,6 +1806,11 @@
     #当天已完成跑环数
     RunQuestEvent(curPlayer, "runtaskallcnt", '%s_%s'%(tastType, allcnt), Def_RunQuestType_Normal)
     return
+
+def EventRespons_RealmUp(curPlayer, realmlv):
+    #境界升级
+    RunQuestEvent(curPlayer, "realmup", realmlv, Def_RunQuestType_RunAll)
+    return
 #---------------------------------------------------------------------
 
 #================================================================================
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
index 2e50fe6..fb06418 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7091,6 +7091,13 @@
     alchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
     return alchemyLV >= stoveLV
 
+##境界是否达到X级
+# @param None
+# @return None <Realmlv value="Realmlv"/>
+def ConditionType_Realmlv(curPlayer, curMission, curActionNode):
+    realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
+    return curPlayer.GetOfficialRank() >= realmlv
+
 ##激活法宝,确认与成就逻辑后使用
 # @param None
 # @return None <Active_Magicweapon id="法宝ID"/>
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 1b86ab2..fb59904 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,6 +29,7 @@
 import PlayerSuccess
 import OpenServerCampaign
 import PlayerBillboard
+import EventShell
 
 #------------------------------------------------------------------------------
 (
@@ -196,6 +197,7 @@
     PlayerBillboard.UpdateRealmBillboard(curPlayer)
     # 记录开服活动
     OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+    EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
     return True
 
 def DologicDujieFBPass(curPlayer, realmLV, star):

--
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