From f3c34e89edad573a7d4c7fed9e4aad621f33e22f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 18 八月 2018 14:21:02 +0800
Subject: [PATCH] fix:增加境界升级任务接口
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 7 +++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 5 +++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 2 ++
3 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
index 4581294..c1735d3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1806,6 +1806,11 @@
#当天已完成跑环数
RunQuestEvent(curPlayer, "runtaskallcnt", '%s_%s'%(tastType, allcnt), Def_RunQuestType_Normal)
return
+
+def EventRespons_RealmUp(curPlayer, realmlv):
+ #境界升级
+ RunQuestEvent(curPlayer, "realmup", realmlv, Def_RunQuestType_RunAll)
+ return
#---------------------------------------------------------------------
#================================================================================
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
index 2e50fe6..fb06418 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7091,6 +7091,13 @@
alchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
return alchemyLV >= stoveLV
+##境界是否达到X级
+# @param None
+# @return None <Realmlv value="Realmlv"/>
+def ConditionType_Realmlv(curPlayer, curMission, curActionNode):
+ realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
+ return curPlayer.GetOfficialRank() >= realmlv
+
##激活法宝,确认与成就逻辑后使用
# @param None
# @return None <Active_Magicweapon id="法宝ID"/>
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 1b86ab2..fb59904 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,6 +29,7 @@
import PlayerSuccess
import OpenServerCampaign
import PlayerBillboard
+import EventShell
#------------------------------------------------------------------------------
(
@@ -196,6 +197,7 @@
PlayerBillboard.UpdateRealmBillboard(curPlayer)
# 记录开服活动
OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+ EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
return True
def DologicDujieFBPass(curPlayer, realmLV, star):
--
Gitblit v1.8.0