From f3ecce41f1e3dc1571613ac71f60d09f49a8bd13 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 十二月 2023 14:58:32 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(更新玩家地图缓存错误问题;限制不能与自己PK)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
index 34ebc36..eaa2a5f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -276,13 +276,14 @@
     #魂石、丹药使用个数
     curPlayerPlusDict["Fruit"] = PlayerAttrFruit.GetAttrFruitEatCntDict(curPlayer)
     
-    PyGameData.g_playerViewCache[curPlayer.GePlayerID()] = {"PropData":curPlayerPropDict, "PlusData":curPlayerPlusDict}
+    playerID = curPlayer.GetPlayerID()
+    PyGameData.g_playerViewCache[playerID] = {"PropData":curPlayerPropDict, "PlusData":curPlayerPlusDict}
     return
 
 def GetPlayerPropPlusCache(curPlayer):
     #玩家属性缓存
     UpdPlayerPropPlusCache(curPlayer)
-    return GetPlayerPropPlusCacheByID(curPlayer.GePlayerID())
+    return GetPlayerPropPlusCacheByID(curPlayer.GetPlayerID())
 
 def GetPlayerPropPlusCacheByID(playerID):
     #玩家属性缓存

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