From f44c22844d7176ed48b1963f36454637efaa0a54 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 27 四月 2019 20:10:20 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode --- ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py | 60 ++++++++++++++++++++++++++++++++++-------------------------- 1 files changed, 34 insertions(+), 26 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py index 9150260..9cbeaaa 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py @@ -265,6 +265,7 @@ #{ # tagHead Head; # DWORD PlayerID; // 跨服玩家ID +# BYTE EquipClassLV; //大于0为查看指定境界阶装备信息, 0为查看默认信息 #}; def OnViewCrossPlayerInfo(index, clientData, tick): if GameWorld.IsCrossServer(): @@ -273,27 +274,20 @@ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) playerID = curPlayer.GetPlayerID() tagPlayerID = clientData.PlayerID - curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID) + equipClassLV = clientData.EquipClassLV + curCache = PlayerViewCache.FindViewCache(tagPlayerID) ## 本服有,直接回客户端 if curCache: GameWorld.DebugLog("查看跨服玩家,是本服玩家,直接回复!tagPlayerID=%s" % (tagPlayerID), playerID) - sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult() - sendPack.PlayerID = tagPlayerID - sendPack.PropData = curCache.GetPropData() - sendPack.PropDataSize = len(sendPack.PropData) - sendPack.ItemData = PlayerViewCache.GetItemData(curCache) - sendPack.ItemDataSize = len(sendPack.ItemData) - sendPack.PlusData = PlayerViewCache.GetPlusData(curCache) - sendPack.PlusDataSize = len(sendPack.PlusData) - NetPackCommon.SendFakePack(curPlayer, sendPack) + PlayerViewCache.Sync_PlayerCache(curPlayer, curCache, equipClassLV) return if tagPlayerID in PyGameData.g_crossPlayerViewCache: - validChaheTime = 5 * 60 * 1000 + validChaheTime = 10 * 60 * 1000 cacheInfo, updTick = PyGameData.g_crossPlayerViewCache[tagPlayerID] if tick - updTick <= validChaheTime: GameWorld.DebugLog("查看跨服玩家数据同步CD中,直接用缓存数据回复!tagPlayerID=%s" % (tagPlayerID), playerID) - SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo) + SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, equipClassLV, cacheInfo) return for crossPlayerID, cacheInfoList in PyGameData.g_crossPlayerViewCache.items(): @@ -301,50 +295,64 @@ PyGameData.g_crossPlayerViewCache.pop(crossPlayerID) # 发送跨服服务器查询 - dataMsg = {"tagPlayerID":tagPlayerID, "playerID":playerID} + dataMsg = {"tagPlayerID":tagPlayerID, "playerID":playerID, "equipClassLV":equipClassLV} CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ViewPlayerCache, dataMsg) return def ClientServerMsg_ViewPlayerCache(serverGroupID, msgData): tagPlayerID = msgData["tagPlayerID"] playerID = msgData["playerID"] + equipClassLV = msgData["equipClassLV"] GameWorld.Log("收到子服查看跨服玩家信息: serverGroupID=%s,playerID=%s,tagPlayerID=%s" % (serverGroupID, playerID, tagPlayerID)) - cacheInfo = [] - curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID) + cacheInfo = {} + curCache = PlayerViewCache.FindViewCache(tagPlayerID) if curCache: - cacheInfo = [curCache.GetPropData(), PlayerViewCache.GetItemData(curCache), PlayerViewCache.GetPlusData(curCache)] - - viewPlayerCacheRet = [playerID, tagPlayerID, cacheInfo] + cacheInfo = {"PropData":curCache.PropData, "PlusData":curCache.PlusData} + for classLV in xrange(1, 15 + 1): + attrName = "ItemData%s" % classLV + if hasattr(curCache, attrName): + cacheInfo[attrName] = getattr(curCache, attrName) + + viewPlayerCacheRet = [playerID, tagPlayerID, equipClassLV, cacheInfo] CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ViewPlayerCacheRet, viewPlayerCacheRet, [serverGroupID]) return def CrossServerMsg_ViewPlayerCacheRet(msgData, tick): - playerID, tagPlayerID, cacheInfo = msgData + playerID, tagPlayerID, equipClassLV, cacheInfo = msgData GameWorld.Log("收到跨服服务器回复的查看玩家信息: playerID=%s,tagPlayerID=%s" % (playerID, tagPlayerID)) PyGameData.g_crossPlayerViewCache[tagPlayerID] = [cacheInfo, tick] # 更新信息 curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) if curPlayer: - SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo) + SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, equipClassLV, cacheInfo) return -def SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo): +def SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, equipClassLV, cacheInfo): if not cacheInfo: PlayerControl.NotifyCode(curPlayer, "ViewPlayer_OffLine") return - PropData, ItemData, PlusData = cacheInfo + + if equipClassLV: + itemData = cacheInfo.get("ItemData%s" % equipClassLV, "") + sendPack = ChPyNetSendPack.tagSCPlayerEquipCacheResult() + sendPack.PlayerID = tagPlayerID + sendPack.EquipClassLV = equipClassLV + sendPack.ItemData = itemData + sendPack.ItemDataSize = len(sendPack.ItemData) + NetPackCommon.SendFakePack(curPlayer, sendPack) + return + + #回包客户端 sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult() sendPack.PlayerID = tagPlayerID - sendPack.PropData = PropData + sendPack.PropData = cacheInfo.get("PropData", "") sendPack.PropDataSize = len(sendPack.PropData) - sendPack.ItemData = ItemData - sendPack.ItemDataSize = len(sendPack.ItemData) - sendPack.PlusData = PlusData + sendPack.PlusData = cacheInfo.get("PlusData", "") sendPack.PlusDataSize = len(sendPack.PlusData) NetPackCommon.SendFakePack(curPlayer, sendPack) return -- Gitblit v1.8.0