From f460b6035d693dd40c361f7c289c5dac2a2a32a1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 十月 2018 16:30:12 +0800
Subject: [PATCH] 4201 【主干】【后端】新增战斗力参数:移动速度百分比
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py | 9 +++++++--
1 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 138d27e..a575402 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -206,7 +206,11 @@
if curNPC == None:
continue
-
+
+ #2018.10.9修改:增加boss条件过滤,用标试点刷出来的boss也是召唤兽,放在bossAI中处理,此处不处理
+ if ChConfig.IsGameBoss(curNPC):
+ continue
+
normal_NPC_List.append(curNPC)
for curNPC in normal_NPC_List:
@@ -294,9 +298,10 @@
if curNPC.GetType() == IPY_GameWorld.ntElf:
continue
- if curNPC.GetOwner() == None:
+ if curNPC.GetOwner() == None and not ChConfig.IsGameBoss(curNPC):
#2009.8.17修改
#如果一个召唤兽的主人为None, 划归为普通NPC, 为了减少副本中的CPU使用率
+ #2018.10.9修改:增加boss条件过滤,用标试点刷出来的boss也是召唤兽,也需要处理
continue
if not curNPC.IsAlive():
--
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