From f460b6035d693dd40c361f7c289c5dac2a2a32a1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 十月 2018 16:30:12 +0800
Subject: [PATCH] 4201 【主干】【后端】新增战斗力参数:移动速度百分比
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 135 +++++++++++++++++++++++++++++++++++++-------
1 files changed, 113 insertions(+), 22 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 6ed28d3..29bb164 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -62,7 +62,7 @@
import PlayerActivity
import PlayerTeHui
import FBCommon
-import HighLadderTube
+import PlayerBindJadeWheel
import BossHurtMng
import PlayerAction
import PlayerAttrFruit
@@ -102,11 +102,13 @@
import PlayerTJG
import GameLogic_XMZZ
import GameLogic_SealDemon
+import PlayerFlashSale
import PlayerFlashGiftbag
import PlayerCostRebate
import PlayerSpringSale
import PlayerFairyCeremony
import ChNetSendPack
+import FamilyRobBoss
import PyGameData
import PlayerCoin
import PlayerGeTui
@@ -236,6 +238,7 @@
curPlayer.SetDict(ChConfig.Def_PlayerKey_LoadMapIsLogin, 1)
#通知时间
Sync_PyServerDataTimeToClient(curPlayer)
+ Sync_OpenServerDay(curPlayer)
#通知玩家基本信息
curPlayer.Sync_ClientPlayerLogin()
@@ -427,7 +430,7 @@
# 古神禁地
GameLogic_GodArea.GodAreaOnLogin(curPlayer)
# # 采集NPC次数通知
-# NPCCommon.SyncCollNPCTime(curPlayer)
+ NPCCommon.SyncCollNPCTime(curPlayer)
#
# # 特惠活动
# PlayerTeHui.PlayerLogin_TeHui(curPlayer)
@@ -488,7 +491,8 @@
PlayerSpringSale.OnPlayerLogin(curPlayer)
#限时礼包
PlayerFlashGiftbag.OnPlayerLogin(curPlayer)
-
+ #限时抢购
+ PlayerFlashSale.OnPlayerLogin(curPlayer)
# # 消费VIP
# PlayerCostVIP.CostVIPOnLogin(curPlayer, tick)
#
@@ -538,6 +542,11 @@
GameFuncComm.DoFuncOpenLogic(curPlayer)
# 神兽
PlayerDogz.OnPlayerLogin(curPlayer)
+ # 骑宠
+ FamilyRobBoss.OnPlayerLogin(curPlayer)
+ # 绑玉转盘
+ PlayerBindJadeWheel.OnLogin(curPlayer)
+
# 上线查询一次充值订单
curPlayer.SendDBQueryRecharge()
@@ -546,7 +555,10 @@
tjgTime = PlayerTJG.GetTJGTime(curPlayer)
if tjgTime:
curPlayer.SendGameServerRefreshState(IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
-
+
+ # 如果被禁言的,上线同步前端
+ if curPlayer.GetGMForbidenTalk():
+ curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_ForbidenTalk, curPlayer.GetGMForbidenTalk(), False)
return
@@ -1842,6 +1854,7 @@
curMap = GameWorld.GetMap()
#校验客户端时间
if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY):
+ curPlayer.Sync_ClientTick()
return
#移动点检查
@@ -3475,8 +3488,14 @@
return
mapID = curPlayer.GetMapID()
+
+ activityLineID = 0 # 活动线, 默认1线
+ activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {})
+ if mapID in activityMapLineDict:
+ activityLineID = max(0, activityMapLineDict[mapID] - 1)
+
mapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 1)
- if mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
+ if changLineID != activityLineID and mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
GameWorld.ErrLog("该地图没有开放此线路,无法手动切换!mapID=%s,changLineID=%s,maxLine=%s"
% (mapID, changLineID, mapLineDict[mapID]), curPlayer.GetID())
return
@@ -3659,6 +3678,7 @@
rebornTime = GetRebronTime(curPlayer, playerRebornType)
#冷却时间到了
if not CanRebornByTimeOver(curPlayer, rebornTime):
+ PlayerControl.NotifyCode(curPlayer, 'RebornCD')
return False
isFBReborn = False
@@ -4371,16 +4391,6 @@
PlayerControl.NotifyCode(curPlayer, "04BBF813-7A30-47A8-927DE1ACCC4F378E")
return
-#===============================================================================
-# isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID)
-# if not PlayerControl.IsPlayerInFight(curPlayer):
-#
-# if (transportType == ChConfig.Def_Transport_Type_BigMap) or (not isFreedomTransBuff):
-# #传送支付处理
-#
-# if not PayForTransport(curPlayer, transportType, isAutoBuy):
-# return
-#===============================================================================
#是任务传送,VIP等级不够,且传送符不足,不处理
if transportType == ChConfig.Def_Transport_Type_Mission and \
not TransportVipLvRestrict(curPlayer, transportType) and \
@@ -4482,12 +4492,6 @@
# @param transportType 传送类型
# @return 是否vip等级限制
def TransportVipLvRestrict(curPlayer, transportType):
-
- #大地图标记传送不能体验无限飞buff功能
- if transportType != ChConfig.Def_Transport_Type_BigMap:
- if SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID):
- #有无限飞buff
- return True
return PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FreeTransport)
@@ -5217,6 +5221,56 @@
return
+
+## 地图NPC数量查询封包 A2 27 查询地图NPC数量信息 #tagCMQueryNPCCntInfo
+# @param curPlayer
+# @return None
+def OnQueryMapNPCCntInfo(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if not curPlayer:
+ return
+
+ # 查询间隔控制
+ if not clientData.IsNoTimeLimit:
+ if not GameWorld.CheckPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_QueryMapNPCInfo, tick):
+ GameWorld.DebugLog("OnQueryMapNPCCntInfo 查询过于频繁!")
+ return
+
+ tagMapID = clientData.MapID
+ tagLineID = clientData.LineID
+ queryNPCStr = clientData.NPCIDList
+ npcIDList = []
+ if queryNPCStr:
+ try:
+ npcIDList = eval(clientData.NPCIDList)
+ except BaseException:
+ GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s" % clientData.NPCIDList)
+ return
+
+ if not isinstance(npcIDList, list):
+ GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s is not list!" % str(npcIDList))
+ return
+
+ GameWorld.DebugLog("OnQueryMapNPCCntInfo tagMapID=%s,tagLineID=%s,npcIDList=%s"
+ % (tagMapID, tagLineID, str(npcIDList)))
+
+ curMapID = GameWorld.GetMap().GetMapID()
+
+ # 如果是同张地图,直接查询通知
+ if curMapID == tagMapID:
+ npcInfoDict = NPCCommon.GetNPCCntInfo(npcIDList, tick)
+
+ GameWorld.DebugLog(" 同地图查询curMapID=%s,tagLineID=%s,npcInfoDict=%s"
+ % (curMapID, tagLineID, str(npcInfoDict)))
+ NPCCommon.SyncNPCCntInfo(curPlayer, tagMapID, npcInfoDict)
+ else:
+ # 请求GameServer目标地图NPC信息
+ sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList])
+ curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0,
+ 'NPCCnt', sendMsg, len(sendMsg))
+ return
+
+
## 跨服赛报名状态
# @param index 玩家索引
# @param tick 当前时间
@@ -5261,6 +5315,29 @@
NetPackCommon.SendFakePack(curPlayer, serverDateTime)
return
+## 通知开服天数
+# @param curPlayer: 玩家实例
+# @return: None
+def Sync_OpenServerDay(curPlayer):
+ serverTime = GameWorld.GetCurrentTime()
+ if not serverTime:
+ return
+ gw = GameWorld.GetGameWorld()
+ packData = ChPyNetSendPack.tagOpenServerDay()
+ packData.Clear()
+ packData.Day = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)
+ packData.IsMixServer = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
+ packData.MixDay = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
+ packData.OpenWeekday = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday)
+ packData.NowYear = serverTime.year
+ packData.NowMonth = serverTime.month
+ packData.NowDay = serverTime.day
+ packData.NowHour = serverTime.hour
+ packData.NowMinute = serverTime.minute
+ packData.NowSecond = serverTime.second
+ packData.NowMicSecond = serverTime.microsecond
+ NetPackCommon.SendFakePack(curPlayer, packData)
+ return
#===============================================================================
# //B4 09 玩家移动 # tagCMPyMove
@@ -5354,6 +5431,7 @@
#校验客户端时间
if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY):
+ curPlayer.Sync_ClientTick()
return False
dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY)
@@ -5454,4 +5532,17 @@
sendPack.Clear()
sendPack.Record = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DownloadAwardState)
NetPackCommon.SendFakePack(curPlayer, sendPack)
- return
\ No newline at end of file
+ return
+
+def NotifyPlayerMove(curPlayer, posX, posY, npcID=0):
+ '''通知前端向某个点移动
+ 这里前端可能需要针对某次移动做额外处理,比如移动到某个点后需要自动战斗等
+ 所以这里只做通知前端可以向某个点移动,最终移动由前端发起
+ '''
+ sendPack = ChPyNetSendPack.tagMCNotifyPlayerMove()
+ sendPack.Clear()
+ sendPack.PosX = posX
+ sendPack.PosY = posY
+ sendPack.NPCID = npcID
+ NetPackCommon.SendFakePack(curPlayer, sendPack)
+ return
--
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