From f4ba71b4f1f541fbf705ec7ccee1e49d097cb57f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 08 一月 2019 15:10:26 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(登录、退出跨服流程优化)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py |   17 ++++++++++++++---
 1 files changed, 14 insertions(+), 3 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index 2481af4..3e50463 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -103,6 +103,20 @@
     InitPlayerOnLineReply(curPlayer, tick)
     # 统计登入人数
     GameDataRecord.PlayerLoginRecord(curPlayer, tick)
+    __DoPlayerLoginServer(curPlayer, tick)
+    
+    #通知地图服务器自己初始化成功
+    curPlayer.MapServer_InitOK()
+    return
+
+def __DoPlayerLoginServer(curPlayer, tick):
+    ''' 玩家登录需要处理的内容,本服及跨服服务器分开
+    '''
+    if GameWorld.IsCrossServer():
+        #跨服PK
+        CrossRealmPK.OnPlayerLoginCrossServer(curPlayer)
+        return
+    
     #玩家家族刷新
     #家族任务需要刷新 FamilyLV, 地图服务器需要知道FamilyLV来通知玩家家族任务次数 
     PlayerFamily.PlayerLoginRefreshFamily(curPlayer, tick)
@@ -165,9 +179,6 @@
         
         GMShell.OnPlayerLogin(curPlayer)
         GMT_CTG.OnPlayerLogin(curPlayer)
-        
-    #通知地图服务器自己初始化成功
-    curPlayer.MapServer_InitOK()
     return
 
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