From f51835257345c50c4d3e5e0ecda7455401fb76ad Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 17 十月 2024 14:51:31 +0800
Subject: [PATCH] 10263 【越南】【英文】后端支持NPC仿真实玩家战斗和快速战斗

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py
index 3ea742c..216b53a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py
@@ -52,7 +52,7 @@
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
         curPlayer = playerManager.GetPlayerByIndex(i)
-        if curPlayer == None or not curPlayer.GetInitOK():
+        if not GameWorld.IsNormalPlayer(curPlayer):
             continue
         __CheckPlayerFairyCeremonyAction(curPlayer)
     return

--
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