From f56df744e9c1c50cc89d71ae0daf05a1f9c264fb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 01 三月 2019 14:50:21 +0800
Subject: [PATCH] 6250 【后端】【2.0】拍卖行开发单(新增修改关注拍品封包)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 01897b1..31ad3a8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -339,7 +339,7 @@
 #  @param itemID 物品ID
 #  @return curSingleItem
 #  @remarks 函数详细说明.
-def CreateSingleItem(itemID, itemCount=1, isBind=0, expireTime=0):
+def CreateSingleItem(itemID, itemCount=1, isBind=1, expireTime=0):
     curSingleItem = GameWorld.GetItemFactory().CreateItem(itemID)
     if not curSingleItem:
         return
@@ -1398,7 +1398,7 @@
     return hasEnough, itemIndexList, findItemIsBind, needCnt
 
 
-def GetPackItemBindStateIndexInfo(curPlayer, itemID, needCount=0):
+def GetPackItemBindStateIndexInfo(curPlayer, itemID, needCount=0, packType=IPY_GameWorld.rptItem):
     ''' 获取背包消耗道具绑定及未绑定索引情况
     @param needCount: 所需个数, 默认绑定优先,当找到已经足够的个数后不再遍历,减少无用遍历
     @return: 可消耗物品列表[[绑定物品索引], [不绑定物品索引]], 绑定个数, 未绑定个数
@@ -1406,7 +1406,7 @@
     consumeItemIndexList = [[], []] # 可消耗物品列表[[绑定物品索引], [不绑定物品索引]]
     bindCnt, unBindCnt = 0, 0
     
-    curPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
+    curPack = curPlayer.GetItemManager().GetPack(packType)
     for i in range(0, curPack.GetCount()):
         curItem = curPack.GetAt(i)
         if not curItem:

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