From f59c80a64aa99e451082cce8d338ce1faa53b00a Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 26 三月 2019 20:05:58 +0800 Subject: [PATCH] 6374 新版无绑玉,原先绑玉再仙玉的扣法改成 扣仙玉 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 37 +++++++++---------------------------- 1 files changed, 9 insertions(+), 28 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index 5bd2379..b14980a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -44,7 +44,6 @@ import GameWorldOpenServerCampaign import ShareDefine import GameDataRecord -import GameWorldShopItem import PlayerCompensation import PlayerFB import UpdatePlayerName @@ -55,6 +54,7 @@ #import PlayerFamilyTech import PlayerFamilyRedPacket import PlayerFBHelpBattle +import PlayerHorsePetBoss #import PlayerFamilyStore import PlayerFamilySWRH import GameWorldProcess @@ -531,14 +531,6 @@ PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName)) return - if callName == 'UpdRechargeRankBillboard': #地图服务器更新玩家通知特惠累计充值排行榜 - PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName)) - return - - if callName == 'UpdCostRankBillboard': #地图服务器更新玩家通知特惠累计消费排行榜 - PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName)) - return - if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜 PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName)) return @@ -720,12 +712,6 @@ GameWorldProcess.UpdGlobalKillCount(eval(resultName)) return - # 自定义商店全服限购次数清空 - if callName =="ShopItemClearBuyCnt": - shopID = eval(resultName)[0] - GameWorldShopItem.DoShopItemClearBuyCnt(shopID) - return - # 新手指导员天数 if callName =="FreshmanGuiderDay": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -761,6 +747,10 @@ #境界渡劫副本结束 if callName =="DuJieFBOver": PlayerDuJie.DoDuJieFBOver(eval(resultName)) + return + #境界提升全服buff + if callName =="RealmUpAddBuff": + PlayerDuJie.DoRealmUpAddBuff(resultName) return # 组队副本队长请求进入询问结果 @@ -855,6 +845,10 @@ if callName =="AllFamilyBossOver": PlayerFamilyBoss.AllFamilyBossKilled() return + #骑宠BOSS结束 + if callName =="HorsePetBossOver": + PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) + return #---return分割线----------------------------------------------------------------- @@ -931,19 +925,6 @@ # if not curPlayer: # return # resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) - - # 自定义商店物品 - if callName == "ShopItem": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName)) - - # 玩家天梯奖励 - if callName == "HighLadderReward": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - import HighLadder - needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName)) - if not needResult: - return srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0