From f59c80a64aa99e451082cce8d338ce1faa53b00a Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 26 三月 2019 20:05:58 +0800
Subject: [PATCH] 6374 新版无绑玉,原先绑玉再仙玉的扣法改成 扣仙玉

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py |   37 +++++++++----------------------------
 1 files changed, 9 insertions(+), 28 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 5bd2379..b14980a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,7 +44,6 @@
 import GameWorldOpenServerCampaign
 import ShareDefine
 import GameDataRecord
-import GameWorldShopItem
 import PlayerCompensation
 import PlayerFB
 import UpdatePlayerName
@@ -55,6 +54,7 @@
 #import PlayerFamilyTech
 import PlayerFamilyRedPacket
 import PlayerFBHelpBattle
+import PlayerHorsePetBoss
 #import PlayerFamilyStore
 import PlayerFamilySWRH
 import GameWorldProcess
@@ -531,14 +531,6 @@
         PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName))
         return
     
-    if callName == 'UpdRechargeRankBillboard':     #地图服务器更新玩家通知特惠累计充值排行榜
-        PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName))
-        return
-    
-    if callName == 'UpdCostRankBillboard':     #地图服务器更新玩家通知特惠累计消费排行榜
-        PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName))
-        return
-    
     if callName == 'UpdateTotalRechargeBillboard':    #地图服务器更新玩家充值总数排行榜
         PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
         return
@@ -720,12 +712,6 @@
         GameWorldProcess.UpdGlobalKillCount(eval(resultName))
         return
     
-    # 自定义商店全服限购次数清空
-    if callName =="ShopItemClearBuyCnt":
-        shopID = eval(resultName)[0]
-        GameWorldShopItem.DoShopItemClearBuyCnt(shopID)
-        return
-    
     # 新手指导员天数
     if callName =="FreshmanGuiderDay":
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -761,6 +747,10 @@
     #境界渡劫副本结束
     if callName =="DuJieFBOver":
         PlayerDuJie.DoDuJieFBOver(eval(resultName))
+        return
+    #境界提升全服buff
+    if callName =="RealmUpAddBuff":
+        PlayerDuJie.DoRealmUpAddBuff(resultName)
         return
     
     # 组队副本队长请求进入询问结果
@@ -855,6 +845,10 @@
     if callName =="AllFamilyBossOver":
         PlayerFamilyBoss.AllFamilyBossKilled()
         return
+    #骑宠BOSS结束
+    if callName =="HorsePetBossOver":
+        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
+        return
     
 #---return分割线-----------------------------------------------------------------
 
@@ -931,19 +925,6 @@
 #        if not curPlayer:
 #            return
 #        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
-    
-    # 自定义商店物品
-    if callName == "ShopItem":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName))
-     
-    # 玩家天梯奖励
-    if callName == "HighLadderReward":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        import HighLadder
-        needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName))
-        if not needResult:
-            return
         
     srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
     

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