From f59c80a64aa99e451082cce8d338ce1faa53b00a Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 26 三月 2019 20:05:58 +0800 Subject: [PATCH] 6374 新版无绑玉,原先绑玉再仙玉的扣法改成 扣仙玉 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 70 ++++++++++++++++------------------ 1 files changed, 33 insertions(+), 37 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index bf03415..b14980a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -44,7 +44,6 @@ import GameWorldOpenServerCampaign import ShareDefine import GameDataRecord -import GameWorldShopItem import PlayerCompensation import PlayerFB import UpdatePlayerName @@ -55,7 +54,8 @@ #import PlayerFamilyTech import PlayerFamilyRedPacket import PlayerFBHelpBattle -import PlayerFamilyStore +import PlayerHorsePetBoss +#import PlayerFamilyStore import PlayerFamilySWRH import GameWorldProcess import PlayerLVAward @@ -73,6 +73,7 @@ import CrossRealmPK import ChPyNetSendPack import NetPackCommon +import AuctionHouse import time import datetime @@ -484,10 +485,10 @@ resultName = pack.GetResultName() #[queryid, 人气值, 物品ID] if callName == "SendMail": - title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail = eval(resultName) + title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName) limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays)) limitTime = limitTime.split(".")[0] - PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail) + PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource) return if callName == "SendMailBatch": @@ -528,14 +529,6 @@ if not curPlayer: return PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName)) - return - - if callName == 'UpdRechargeRankBillboard': #地图服务器更新玩家通知特惠累计充值排行榜 - PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName)) - return - - if callName == 'UpdCostRankBillboard': #地图服务器更新玩家通知特惠累计消费排行榜 - PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName)) return if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜 @@ -719,12 +712,6 @@ GameWorldProcess.UpdGlobalKillCount(eval(resultName)) return - # 自定义商店全服限购次数清空 - if callName =="ShopItemClearBuyCnt": - shopID = eval(resultName)[0] - GameWorldShopItem.DoShopItemClearBuyCnt(shopID) - return - # 新手指导员天数 if callName =="FreshmanGuiderDay": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -761,6 +748,10 @@ if callName =="DuJieFBOver": PlayerDuJie.DoDuJieFBOver(eval(resultName)) return + #境界提升全服buff + if callName =="RealmUpAddBuff": + PlayerDuJie.DoRealmUpAddBuff(resultName) + return # 组队副本队长请求进入询问结果 if callName == "EnterFBTeamAsk": @@ -778,6 +769,16 @@ if not curPlayer: return PlayerBourse.OnGivePlayerBourseGainsResult(curPlayer, eval(resultName)) + return + + # 拍卖行 + if callName == "AuctionHouse": + curPlayer = None + if srcPlayerID: + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick) return if callName == "TeamMemFuncData": @@ -839,6 +840,14 @@ #增加boss复活点 if callName =="AddBossRebornPoint": GameWorldBoss.AddBossRebornPoint(eval(resultName)) + return + #多仙盟BOSS结束 + if callName =="AllFamilyBossOver": + PlayerFamilyBoss.AllFamilyBossKilled() + return + #骑宠BOSS结束 + if callName =="HorsePetBossOver": + PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) return #---return分割线----------------------------------------------------------------- @@ -910,25 +919,12 @@ return resultName = '%s' % ret - # 战盟仓库 - if callName == "FamilyStore": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - if not curPlayer: - return - resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) - - # 自定义商店物品 - if callName == "ShopItem": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName)) - - # 玩家天梯奖励 - if callName == "HighLadderReward": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - import HighLadder - needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName)) - if not needResult: - return +# # 战盟仓库 +# if callName == "FamilyStore": +# curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) +# if not curPlayer: +# return +# resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0