From f5d557cc9d0f2911e60dfd10605b5613adaa1785 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 二月 2020 15:29:55 +0800
Subject: [PATCH] 8377 新增任务接口(修改活跃放置状态判断接口)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 17 +++++++++++++----
1 files changed, 13 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
index e27aa3c..fed877d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7403,11 +7403,20 @@
value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Activity_TotalPoint, 0) >= value
-##活跃放置判断可否领奖
+##活跃放置状态判断
# @param None
-# @return None <Check_Activityplacereward />
-def ConditionType_Check_Activityplacereward(curPlayer, curMission, curActionNode):
- return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityPlaceRewardCount) > 0
+# @return None <Check_Activityplace state="状态0-未启动,1-可启动,2-进行中,3-可领奖"/>
+def ConditionType_Check_Activityplace(curPlayer, curMission, curActionNode):
+ state = GameWorld.ToIntDef(curActionNode.GetAttribute("state"), 0)
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityPlaceRewardCount) > 0:
+ return state == 3
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityPlaceRemainCount) > 0:
+ return state == 2
+ curPoint = PlayerActivity.__GetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityCanCostTotalPoint)
+ costPoint = IpyGameDataPY.GetFuncCfg("ActivityPlace", 2) # 单次放置消耗的活跃点数
+ if curPoint >= costPoint:
+ return state == 1
+ return state == 0
##设置当前货币类型对应值
# @param curPlayer 玩家实例
--
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