From f5dde47094e426c534c219d784efdb93cc8ac1fb Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 03 四月 2019 17:34:17 +0800 Subject: [PATCH] 6446 【后端】增加所有已激活坐骑的攻击和生命百分比的效果值 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py | 14 +++++++++++--- 1 files changed, 11 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py index c779b70..eb752ad 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py @@ -55,14 +55,16 @@ # @param pyState 状态 # @param isTrue 是否设置该状态 # @return None -def SetPyPlayerState(gameObj, pyState, isTrue): +def SetPyPlayerState(gameObj, pyState, isAdd): if pyState not in ChConfig.Def_PlayerStateList: return curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState) - if isTrue: + if isAdd: + # 增加 updState = curState | pow(2, pyState) else: + # 删除 if curState & pow(2, pyState) == 0: return else: @@ -70,7 +72,7 @@ #GameWorld.DebugLog("SetPyPlayerState (%s - %s), curState=%s,updState=%s" - # % (pyState, isTrue, curState, updState)) + # % (pyState, isAdd, curState, updState)) gameObj.SetDict(ChConfig.Def_PlayerKey_CurState, updState) return @@ -86,3 +88,9 @@ state = curState & pow(2, pyState) return state + +def GetPetDamPer(gameObj): return gameObj.GetDictByKey(ChConfig.Def_PlayerKey_AttrPetDamPer) +def SetPetDamPer(gameObj, value): + gameObj.SetDict(ChConfig.Def_PlayerKey_AttrPetDamPer, value) + if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer: + gameObj.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_PetDamPer, value, False) -- Gitblit v1.8.0