From f5dde47094e426c534c219d784efdb93cc8ac1fb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 03 四月 2019 17:34:17 +0800
Subject: [PATCH] 6446 【后端】增加所有已激活坐骑的攻击和生命百分比的效果值

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py |   14 +++++++++++---
 1 files changed, 11 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
index c779b70..eb752ad 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
@@ -55,14 +55,16 @@
 #  @param pyState 状态
 #  @param isTrue 是否设置该状态
 #  @return None
-def SetPyPlayerState(gameObj, pyState, isTrue):
+def SetPyPlayerState(gameObj, pyState, isAdd):
     if pyState not in ChConfig.Def_PlayerStateList:
         return
     
     curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState)
-    if isTrue:
+    if isAdd:
+        # 增加
         updState = curState | pow(2, pyState)
     else:
+        # 删除
         if curState & pow(2, pyState) == 0:
             return
         else:
@@ -70,7 +72,7 @@
 
     
     #GameWorld.DebugLog("SetPyPlayerState (%s - %s), curState=%s,updState=%s" 
-    #                   % (pyState, isTrue, curState, updState))
+    #                   % (pyState, isAdd, curState, updState))
     gameObj.SetDict(ChConfig.Def_PlayerKey_CurState, updState)
     return
 
@@ -86,3 +88,9 @@
     state = curState & pow(2, pyState) 
     return state
 
+
+def GetPetDamPer(gameObj): return gameObj.GetDictByKey(ChConfig.Def_PlayerKey_AttrPetDamPer)
+def SetPetDamPer(gameObj, value): 
+    gameObj.SetDict(ChConfig.Def_PlayerKey_AttrPetDamPer, value)
+    if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
+        gameObj.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_PetDamPer, value, False)

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