From f5e2429d47046ddf1ea5c699949886a1c63ee36a Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 27 四月 2019 21:09:14 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -- 肉盾反射战 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 38c0e1d..68e1a6a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -983,7 +983,7 @@ #使用技能行为状态, 客户端限制 if not OperControlManager.IsObjCanDoAction(curPlayer, ChConfig.Def_Obj_ActState_ClientSkill, - curSkill.GetSkillOfSeries()): + curSkill.GetSkillOfSeries(), curSkill): AttackFailNotify(curPlayer, curSkill) return @@ -3356,7 +3356,6 @@ # 不受限制和影响的技能 def Trigger_UseSkill(attacker, defender, curSkill, tick, tagRoundPosX = 0, tagRoundPosY = 0, isEnhanceSkill = False): - #这个技能是Buff if SkillCommon.IsBuff(curSkill): -- Gitblit v1.8.0