From f6107ac548fbe87eedd807f25b0b5874e729b77d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 23 六月 2019 15:33:29 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 攻击类技能可以对自己使用

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
index 5af84f1..e0c2c5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
@@ -39,6 +39,7 @@
             skillDict[funcType].append(curSkill.GetSkillID())
     
     showDict = {
+                0 : "随意",
                 1 : "人族法宝",
                 2 : "魔族法宝",
                 3 : "法宝专精",
@@ -52,10 +53,12 @@
                 11 : "NPC境界",
                 12 : "神兽技能",
                 13 : "诛仙技能",
+                14 : "套装技能",
+                15 : "可有专精的被动技能",
                 }
     
     for funcType, skillList in skillDict.items():
-        GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict[funcType], skillList))
+        GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict.get(funcType, funcType), skillList))
     
     if not cmdList:
         return

--
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