From f6107ac548fbe87eedd807f25b0b5874e729b77d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 23 六月 2019 15:33:29 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 攻击类技能可以对自己使用
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
index 5af84f1..e0c2c5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
@@ -39,6 +39,7 @@
skillDict[funcType].append(curSkill.GetSkillID())
showDict = {
+ 0 : "随意",
1 : "人族法宝",
2 : "魔族法宝",
3 : "法宝专精",
@@ -52,10 +53,12 @@
11 : "NPC境界",
12 : "神兽技能",
13 : "诛仙技能",
+ 14 : "套装技能",
+ 15 : "可有专精的被动技能",
}
for funcType, skillList in skillDict.items():
- GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict[funcType], skillList))
+ GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict.get(funcType, funcType), skillList))
if not cmdList:
return
--
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