From f6107ac548fbe87eedd807f25b0b5874e729b77d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 23 六月 2019 15:33:29 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 攻击类技能可以对自己使用
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py
index 81fe579..e021870 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py
@@ -27,7 +27,7 @@
## 添加BUFF后的逻辑
# @param None
# @return None
-def DoAddBuffOver(curObj, addBuff, curEffect, tick):
+def DoAddBuffOver(curObj, addBuff, curEffect, tick, buffOwner):
stateType = curEffect.GetEffectValue(0)
GameObj.SetPyPlayerState(curObj, stateType, 1)
--
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