From f6107ac548fbe87eedd807f25b0b5874e729b77d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 23 六月 2019 15:33:29 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 攻击类技能可以对自己使用

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index b4a96fb..2c0fed2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3767,7 +3767,7 @@
     GameWorld.DebugLog("释放被动触发技能 : %s- %s"%(skillAim, curSkill.GetSkillID()))
 
     if skillAim == ChConfig.Def_UseSkillAim_None:
-        if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List:
+        if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List and affectTag != ChConfig.Def_UseSkillTag_Self:
             if target and target.GetGameObjType() == IPY_GameWorld.gotNPC and target.GetGameNPCObjType() == IPY_GameWorld.gnotSummon:
                 owner = NPCCommon.GetNpcObjOwnerDetail(target)
                 if owner and owner.GetID() == attacker.GetID():

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