From f78b5c4fb02a016c43398f512a302b8c24d62698 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十二月 2018 18:16:13 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py |   85 ++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 84 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 0ed63b0..7d9c53d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -21,6 +21,10 @@
 import ReadChConfig
 import ChConfig
 import PlayerControl
+import PlayerViewCache
+import ChPyNetSendPack
+import NetPackCommon
+import PyGameData
 
 # 获取玩家跨服服务器上的名字
 def GetCrossPlayerName(curPlayer):
@@ -67,7 +71,7 @@
     GameWorld.Log("跨服报名成功 , actionType=%s" % (actionType), playerID)
     
     # 跨服PK上传数据完毕,通知跨服服务器,准备完毕
-    if actionType == ShareDefine.Def_MergeAction_MergePK:
+    if actionType == ShareDefine.Def_CrossAction_PK:
         regVSRoomID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MergeRegisterRoomID) 
         vsRoomID = curPlayer.GetVsRoomId()
         
@@ -104,9 +108,88 @@
 #    DWORD        PlayerID;    // 跨服玩家ID
 #};
 def OnViewCrossPlayerInfo(index, clientData, tick):
+    if GameWorld.IsCrossServer():
+        return
+    
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    playerID = curPlayer.GetPlayerID()
+    tagPlayerID = clientData.PlayerID
+    curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID)
+    ## 本服有,直接回客户端
+    if curCache:
+        GameWorld.DebugLog("查看跨服玩家,是本服玩家,直接回复!tagPlayerID=%s" % (tagPlayerID), playerID)
+        sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
+        sendPack.PlayerID = tagPlayerID
+        sendPack.PropData = curCache.GetPropData()
+        sendPack.PropDataSize = len(sendPack.PropData)
+        sendPack.ItemData = PlayerViewCache.GetItemData(curCache)
+        sendPack.ItemDataSize = len(sendPack.ItemData)
+        sendPack.PlusData = PlayerViewCache.GetPlusData(curCache)
+        sendPack.PlusDataSize = len(sendPack.PlusData)
+        NetPackCommon.SendFakePack(curPlayer, sendPack)
+        return
     
+    if tagPlayerID in PyGameData.g_crossPlayerViewCache:
+        validChaheTime = 5 * 60 * 1000
+        cacheInfo, updTick = PyGameData.g_crossPlayerViewCache[tagPlayerID]
+        if tick - updTick <= validChaheTime:
+            GameWorld.DebugLog("查看跨服玩家数据同步CD中,直接用缓存数据回复!tagPlayerID=%s" % (tagPlayerID), playerID)
+            SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo)
+            return
+        
+        for crossPlayerID, cacheInfoList in PyGameData.g_crossPlayerViewCache.items():
+            if tick - cacheInfoList[1] > validChaheTime:
+                PyGameData.g_crossPlayerViewCache.pop(crossPlayerID)
+                
+    # 发送跨服服务器查询
+    dataMsg = {"tagPlayerID":tagPlayerID, "playerID":playerID}
+    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ViewPlayerCache, dataMsg)
     return
+
+def ClientServerMsg_ViewPlayerCache(serverGroupID, msgData):
+    tagPlayerID = msgData["tagPlayerID"]
+    playerID = msgData["playerID"]
     
+    GameWorld.Log("收到子服查看跨服玩家信息: serverGroupID=%s,playerID=%s,tagPlayerID=%s" % (serverGroupID, playerID, tagPlayerID))
+    
+    cacheInfo = []
+    curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID)
+    if curCache:
+        cacheInfo = [curCache.GetPropData(), PlayerViewCache.GetItemData(curCache), PlayerViewCache.GetPlusData(curCache)]
+        
+    viewPlayerCacheRet = [playerID, tagPlayerID, cacheInfo]
+    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ViewPlayerCacheRet, viewPlayerCacheRet, [serverGroupID])
+    return
+
+def CrossServerMsg_ViewPlayerCacheRet(msgData, tick):
+    
+    playerID, tagPlayerID, cacheInfo = msgData
+    GameWorld.Log("收到跨服服务器回复的查看玩家信息: playerID=%s,tagPlayerID=%s" % (playerID, tagPlayerID))
+    
+    PyGameData.g_crossPlayerViewCache[tagPlayerID] = [cacheInfo, tick] # 更新信息
+    
+    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+    if curPlayer:
+        SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo)
+        
+    return
+
+def SyncPlayerViewCrossPlayerInfo(curPlayer, tagPlayerID, cacheInfo):
+    if not cacheInfo:
+        PlayerControl.NotifyCode(curPlayer, "ViewPlayer_OffLine")
+        return
+    PropData, ItemData, PlusData = cacheInfo
+    sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
+    sendPack.PlayerID = tagPlayerID
+    sendPack.PropData = PropData
+    sendPack.PropDataSize = len(sendPack.PropData)
+    sendPack.ItemData = ItemData
+    sendPack.ItemDataSize = len(sendPack.ItemData)
+    sendPack.PlusData = PlusData
+    sendPack.PlusDataSize = len(sendPack.PlusData)
+    NetPackCommon.SendFakePack(curPlayer, sendPack)
+    return
+
+
     
     
\ No newline at end of file

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