From f88ead93b8cc2d26ce548d5f9138b5f37737175e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 24 十二月 2018 17:16:39 +0800
Subject: [PATCH] 5372 【后端】【1.4】聚魂副本开发(玩家召唤兽不能对怪上buff)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py | 23 ++++++++++++++++++++---
1 files changed, 20 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 18319ce..4334cd5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -32,6 +32,7 @@
import GameFuncComm
import PlayerTJG
import PlayerActivity
+import PlayerSuccess
import PyGameData
import copy
@@ -43,7 +44,7 @@
) = range(2)
Def_TJGRecoverID = 1 #脱机挂找回索引ID
-
+Def_QueenRelics = 11 #娲皇遗迹找回索引ID
## OnDay处理
# @param curPlayer
# @return None
@@ -291,7 +292,8 @@
if Def_TJGRecoverID in recoverCntDict:
#脱机挂经验找回后重置
PlayerTJG.ResetTJGDeadInfo(curPlayer)
-
+ if Def_QueenRelics in recoverCntDict:
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)
__SetRecoverNum(curPlayer, recoverCntDict)
__NotifyRecoverNum(curPlayer)
@@ -397,7 +399,7 @@
reExp = PlayerControl.GetPlayerReExp(curPlayer)
expRate = PlayerControl.GetLimitExpRate(curPlayer, ChConfig.ExpRateLimitType_Recover)
extraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
- extraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
+ dataEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
tjgExp = 0 #脱机挂找回经验
exp = 0
@@ -423,6 +425,8 @@
itemInfoList = awardDict.get("item", [])
if itemInfoList:
+ job = curPlayer.GetJob()
+ jobItemList = ipyData.GetJobItemList()
for itemInfo in itemInfoList:
itemID = itemInfo.get('ItemID', 0)
itemcntFormula = itemInfo.get('ItemCount', '')
@@ -431,10 +435,23 @@
itemcnt = recoverCnt * eval(FormulaControl.GetCompileFormula('ResourcesBackitem%s_%s_%s' % (recoverWay, index, itemID), itemcntFormula))
if not itemcnt:
continue
+ itemID = __GetJobItem(job, itemID, jobItemList)
itemDict[itemID] = itemcnt
return exp, sp, money, itemDict
+def __GetJobItem(job, itemID, jobItemList):
+ ## 获取物品对应的职业物品, 职业从1开始
+ for jobItemIDList in jobItemList:
+ if type(jobItemIDList) not in [list, tuple]:
+ GameWorld.ErrLog("资源找回职业物品组格式错误!itemID=%s,jobItemList=%s" % (itemID, jobItemList))
+ return itemID
+ if itemID in jobItemIDList:
+ if job <= 0 or job > len(jobItemIDList):
+ GameWorld.ErrLog("资源找回职业物品配置错误,没有该职业对应物品ID!itemID=%s,job=%s" % (itemID, job))
+ return itemID
+ return jobItemIDList[job - 1]
+ return itemID
## 通知找回次数
# @param curPlayer
--
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