From f8e30b43a4228e1231debfd6f2758218a2675654 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 16 九月 2019 18:44:30 +0800
Subject: [PATCH] 8260 【主干】【400】跨服匹配优化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   56 ++++++++++++++++++++++++++++++++++++++++++++++----------
 1 files changed, 46 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6848f41..370b4f4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -86,9 +86,11 @@
 import PlayerNewFairyCeremony
 import PlayerFeastRedPacket
 import PlayerLuckyTreasure
+import PlayerAuctionHouse
 import PlayerRefineStove
 import PlayerFlashSale
 import PlayerWishingWell
+import PlayerFairyDomain
 import PlayerVip
 import PlayerDiceEx
 import IpyGameDataPY
@@ -523,16 +525,17 @@
         PlayerBindJadeWheel.OnDay(curPlayer)
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
+        # 资源找回
+        PlayerRecover.RecoverOnDay(curPlayer)
         #触发每日任务重置脚本
         EventShell.EventResponse_OnDay(curPlayer)
         #购买次数清空
         Operate_PlayerBuyZhenQi.PlayerOnDay(curPlayer)
-        # 世界boss
-        BossHurtMng.OnDay(curPlayer)
+        
         #我要太极过天
         PlayerDiceEx.OnDay(curPlayer)
-        # 资源找回
-        PlayerRecover.RecoverOnDay(curPlayer)
+        # 世界boss
+        BossHurtMng.OnDay(curPlayer)
         # 仙盟过天
         PlayerFamily.FamilyPlayerOnDay(curPlayer)
         # 重置物品每日使用次数
@@ -545,6 +548,10 @@
         FBHelpBattle.DoPlayerOnDay(curPlayer)
         #跨服竞技场
         PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
+        #缥缈仙域
+        PlayerFairyDomain.OnDay(curPlayer)
+        #仙盟宴会
+        GameLogic_FamilyParty.OnDayFamilyPartyPlayer(curPlayer)
         
     PlayerTJG.TJGOnDay(curPlayer, onEventType)
     # 以下为支持两种重置模式切换配置的
@@ -802,6 +809,8 @@
     
     #触发每小时任务重置脚本
     EventShell.EventResponse_OnHour(curPlayer)
+    #缥缈仙域
+    PlayerFairyDomain.OnHour(curPlayer)
     return
     
 #---------------------------------------------------------------------
@@ -1276,6 +1285,32 @@
                 PyGameData.g_familyPartyInfo = eval(msgValue)
             return
         
+        if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyAddFamilyActivity:
+            mapID, familyID, addFamilyActivity = eval(msgValue)
+            if GameWorld.GetMap().GetMapID() == mapID:
+                GameLogic_FamilyParty.DoAddFamilyMemberFamilyActivity(familyID, addFamilyActivity)
+            return
+        
+        if key == ShareDefine.Def_Notify_WorldKey_AddFamilyAuctionItem:
+            mapID, familyAuctionItemDict = eval(msgValue)
+            if GameWorld.GetMap().GetMapID() == mapID:
+                PlayerAuctionHouse.DoAddFamilyAuctionItem(familyAuctionItemDict)
+            return
+        
+        if key == ShareDefine.Def_Notify_WorldKey_AddSystemAuctionItem:
+            mapID, sysAuctionItemList = eval(msgValue)
+            if GameWorld.GetMap().GetMapID() == mapID:
+                PlayerAuctionHouse.DoAddSystemAuctionItem(sysAuctionItemList)
+            return
+        
+        if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
+            isAdd, limitList = eval(msgValue)
+            if isAdd:
+                PyGameData.g_fairyDomainLimit += limitList
+            else:
+                PyGameData.g_fairyDomainLimit = limitList
+            return
+        
         if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]): 
             keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
             actionName = key[len(keyHead):]
@@ -1360,10 +1395,6 @@
     elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
         PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
         
-    # 仙盟宴会
-    elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
     # 守卫人皇
     elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
         if gameWorldMgr.GetGameWorldDictByKey(key) != value:
@@ -1373,8 +1404,7 @@
         if gameWorldMgr.GetGameWorldDictByKey(key) != value:
             GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
     # 多仙盟BOSS
-    elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1,
-                 ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss2,]:
+    elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
         if gameWorldMgr.GetGameWorldDictByKey(key) != value:
             GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
     # 骑宠BOSS
@@ -1414,6 +1444,7 @@
             NPCCustomRefresh.ResetActivityBossRefreshCount()
             
     #通用设置
+    befValue = gameWorldMgr.GetGameWorldDictByKey(key)
     gameWorldMgr.SetGameWorldDict(key, value)
     
     #-------在设置了字典值以后处理---------------------------------
@@ -1425,6 +1456,11 @@
     elif key == ShareDefine.Def_Notify_WorldKey_ChampionFamilyID:
         GameLogic_FamilyWar.OnChampionFamilyIDChange()
         
+    # 仙盟宴会
+    elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
+        if befValue != value:
+            GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
+            
 #===============================================================================
 #    ---修改为上述的 统一字典处理
 #    if msg == ChConfig.Def_Notify_Key_PurTalk:

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