From f97b6ae94c6acdaacf6adf140416df901d1caf6c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 四月 2019 11:56:41 +0800
Subject: [PATCH] 6515 【测试】【主干】新增游戏警报邮件

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py |   79 ++++++++++-----------------------------
 1 files changed, 20 insertions(+), 59 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index f4b7f99..ffb1c07 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -37,24 +37,22 @@
 import PlayerBillboard
 import PlayerExam
 import PlayerControl
-import PlayerRecall
 import PlayerFamilyAction
 import PlayerUniversalGameRec
 import PlayerFamily
 import GameWorldOpenServerCampaign
 import ShareDefine
 import GameDataRecord
-import GameWorldShopItem
 import PlayerCompensation
 import PlayerFB
 import UpdatePlayerName
 import PlayerFamilyBoss
-import PlayerManorWar
 import GameWorldBoss
 import GameWorldFamilyWar
 #import PlayerFamilyTech
 import PlayerFamilyRedPacket
 import PlayerFBHelpBattle
+import PlayerHorsePetBoss
 #import PlayerFamilyStore
 import PlayerFamilySWRH
 import GameWorldProcess
@@ -514,6 +512,21 @@
         PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
         return
     
+    if callName == "DynamicLineMapOpen":
+        realMapID, copyMapID = eval(resultName)
+        PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID)
+        return
+    
+    if callName == "DynamicLineMapClose":
+        realMapID, copyMapID = eval(resultName)
+        PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID)
+        return
+    
+    if callName == "DynamicLineMapInitOK":
+        realMapID, copyMapCount = eval(resultName)
+        PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount)
+        return
+    
     if callName == "CommMapServerInitOK":
         dataMapID, lineID, realMapID, copyMapID = eval(resultName)
         PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID)
@@ -531,14 +544,6 @@
         PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName))
         return
     
-    if callName == 'UpdRechargeRankBillboard':     #地图服务器更新玩家通知特惠累计充值排行榜
-        PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName))
-        return
-    
-    if callName == 'UpdCostRankBillboard':     #地图服务器更新玩家通知特惠累计消费排行榜
-        PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName))
-        return
-    
     if callName == 'UpdateTotalRechargeBillboard':    #地图服务器更新玩家充值总数排行榜
         PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
         return
@@ -553,11 +558,6 @@
         msg, msgList = eval(resultName)
         
         PlayerControl.TeamNotify(teamID, msg, msgList)
-        return
-    
-    if callName == 'ReveiveRecallAward':
-        #召回奖励领取情况
-        PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName)
         return
     
     if callName == "NotifyTruckDestroy":
@@ -666,16 +666,6 @@
                 
         return
     
-    # 领地争夺战拔旗消耗
-    if callName =="ManorWarGetFlagCost":
-        PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
-        return
-    
-    # 领地争夺战获胜战盟
-    if callName =="ManorWarWinner":
-        PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
-        return
-    
     # 战盟副本boss开始、被击杀
     if callName =="FamilyBossFBState":
         PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
@@ -718,22 +708,6 @@
     # 全局击杀数统计
     if callName =="GlobalKillCount":
         GameWorldProcess.UpdGlobalKillCount(eval(resultName))
-        return
-    
-    # 自定义商店全服限购次数清空
-    if callName =="ShopItemClearBuyCnt":
-        shopID = eval(resultName)[0]
-        GameWorldShopItem.DoShopItemClearBuyCnt(shopID)
-        return
-    
-    # 新手指导员天数
-    if callName =="FreshmanGuiderDay":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        if not curPlayer:
-            return
-        
-        guiderDay = eval(resultName)[0]
-        PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay)
         return
     
     #生成仙盟红包
@@ -859,6 +833,10 @@
     if callName =="AllFamilyBossOver":
         PlayerFamilyBoss.AllFamilyBossKilled()
         return
+    #骑宠BOSS结束
+    if callName =="HorsePetBossOver":
+        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
+        return
     
 #---return分割线-----------------------------------------------------------------
 
@@ -903,10 +881,6 @@
             return
         resultName = '%s' % ret
         
-    if callName == 'SendInviteCode':
-        #邀请码验证回复
-        resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
-    
     if callName == 'OpenServerCampaignAward':
         #可否领取开服活动奖励
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -935,19 +909,6 @@
 #        if not curPlayer:
 #            return
 #        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
-    
-    # 自定义商店物品
-    if callName == "ShopItem":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName))
-     
-    # 玩家天梯奖励
-    if callName == "HighLadderReward":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        import HighLadder
-        needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName))
-        if not needResult:
-            return
         
     srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
     

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