From f97b6ae94c6acdaacf6adf140416df901d1caf6c Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 15 四月 2019 11:56:41 +0800 Subject: [PATCH] 6515 【测试】【主干】新增游戏警报邮件 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 79 ++++++++++----------------------------- 1 files changed, 20 insertions(+), 59 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index f4b7f99..ffb1c07 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -37,24 +37,22 @@ import PlayerBillboard import PlayerExam import PlayerControl -import PlayerRecall import PlayerFamilyAction import PlayerUniversalGameRec import PlayerFamily import GameWorldOpenServerCampaign import ShareDefine import GameDataRecord -import GameWorldShopItem import PlayerCompensation import PlayerFB import UpdatePlayerName import PlayerFamilyBoss -import PlayerManorWar import GameWorldBoss import GameWorldFamilyWar #import PlayerFamilyTech import PlayerFamilyRedPacket import PlayerFBHelpBattle +import PlayerHorsePetBoss #import PlayerFamilyStore import PlayerFamilySWRH import GameWorldProcess @@ -514,6 +512,21 @@ PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList) return + if callName == "DynamicLineMapOpen": + realMapID, copyMapID = eval(resultName) + PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID) + return + + if callName == "DynamicLineMapClose": + realMapID, copyMapID = eval(resultName) + PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID) + return + + if callName == "DynamicLineMapInitOK": + realMapID, copyMapCount = eval(resultName) + PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount) + return + if callName == "CommMapServerInitOK": dataMapID, lineID, realMapID, copyMapID = eval(resultName) PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID) @@ -531,14 +544,6 @@ PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName)) return - if callName == 'UpdRechargeRankBillboard': #地图服务器更新玩家通知特惠累计充值排行榜 - PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName)) - return - - if callName == 'UpdCostRankBillboard': #地图服务器更新玩家通知特惠累计消费排行榜 - PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName)) - return - if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜 PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName)) return @@ -553,11 +558,6 @@ msg, msgList = eval(resultName) PlayerControl.TeamNotify(teamID, msg, msgList) - return - - if callName == 'ReveiveRecallAward': - #召回奖励领取情况 - PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName) return if callName == "NotifyTruckDestroy": @@ -666,16 +666,6 @@ return - # 领地争夺战拔旗消耗 - if callName =="ManorWarGetFlagCost": - PlayerManorWar.ManorWarGetFlagCost(eval(resultName)) - return - - # 领地争夺战获胜战盟 - if callName =="ManorWarWinner": - PlayerManorWar.DoMapServerManorWarWinner(eval(resultName)) - return - # 战盟副本boss开始、被击杀 if callName =="FamilyBossFBState": PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick) @@ -718,22 +708,6 @@ # 全局击杀数统计 if callName =="GlobalKillCount": GameWorldProcess.UpdGlobalKillCount(eval(resultName)) - return - - # 自定义商店全服限购次数清空 - if callName =="ShopItemClearBuyCnt": - shopID = eval(resultName)[0] - GameWorldShopItem.DoShopItemClearBuyCnt(shopID) - return - - # 新手指导员天数 - if callName =="FreshmanGuiderDay": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - if not curPlayer: - return - - guiderDay = eval(resultName)[0] - PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay) return #生成仙盟红包 @@ -859,6 +833,10 @@ if callName =="AllFamilyBossOver": PlayerFamilyBoss.AllFamilyBossKilled() return + #骑宠BOSS结束 + if callName =="HorsePetBossOver": + PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) + return #---return分割线----------------------------------------------------------------- @@ -903,10 +881,6 @@ return resultName = '%s' % ret - if callName == 'SendInviteCode': - #邀请码验证回复 - resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID()) - if callName == 'OpenServerCampaignAward': #可否领取开服活动奖励 curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -935,19 +909,6 @@ # if not curPlayer: # return # resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) - - # 自定义商店物品 - if callName == "ShopItem": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName)) - - # 玩家天梯奖励 - if callName == "HighLadderReward": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - import HighLadder - needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName)) - if not needResult: - return srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0