From f98a3ff88d6ac63e1971e77051324c39422e84b5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 05 七月 2021 18:32:36 +0800
Subject: [PATCH] 9043 【主干】【BT2】【BT3】增加玩家地图登录成功后的逻辑处理;优化仙盟boss活动状态通知时机;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py | 13 +++++++++++--
1 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
index d5bf7b5..891fbb5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
@@ -20,6 +20,9 @@
import PlayerControl
import IpyGameDataPY
import PlayerCoin
+import PlayerActRechargePrize
+import PyGameData
+import ShareDefine
#逻辑实现
@@ -31,10 +34,9 @@
def OnExec(curPlayer, msgList):
curPlayer.SetChangeCoinPointTotal(0, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GoldGiftFirstRecord, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldServerDay, 0)
PlayerGoldGift.Sync_FirstGoldInfo(curPlayer)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
- # 重置今日已充值数
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyGoldChargeCnt, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, 0)
# 重置充值次数信息
syncRecordIDList = []
@@ -51,5 +53,12 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, 0)
if syncRecordIDList:
PlayerCoin.Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
+
+ # 重置充值返利活动
+ actInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_RechargePrize, {})
+ if actInfo.get(ShareDefine.ActKey_State, 0):
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RechargePrizeID, 0)
+ PlayerActRechargePrize.__CheckPlayerRechargePrizeAction(curPlayer)
+
return
--
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