From fa10596d9f3abf523f8e900d7b920e4af8ea6bc5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 三月 2019 14:45:41 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 743 ++++++++++++++++++++++++++++++++++++++++++++++----------
1 files changed, 608 insertions(+), 135 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index c646e09..313bc13 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -113,8 +113,7 @@
"ItemPlusMax":(
("BYTE", "Type", 1),
- ("BYTE", "ItemRank", 1),
- ("BYTE", "ItemColor", 1),
+ ("BYTE", "Star", 1),
("WORD", "LevelMax", 0),
),
@@ -128,6 +127,35 @@
("BYTE", "StarsNeed", 1),
("list", "AttrType", 0),
("list", "AttrValue", 0),
+ ),
+
+ "EquipLegendAttrCount":(
+ ("BYTE", "ItemType", 1),
+ ("BYTE", "ItemColor", 1),
+ ("BYTE", "IsSuit", 1),
+ ("BYTE", "FixedLegendAttrCount", 0),
+ ("BYTE", "GoodLegendAttrCount", 0),
+ ("BYTE", "OtherLegendAttrCount", 0),
+ ),
+
+ "EquipLegendAttrType":(
+ ("BYTE", "ItemType", 1),
+ ("list", "FixedLegendAttrList", 0),
+ ("list", "GoodLegendAttrList", 0),
+ ("list", "CommLegendAttrList", 0),
+ ),
+
+ "EquipLegendAttrLib":(
+ ("BYTE", "LegendAttrID", 1),
+ ("dict", "LegendAttrLib", 0),
+ ),
+
+ "EquipLegendAttrValue":(
+ ("BYTE", "ItemType", 1),
+ ("BYTE", "ItemClassLV", 1),
+ ("BYTE", "ItemColor", 1),
+ ("BYTE", "IsSuit", 1),
+ ("dict", "LVLegendAttrLibNumInfo", 0),
),
"Dogz":(
@@ -316,28 +344,12 @@
),
"EquipSuitAttr":(
- ("BYTE", "GroupType", 1),
- ("BYTE", "SuiteType", 1),
- ("WORD", "SuiteLV", 1),
- ("BYTE", "Job", 1),
- ("BYTE", "Count1", 0),
- ("list", "AttrType1", 0),
- ("list", "AttrValue1", 0),
- ("BYTE", "Count2", 0),
- ("list", "AttrType2", 0),
- ("list", "AttrValue2", 0),
- ("BYTE", "Count3", 0),
- ("list", "AttrType3", 0),
- ("list", "AttrValue3", 0),
- ),
-
- "EquipSuitCompound":(
- ("BYTE", "SuiteType", 1),
- ("BYTE", "EquipPlace", 1),
- ("WORD", "SuiteLV", 1),
- ("BYTE", "Job", 1),
- ("list", "CostItemID", 0),
- ("list", "CostItemCnt", 0),
+ ("WORD", "SuiteID", 1),
+ ("BYTE", "SuiteCnt", 0),
+ ("BYTE", "Star", 0),
+ ("dict", "AttrInfo", 0),
+ ("DWORD", "SkillID", 0),
+ ("BYTE", "IsNotify", 0),
),
"WingRefineAttr":(
@@ -595,16 +607,6 @@
("list", "SuccessList", 0),
),
- "TreasureSkill":(
- ("BYTE", "SkillUpType", 1),
- ("BYTE", "SkillLV", 1),
- ("DWORD", "NeedPoint", 0),
- ("WORD", "InitRate", 0),
- ("list", "NeedItemID", 0),
- ("list", "NeedItemCnt", 0),
- ("list", "MaxRate", 0),
- ),
-
"ContineSignAward":(
("BYTE", "ContineDay", 1),
("list", "ItemID", 0),
@@ -637,6 +639,10 @@
("list", "LegendAttrValue", 0),
("list", "OutOfPrintAttr", 0),
("list", "OutOfPrintAttrValue", 0),
+ ),
+
+ "AuctionItem":(
+ ("DWORD", "AuctionItemID", 1),
),
"VipPrivilege":(
@@ -691,7 +697,7 @@
("WORD", "AdvanceMinutes", 0),
("WORD", "LVLimit", 0),
("BYTE", "IsDayReset", 0),
- ("list", "ShopTypeList", 0),
+ ("dict", "ShopTypeList", 0),
("char", "MailKey", 0),
("list", "MailItemPrize", 0),
),
@@ -786,6 +792,11 @@
("WORD", "MoneyNum", 0),
("BYTE", "MoneyType", 0),
("BYTE", "PacketCnt", 0),
+ ),
+
+ "ActFeastRedPacketSucc":(
+ ("BYTE", "FeastDay", 1),
+ ("list", "FeastSuccIDList", 0),
),
"NPCShow":(
@@ -977,7 +988,7 @@
("WORD", "AdvanceMinutes", 0),
("WORD", "LVLimit", 0),
("BYTE", "IsDayReset", 0),
- ("list", "GiftbagTypeList", 0),
+ ("dict", "GiftbagTypeList", 0),
("char", "MailKey", 0),
("list", "MailItemPrize", 0),
),
@@ -1011,7 +1022,7 @@
("DWORD", "TemplateID", 1),
("DWORD", "NeedCostGold", 0),
("BYTE", "AwardIndex", 0),
- ("list", "AwardItemList", 0),
+ ("dict", "AwardItemList", 0),
("char", "NotifyKey", 0),
),
@@ -1029,7 +1040,7 @@
("BYTE", "ID", 1),
("DWORD", "TotalTimes", 0),
("WORD", "SingleTimes", 0),
- ("list", "Reward", 0),
+ ("dict", "Reward", 0),
),
"ActRealmPoint":(
@@ -1164,13 +1175,31 @@
"CrossRealmPKDan":(
("BYTE", "DanLV", 1),
+ ("WORD", "LVUpScore", 0),
+ ),
+
+ "CrossRealmPKDanAward":(
+ ("char", "CrossZoneName", 1),
+ ("BYTE", "SeasonID", 1),
+ ("BYTE", "DanLV", 1),
("list", "DanLVAwardList", 0),
("list", "SeasonDanLVAwardList", 0),
),
- "CrossPenglaiZone":(
- ("BYTE", "ZoneID", 0),
+ "CrossRealmPKOrderAward":(
+ ("char", "CrossZoneName", 1),
+ ("BYTE", "SeasonID", 1),
+ ("dict", "OrderAwardInfo", 0),
+ ),
+
+ "CrossZoneComm":(
+ ("char", "CrossZoneName", 1),
+ ("BYTE", "ZoneID", 1),
("list", "ServerGroupIDList", 0),
+ ),
+
+ "CrossPenglaiZoneMap":(
+ ("BYTE", "ZoneID", 0),
("DWORD", "MapID", 1),
("DWORD", "DataMapID", 1),
("BYTE", "CopyMapID", 1),
@@ -1259,7 +1288,7 @@
("BYTE", "ActionType", 0),
("DWORD", "TotalTimes", 0),
("WORD", "SingleTimes", 0),
- ("list", "Reward", 0),
+ ("char", "Reward", 0),
),
"ZhuXianSuitAttr":(
@@ -1284,6 +1313,103 @@
("dict", "GradeAward", 0),
("WORD", "UnLockEquipPlace", 0),
("DWORD", "NeedPower", 0),
+ ),
+
+ "ZhuXianEquipDecompose":(
+ ("BYTE", "ClassLV", 1),
+ ("dict", "DecomposeInfo", 0),
+ ),
+
+ "ActFeastWeekParty":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("WORD", "AdvanceMinutes", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("BYTE", "ResetType", 0),
+ ("WORD", "LVLimit", 0),
+ ("list", "TemplateID", 0),
+ ("dict", "PointAward", 0),
+ ),
+
+ "FeastWeekParty":(
+ ("BYTE", "TemplateID", 1),
+ ("BYTE", "ActionType", 0),
+ ("DWORD", "TotalTimes", 0),
+ ("WORD", "SingleTimes", 0),
+ ("list", "Reward", 0),
+ ("WORD", "Point", 0),
+ ),
+
+ "NewAllPeopleParty":(
+ ("BYTE", "ID", 1),
+ ("WORD", "TotalTimes", 0),
+ ("WORD", "AddPoint", 0),
+ ),
+
+ "NewAllPeoplePartyAward":(
+ ("BYTE", "WorldLvNum", 1),
+ ("DWORD", "Index", 1),
+ ("DWORD", "NeedPoint", 0),
+ ("dict", "Award", 0),
+ ),
+
+ "ZhuXianStoneAttr":(
+ ("BYTE", "SuitType", 1),
+ ("BYTE", "ShareSoneLV", 1),
+ ("list", "AttrIDList", 0),
+ ("list", "AttrValueList", 0),
+ ),
+
+ "ActLuckyTreasure":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("BYTE", "ResetType", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "TemplateID", 0),
+ ("WORD", "LuckyPoint", 0),
+ ),
+
+ "LuckyTreasureTemplate":(
+ ("BYTE", "TemplateID", 1),
+ ("list", "WorldLVLimit", 0),
+ ("DWORD", "ItemID", 0),
+ ("WORD", "ItemCnt", 0),
+ ("BYTE", "IsBind", 0),
+ ("DWORD", "Weight", 0),
+ ),
+
+ "MysteryShop":(
+ ("list", "LVRange", 0),
+ ("DWORD", "GoodsID", 0),
+ ),
+
+ "EquipPlaceIndexMap":(
+ ("DWORD", "GridIndex", 0),
+ ("DWORD", "ClassLV", 1),
+ ("DWORD", "EquipPlace", 1),
+ ),
+
+ "EquipStarUp":(
+ ("BYTE", "ClassLV", 1),
+ ("BYTE", "EquipPlace", 1),
+ ("BYTE", "Star", 1),
+ ("list", "CostEquipPlace", 0),
+ ("list", "CostEquipColor", 0),
+ ("BYTE", "CostEquipCnt", 0),
+ ("BYTE", "SuitTotalRate", 0),
+ ("dict", "CostItemDict", 0),
+ ("dict", "StarAttrInfo", 0),
+ ("dict", "BaseAttrInfo", 0),
+ ),
+
+ "EquipPlusEvolve":(
+ ("BYTE", "EquipPlace", 1),
+ ("BYTE", "EvolveLV", 1),
+ ("WORD", "NeedPlusLV", 0),
+ ("dict", "CostItem", 0),
+ ("dict", "Attr", 0),
),
}
@@ -1458,14 +1584,12 @@
def __init__(self):
self.Type = 0
- self.ItemRank = 0
- self.ItemColor = 0
+ self.Star = 0
self.LevelMax = 0
return
def GetType(self): return self.Type # 按装备位对应类型查找
- def GetItemRank(self): return self.ItemRank # 装备阶数
- def GetItemColor(self): return self.ItemColor # 装备颜色 如橙装
+ def GetStar(self): return self.Star # 装备星数
def GetLevelMax(self): return self.LevelMax # 强化等级上限
# 装备全身强化属性
@@ -1493,6 +1617,68 @@
def GetStarsNeed(self): return self.StarsNeed # 全身星数
def GetAttrType(self): return self.AttrType # 属性类型
def GetAttrValue(self): return self.AttrValue # 属性值
+
+# 装备传奇属性条数表
+class IPY_EquipLegendAttrCount():
+
+ def __init__(self):
+ self.ItemType = 0
+ self.ItemColor = 0
+ self.IsSuit = 0
+ self.FixedLegendAttrCount = 0
+ self.GoodLegendAttrCount = 0
+ self.OtherLegendAttrCount = 0
+ return
+
+ def GetItemType(self): return self.ItemType # 物品类型
+ def GetItemColor(self): return self.ItemColor # 物品颜色
+ def GetIsSuit(self): return self.IsSuit # 是否套装
+ def GetFixedLegendAttrCount(self): return self.FixedLegendAttrCount # 固定传奇属性条数
+ def GetGoodLegendAttrCount(self): return self.GoodLegendAttrCount # 追求传奇属性保底条数
+ def GetOtherLegendAttrCount(self): return self.OtherLegendAttrCount # 其他随机传奇属性条数
+
+# 装备传奇属性类型表
+class IPY_EquipLegendAttrType():
+
+ def __init__(self):
+ self.ItemType = 0
+ self.FixedLegendAttrList = []
+ self.GoodLegendAttrList = []
+ self.CommLegendAttrList = []
+ return
+
+ def GetItemType(self): return self.ItemType # 物品类型
+ def GetFixedLegendAttrList(self): return self.FixedLegendAttrList # 固定传奇属性列表
+ def GetGoodLegendAttrList(self): return self.GoodLegendAttrList # 追求传奇属性列表
+ def GetCommLegendAttrList(self): return self.CommLegendAttrList # 一般传奇属性列表
+
+# 装备传奇属性值库表
+class IPY_EquipLegendAttrLib():
+
+ def __init__(self):
+ self.LegendAttrID = 0
+ self.LegendAttrLib = {}
+ return
+
+ def GetLegendAttrID(self): return self.LegendAttrID # 传奇属性ID
+ def GetLegendAttrLib(self): return self.LegendAttrLib # 属性库信息 {库编号:[随机数值, ...], ...}
+
+# 装备传奇属性等级数值表
+class IPY_EquipLegendAttrValue():
+
+ def __init__(self):
+ self.ItemType = 0
+ self.ItemClassLV = 0
+ self.ItemColor = 0
+ self.IsSuit = 0
+ self.LVLegendAttrLibNumInfo = {}
+ return
+
+ def GetItemType(self): return self.ItemType # 物品类型
+ def GetItemClassLV(self): return self.ItemClassLV # 物品阶级
+ def GetItemColor(self): return self.ItemColor # 物品颜色
+ def GetIsSuit(self): return self.IsSuit # 是否套装
+ def GetLVLegendAttrLibNumInfo(self): return self.LVLegendAttrLibNumInfo # 属性ID等级段对应数值库编号 {属性ID:{等级:库编号, ...}}
# 神兽表
class IPY_Dogz():
@@ -1883,53 +2069,20 @@
class IPY_EquipSuitAttr():
def __init__(self):
- self.GroupType = 0
- self.SuiteType = 0
- self.SuiteLV = 0
- self.Job = 0
- self.Count1 = 0
- self.AttrType1 = []
- self.AttrValue1 = []
- self.Count2 = 0
- self.AttrType2 = []
- self.AttrValue2 = []
- self.Count3 = 0
- self.AttrType3 = []
- self.AttrValue3 = []
+ self.SuiteID = 0
+ self.SuiteCnt = 0
+ self.Star = 0
+ self.AttrInfo = {}
+ self.SkillID = 0
+ self.IsNotify = 0
return
- def GetGroupType(self): return self.GroupType # 套装组合类型
- def GetSuiteType(self): return self.SuiteType # 套装类型
- def GetSuiteLV(self): return self.SuiteLV # 套装等级
- def GetJob(self): return self.Job # 职业
- def GetCount1(self): return self.Count1 # 阶段1所需数量
- def GetAttrType1(self): return self.AttrType1 # 阶段1属性类型
- def GetAttrValue1(self): return self.AttrValue1 # 阶段1属性值
- def GetCount2(self): return self.Count2 # 阶段2所需数量
- def GetAttrType2(self): return self.AttrType2 # 阶段2属性类型
- def GetAttrValue2(self): return self.AttrValue2 # 阶段2属性值
- def GetCount3(self): return self.Count3 # 阶段2所需数量
- def GetAttrType3(self): return self.AttrType3 # 阶段2属性类型
- def GetAttrValue3(self): return self.AttrValue3 # 阶段2属性值
-
-# 套装合成表
-class IPY_EquipSuitCompound():
-
- def __init__(self):
- self.SuiteType = 0
- self.EquipPlace = 0
- self.SuiteLV = 0
- self.Job = 0
- self.CostItemID = []
- self.CostItemCnt = []
- return
-
- def GetSuiteType(self): return self.SuiteType # 套装类型
- def GetEquipPlace(self): return self.EquipPlace # 装备部位
- def GetSuiteLV(self): return self.SuiteLV # 套装等级
- def GetJob(self): return self.Job # 职业
- def GetCostItemID(self): return self.CostItemID # 材料ID
- def GetCostItemCnt(self): return self.CostItemCnt # 材料数量
+ def GetSuiteID(self): return self.SuiteID # 套装ID
+ def GetSuiteCnt(self): return self.SuiteCnt # 套装件数
+ def GetStar(self): return self.Star # 星数
+ def GetAttrInfo(self): return self.AttrInfo # 属性
+ def GetSkillID(self): return self.SkillID # 技能ID
+ def GetIsNotify(self): return self.IsNotify # 是否广播
# 羽翼精炼属性表
class IPY_WingRefineAttr():
@@ -2457,27 +2610,6 @@
def GetItemAward(self): return self.ItemAward # 物品奖励
def GetSuccessList(self): return self.SuccessList # 需要完成成就
-# 法宝技能升级表
-class IPY_TreasureSkill():
-
- def __init__(self):
- self.SkillUpType = 0
- self.SkillLV = 0
- self.NeedPoint = 0
- self.InitRate = 0
- self.NeedItemID = []
- self.NeedItemCnt = []
- self.MaxRate = []
- return
-
- def GetSkillUpType(self): return self.SkillUpType # 技能升级类型
- def GetSkillLV(self): return self.SkillLV # 技能等级
- def GetNeedPoint(self): return self.NeedPoint # 升到当前级消耗天石精华
- def GetInitRate(self): return self.InitRate # 初始概率
- def GetNeedItemID(self): return self.NeedItemID # 升到当前级溶彩石ID
- def GetNeedItemCnt(self): return self.NeedItemCnt # 升到当前级溶彩石数量
- def GetMaxRate(self): return self.MaxRate # 升到当前级概率
-
# 连续签到奖励表
class IPY_ContineSignAward():
@@ -2549,6 +2681,15 @@
def GetLegendAttrValue(self): return self.LegendAttrValue # 传奇属性值
def GetOutOfPrintAttr(self): return self.OutOfPrintAttr # 绝版属性ID
def GetOutOfPrintAttrValue(self): return self.OutOfPrintAttrValue # 绝版属性最大值
+
+# 拍卖物品表
+class IPY_AuctionItem():
+
+ def __init__(self):
+ self.AuctionItemID = 0
+ return
+
+ def GetAuctionItemID(self): return self.AuctionItemID
# VIP特权表
class IPY_VipPrivilege():
@@ -2650,7 +2791,7 @@
self.AdvanceMinutes = 0
self.LVLimit = 0
self.IsDayReset = 0
- self.ShopTypeList = []
+ self.ShopTypeList = {}
self.MailKey = ""
self.MailItemPrize = []
return
@@ -2861,6 +3002,17 @@
def GetMoneyNum(self): return self.MoneyNum # 红包额度
def GetMoneyType(self): return self.MoneyType # 金钱类型
def GetPacketCnt(self): return self.PacketCnt # 红包个数
+
+# 节日红包每日成就表
+class IPY_ActFeastRedPacketSucc():
+
+ def __init__(self):
+ self.FeastDay = 0
+ self.FeastSuccIDList = []
+ return
+
+ def GetFeastDay(self): return self.FeastDay # 节日第几天
+ def GetFeastSuccIDList(self): return self.FeastSuccIDList # 节日成就ID列表
# NPC秀表
class IPY_NPCShow():
@@ -3255,7 +3407,7 @@
self.AdvanceMinutes = 0
self.LVLimit = 0
self.IsDayReset = 0
- self.GiftbagTypeList = []
+ self.GiftbagTypeList = {}
self.MailKey = ""
self.MailItemPrize = []
return
@@ -3332,14 +3484,14 @@
self.TemplateID = 0
self.NeedCostGold = 0
self.AwardIndex = 0
- self.AwardItemList = []
+ self.AwardItemList = {}
self.NotifyKey = ""
return
def GetTemplateID(self): return self.TemplateID # 模板ID
def GetNeedCostGold(self): return self.NeedCostGold # 需要消费仙玉数
def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
- def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
+ def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# BOSS复活活动时间表
@@ -3369,7 +3521,7 @@
self.ID = 0
self.TotalTimes = 0
self.SingleTimes = 0
- self.Reward = []
+ self.Reward = {}
return
def GetTemplateID(self): return self.TemplateID # 模板ID
@@ -3659,20 +3811,60 @@
def __init__(self):
self.DanLV = 0
+ self.LVUpScore = 0
+ return
+
+ def GetDanLV(self): return self.DanLV # 段位等级
+ def GetLVUpScore(self): return self.LVUpScore # 升段位所需积分
+
+# 跨服竞技场段位奖励表
+class IPY_CrossRealmPKDanAward():
+
+ def __init__(self):
+ self.CrossZoneName = ""
+ self.SeasonID = 0
+ self.DanLV = 0
self.DanLVAwardList = []
self.SeasonDanLVAwardList = []
return
+ def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
+ def GetSeasonID(self): return self.SeasonID # 赛季ID
def GetDanLV(self): return self.DanLV # 段位等级
- def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表
- def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表
+ def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表 [[奖励物品ID,个数,是否绑定], ...]
+ def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表 [[奖励物品ID,个数,是否绑定], ...]
-# 跨服Boss蓬莱仙境分区表
-class IPY_CrossPenglaiZone():
+# 跨服竞技场排名奖励表
+class IPY_CrossRealmPKOrderAward():
+
+ def __init__(self):
+ self.CrossZoneName = ""
+ self.SeasonID = 0
+ self.OrderAwardInfo = {}
+ return
+
+ def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
+ def GetSeasonID(self): return self.SeasonID # 赛季ID
+ def GetOrderAwardInfo(self): return self.OrderAwardInfo # 赛季排名奖励信息 {"排名":[[奖励物品ID,个数,是否绑定], ...], ...}
+
+# 跨服分区表通用
+class IPY_CrossZoneComm():
+
+ def __init__(self):
+ self.CrossZoneName = ""
+ self.ZoneID = 0
+ self.ServerGroupIDList = []
+ return
+
+ def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
+ def GetZoneID(self): return self.ZoneID # 赛区ID
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 赛区服务器组ID列表
+
+# 跨服Boss蓬莱仙境分区地图表
+class IPY_CrossPenglaiZoneMap():
def __init__(self):
self.ZoneID = 0
- self.ServerGroupIDList = []
self.MapID = 0
self.DataMapID = 0
self.CopyMapID = 0
@@ -3681,7 +3873,6 @@
return
def GetZoneID(self): return self.ZoneID # 分区ID
- def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
def GetMapID(self): return self.MapID # 场景地图ID
def GetDataMapID(self): return self.DataMapID # 数据地图ID
def GetCopyMapID(self): return self.CopyMapID # 虚拟线路ID
@@ -3857,7 +4048,7 @@
self.ActionType = 0
self.TotalTimes = 0
self.SingleTimes = 0
- self.Reward = []
+ self.Reward = ""
return
def GetTemplateID(self): return self.TemplateID # 模板ID
@@ -3916,6 +4107,212 @@
def GetGradeAward(self): return self.GradeAward # 评级奖励
def GetUnLockEquipPlace(self): return self.UnLockEquipPlace # 解锁的装备位
def GetNeedPower(self): return self.NeedPower # 推荐战力
+
+# 诛仙装备分解表
+class IPY_ZhuXianEquipDecompose():
+
+ def __init__(self):
+ self.ClassLV = 0
+ self.DecomposeInfo = {}
+ return
+
+ def GetClassLV(self): return self.ClassLV # 阶级
+ def GetDecomposeInfo(self): return self.DecomposeInfo # {(产出物品ID,..):饼图,..}
+
+# 节日巡礼活动时间表
+class IPY_ActFeastWeekParty():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.AdvanceMinutes = 0
+ self.IsDayReset = 0
+ self.ResetType = 0
+ self.LVLimit = 0
+ self.TemplateID = []
+ self.PointAward = {}
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetTemplateID(self): return self.TemplateID # 模板编号
+ def GetPointAward(self): return self.PointAward # 总积分奖励
+
+# 节日巡礼模板表
+class IPY_FeastWeekParty():
+
+ def __init__(self):
+ self.TemplateID = 0
+ self.ActionType = 0
+ self.TotalTimes = 0
+ self.SingleTimes = 0
+ self.Reward = []
+ self.Point = 0
+ return
+
+ def GetTemplateID(self): return self.TemplateID # 模板ID
+ def GetActionType(self): return self.ActionType # 活动条目ID
+ def GetTotalTimes(self): return self.TotalTimes # 可完成的总次数,0表示不限次数
+ def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
+ def GetReward(self): return self.Reward # 奖励物品
+ def GetPoint(self): return self.Point # 积分
+
+# 新仙界盛典-全民来嗨表
+class IPY_NewAllPeopleParty():
+
+ def __init__(self):
+ self.ID = 0
+ self.TotalTimes = 0
+ self.AddPoint = 0
+ return
+
+ def GetID(self): return self.ID # ID
+ def GetTotalTimes(self): return self.TotalTimes # 总次数
+ def GetAddPoint(self): return self.AddPoint # 每完成次数获得嗨点
+
+# 新仙界盛典-全民来嗨奖励表
+class IPY_NewAllPeoplePartyAward():
+
+ def __init__(self):
+ self.WorldLvNum = 0
+ self.Index = 0
+ self.NeedPoint = 0
+ self.Award = {}
+ return
+
+ def GetWorldLvNum(self): return self.WorldLvNum # 世界等级档
+ def GetIndex(self): return self.Index # 索引
+ def GetNeedPoint(self): return self.NeedPoint # 需要点数
+ def GetAward(self): return self.Award # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...}
+
+# 诛仙宝石共鸣属性表
+class IPY_ZhuXianStoneAttr():
+
+ def __init__(self):
+ self.SuitType = 0
+ self.ShareSoneLV = 0
+ self.AttrIDList = []
+ self.AttrValueList = []
+ return
+
+ def GetSuitType(self): return self.SuitType # 套装类型
+ def GetShareSoneLV(self): return self.ShareSoneLV # 共鸣等级
+ def GetAttrIDList(self): return self.AttrIDList # 属性ID列表
+ def GetAttrValueList(self): return self.AttrValueList # 属性值列表
+
+# 幸运鉴宝活动时间表
+class IPY_ActLuckyTreasure():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.ResetType = 0
+ self.LVLimit = 0
+ self.TemplateID = 0
+ self.LuckyPoint = 0
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetTemplateID(self): return self.TemplateID # 模板编号
+ def GetLuckyPoint(self): return self.LuckyPoint # 总幸运值
+
+# 幸运鉴宝库模板表
+class IPY_LuckyTreasureTemplate():
+
+ def __init__(self):
+ self.TemplateID = 0
+ self.WorldLVLimit = []
+ self.ItemID = 0
+ self.ItemCnt = 0
+ self.IsBind = 0
+ self.Weight = 0
+ return
+
+ def GetTemplateID(self): return self.TemplateID # 模板ID
+ def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
+ def GetItemID(self): return self.ItemID # 物品ID
+ def GetItemCnt(self): return self.ItemCnt # 物品数量
+ def GetIsBind(self): return self.IsBind # 是否绑定
+ def GetWeight(self): return self.Weight # 权重
+
+# 神秘商店表
+class IPY_MysteryShop():
+
+ def __init__(self):
+ self.LVRange = []
+ self.GoodsID = 0
+ return
+
+ def GetLVRange(self): return self.LVRange # 等级范围
+ def GetGoodsID(self): return self.GoodsID # 商城表ID
+
+# 装备位背包索引映射表
+class IPY_EquipPlaceIndexMap():
+
+ def __init__(self):
+ self.GridIndex = 0
+ self.ClassLV = 0
+ self.EquipPlace = 0
+ return
+
+ def GetGridIndex(self): return self.GridIndex # 背包格子索引
+ def GetClassLV(self): return self.ClassLV # 阶级(物品表LV字段)
+ def GetEquipPlace(self): return self.EquipPlace # 装备位(物品表EquipPlace字段)
+
+# 装备升星表
+class IPY_EquipStarUp():
+
+ def __init__(self):
+ self.ClassLV = 0
+ self.EquipPlace = 0
+ self.Star = 0
+ self.CostEquipPlace = []
+ self.CostEquipColor = []
+ self.CostEquipCnt = 0
+ self.SuitTotalRate = 0
+ self.CostItemDict = {}
+ self.StarAttrInfo = {}
+ self.BaseAttrInfo = {}
+ return
+
+ def GetClassLV(self): return self.ClassLV # 阶级
+ def GetEquipPlace(self): return self.EquipPlace # 装备位
+ def GetStar(self): return self.Star # 星数
+ def GetCostEquipPlace(self): return self.CostEquipPlace # 可用装备部位
+ def GetCostEquipColor(self): return self.CostEquipColor # 可用装备品质
+ def GetCostEquipCnt(self): return self.CostEquipCnt # 装备数量
+ def GetSuitTotalRate(self): return self.SuitTotalRate # 全套装加成概率(非套50%)
+ def GetCostItemDict(self): return self.CostItemDict # 特殊材料
+ def GetStarAttrInfo(self): return self.StarAttrInfo # 星级属性
+ def GetBaseAttrInfo(self): return self.BaseAttrInfo # 基础属性增加
+
+# 装备强化进化表
+class IPY_EquipPlusEvolve():
+
+ def __init__(self):
+ self.EquipPlace = 0
+ self.EvolveLV = 0
+ self.NeedPlusLV = 0
+ self.CostItem = {}
+ self.Attr = {}
+ return
+
+ def GetEquipPlace(self): return self.EquipPlace # 装备位
+ def GetEvolveLV(self): return self.EvolveLV # 进化等级
+ def GetNeedPlusLV(self): return self.NeedPlusLV # 需要强化等级
+ def GetCostItem(self): return self.CostItem # 消耗材料
+ def GetAttr(self): return self.Attr # 属性
def Log(msg, playerID=0, par=0):
@@ -3961,6 +4358,14 @@
self.ipyItemPlusSumAttrLen = len(self.ipyItemPlusSumAttrCache)
self.ipyRoleEquipStarsCache = self.__LoadFileData("RoleEquipStars", IPY_RoleEquipStars)
self.ipyRoleEquipStarsLen = len(self.ipyRoleEquipStarsCache)
+ self.ipyEquipLegendAttrCountCache = self.__LoadFileData("EquipLegendAttrCount", IPY_EquipLegendAttrCount)
+ self.ipyEquipLegendAttrCountLen = len(self.ipyEquipLegendAttrCountCache)
+ self.ipyEquipLegendAttrTypeCache = self.__LoadFileData("EquipLegendAttrType", IPY_EquipLegendAttrType)
+ self.ipyEquipLegendAttrTypeLen = len(self.ipyEquipLegendAttrTypeCache)
+ self.ipyEquipLegendAttrLibCache = self.__LoadFileData("EquipLegendAttrLib", IPY_EquipLegendAttrLib)
+ self.ipyEquipLegendAttrLibLen = len(self.ipyEquipLegendAttrLibCache)
+ self.ipyEquipLegendAttrValueCache = self.__LoadFileData("EquipLegendAttrValue", IPY_EquipLegendAttrValue)
+ self.ipyEquipLegendAttrValueLen = len(self.ipyEquipLegendAttrValueCache)
self.ipyDogzCache = self.__LoadFileData("Dogz", IPY_Dogz)
self.ipyDogzLen = len(self.ipyDogzCache)
self.ipyDogzEquipPlusCache = self.__LoadFileData("DogzEquipPlus", IPY_DogzEquipPlus)
@@ -3993,8 +4398,6 @@
self.ipyNPCStrengthenLen = len(self.ipyNPCStrengthenCache)
self.ipyEquipSuitAttrCache = self.__LoadFileData("EquipSuitAttr", IPY_EquipSuitAttr)
self.ipyEquipSuitAttrLen = len(self.ipyEquipSuitAttrCache)
- self.ipyEquipSuitCompoundCache = self.__LoadFileData("EquipSuitCompound", IPY_EquipSuitCompound)
- self.ipyEquipSuitCompoundLen = len(self.ipyEquipSuitCompoundCache)
self.ipyWingRefineAttrCache = self.__LoadFileData("WingRefineAttr", IPY_WingRefineAttr)
self.ipyWingRefineAttrLen = len(self.ipyWingRefineAttrCache)
self.ipyWingRefineExpCache = self.__LoadFileData("WingRefineExp", IPY_WingRefineExp)
@@ -4027,8 +4430,6 @@
self.ipyTreasureUpLen = len(self.ipyTreasureUpCache)
self.ipyTreasurePrivilegeCache = self.__LoadFileData("TreasurePrivilege", IPY_TreasurePrivilege)
self.ipyTreasurePrivilegeLen = len(self.ipyTreasurePrivilegeCache)
- self.ipyTreasureSkillCache = self.__LoadFileData("TreasureSkill", IPY_TreasureSkill)
- self.ipyTreasureSkillLen = len(self.ipyTreasureSkillCache)
self.ipyContineSignAwardCache = self.__LoadFileData("ContineSignAward", IPY_ContineSignAward)
self.ipyContineSignAwardLen = len(self.ipyContineSignAwardCache)
self.ipySignAwardCache = self.__LoadFileData("SignAward", IPY_SignAward)
@@ -4037,6 +4438,8 @@
self.ipyVIPAwardLen = len(self.ipyVIPAwardCache)
self.ipyAppointItemCache = self.__LoadFileData("AppointItem", IPY_AppointItem)
self.ipyAppointItemLen = len(self.ipyAppointItemCache)
+ self.ipyAuctionItemCache = self.__LoadFileData("AuctionItem", IPY_AuctionItem)
+ self.ipyAuctionItemLen = len(self.ipyAuctionItemCache)
self.ipyVipPrivilegeCache = self.__LoadFileData("VipPrivilege", IPY_VipPrivilege)
self.ipyVipPrivilegeLen = len(self.ipyVipPrivilegeCache)
self.ipyStoreCache = self.__LoadFileData("Store", IPY_Store)
@@ -4065,6 +4468,8 @@
self.ipyFamilyActivityLen = len(self.ipyFamilyActivityCache)
self.ipyFamilyRedPackCache = self.__LoadFileData("FamilyRedPack", IPY_FamilyRedPack)
self.ipyFamilyRedPackLen = len(self.ipyFamilyRedPackCache)
+ self.ipyActFeastRedPacketSuccCache = self.__LoadFileData("ActFeastRedPacketSucc", IPY_ActFeastRedPacketSucc)
+ self.ipyActFeastRedPacketSuccLen = len(self.ipyActFeastRedPacketSuccCache)
self.ipyNPCShowCache = self.__LoadFileData("NPCShow", IPY_NPCShow)
self.ipyNPCShowLen = len(self.ipyNPCShowCache)
self.ipySealDemonCache = self.__LoadFileData("SealDemon", IPY_SealDemon)
@@ -4155,8 +4560,14 @@
self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
self.ipyCrossRealmPKDanCache = self.__LoadFileData("CrossRealmPKDan", IPY_CrossRealmPKDan)
self.ipyCrossRealmPKDanLen = len(self.ipyCrossRealmPKDanCache)
- self.ipyCrossPenglaiZoneCache = self.__LoadFileData("CrossPenglaiZone", IPY_CrossPenglaiZone)
- self.ipyCrossPenglaiZoneLen = len(self.ipyCrossPenglaiZoneCache)
+ self.ipyCrossRealmPKDanAwardCache = self.__LoadFileData("CrossRealmPKDanAward", IPY_CrossRealmPKDanAward)
+ self.ipyCrossRealmPKDanAwardLen = len(self.ipyCrossRealmPKDanAwardCache)
+ self.ipyCrossRealmPKOrderAwardCache = self.__LoadFileData("CrossRealmPKOrderAward", IPY_CrossRealmPKOrderAward)
+ self.ipyCrossRealmPKOrderAwardLen = len(self.ipyCrossRealmPKOrderAwardCache)
+ self.ipyCrossZoneCommCache = self.__LoadFileData("CrossZoneComm", IPY_CrossZoneComm)
+ self.ipyCrossZoneCommLen = len(self.ipyCrossZoneCommCache)
+ self.ipyCrossPenglaiZoneMapCache = self.__LoadFileData("CrossPenglaiZoneMap", IPY_CrossPenglaiZoneMap)
+ self.ipyCrossPenglaiZoneMapLen = len(self.ipyCrossPenglaiZoneMapCache)
self.ipyGatherSoulCache = self.__LoadFileData("GatherSoul", IPY_GatherSoul)
self.ipyGatherSoulLen = len(self.ipyGatherSoulCache)
self.ipyGatherSoulCompoundCache = self.__LoadFileData("GatherSoulCompound", IPY_GatherSoulCompound)
@@ -4183,6 +4594,30 @@
self.ipyZhuXianBossLen = len(self.ipyZhuXianBossCache)
self.ipyZhuXianTowerCache = self.__LoadFileData("ZhuXianTower", IPY_ZhuXianTower)
self.ipyZhuXianTowerLen = len(self.ipyZhuXianTowerCache)
+ self.ipyZhuXianEquipDecomposeCache = self.__LoadFileData("ZhuXianEquipDecompose", IPY_ZhuXianEquipDecompose)
+ self.ipyZhuXianEquipDecomposeLen = len(self.ipyZhuXianEquipDecomposeCache)
+ self.ipyActFeastWeekPartyCache = self.__LoadFileData("ActFeastWeekParty", IPY_ActFeastWeekParty)
+ self.ipyActFeastWeekPartyLen = len(self.ipyActFeastWeekPartyCache)
+ self.ipyFeastWeekPartyCache = self.__LoadFileData("FeastWeekParty", IPY_FeastWeekParty)
+ self.ipyFeastWeekPartyLen = len(self.ipyFeastWeekPartyCache)
+ self.ipyNewAllPeoplePartyCache = self.__LoadFileData("NewAllPeopleParty", IPY_NewAllPeopleParty)
+ self.ipyNewAllPeoplePartyLen = len(self.ipyNewAllPeoplePartyCache)
+ self.ipyNewAllPeoplePartyAwardCache = self.__LoadFileData("NewAllPeoplePartyAward", IPY_NewAllPeoplePartyAward)
+ self.ipyNewAllPeoplePartyAwardLen = len(self.ipyNewAllPeoplePartyAwardCache)
+ self.ipyZhuXianStoneAttrCache = self.__LoadFileData("ZhuXianStoneAttr", IPY_ZhuXianStoneAttr)
+ self.ipyZhuXianStoneAttrLen = len(self.ipyZhuXianStoneAttrCache)
+ self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
+ self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
+ self.ipyLuckyTreasureTemplateCache = self.__LoadFileData("LuckyTreasureTemplate", IPY_LuckyTreasureTemplate)
+ self.ipyLuckyTreasureTemplateLen = len(self.ipyLuckyTreasureTemplateCache)
+ self.ipyMysteryShopCache = self.__LoadFileData("MysteryShop", IPY_MysteryShop)
+ self.ipyMysteryShopLen = len(self.ipyMysteryShopCache)
+ self.ipyEquipPlaceIndexMapCache = self.__LoadFileData("EquipPlaceIndexMap", IPY_EquipPlaceIndexMap)
+ self.ipyEquipPlaceIndexMapLen = len(self.ipyEquipPlaceIndexMapCache)
+ self.ipyEquipStarUpCache = self.__LoadFileData("EquipStarUp", IPY_EquipStarUp)
+ self.ipyEquipStarUpLen = len(self.ipyEquipStarUpCache)
+ self.ipyEquipPlusEvolveCache = self.__LoadFileData("EquipPlusEvolve", IPY_EquipPlusEvolve)
+ self.ipyEquipPlusEvolveLen = len(self.ipyEquipPlusEvolveCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -4369,6 +4804,14 @@
def GetItemPlusSumAttrByIndex(self, index): return self.ipyItemPlusSumAttrCache[index]
def GetRoleEquipStarsCount(self): return self.ipyRoleEquipStarsLen
def GetRoleEquipStarsByIndex(self, index): return self.ipyRoleEquipStarsCache[index]
+ def GetEquipLegendAttrCountCount(self): return self.ipyEquipLegendAttrCountLen
+ def GetEquipLegendAttrCountByIndex(self, index): return self.ipyEquipLegendAttrCountCache[index]
+ def GetEquipLegendAttrTypeCount(self): return self.ipyEquipLegendAttrTypeLen
+ def GetEquipLegendAttrTypeByIndex(self, index): return self.ipyEquipLegendAttrTypeCache[index]
+ def GetEquipLegendAttrLibCount(self): return self.ipyEquipLegendAttrLibLen
+ def GetEquipLegendAttrLibByIndex(self, index): return self.ipyEquipLegendAttrLibCache[index]
+ def GetEquipLegendAttrValueCount(self): return self.ipyEquipLegendAttrValueLen
+ def GetEquipLegendAttrValueByIndex(self, index): return self.ipyEquipLegendAttrValueCache[index]
def GetDogzCount(self): return self.ipyDogzLen
def GetDogzByIndex(self, index): return self.ipyDogzCache[index]
def GetDogzEquipPlusCount(self): return self.ipyDogzEquipPlusLen
@@ -4401,8 +4844,6 @@
def GetNPCStrengthenByIndex(self, index): return self.ipyNPCStrengthenCache[index]
def GetEquipSuitAttrCount(self): return self.ipyEquipSuitAttrLen
def GetEquipSuitAttrByIndex(self, index): return self.ipyEquipSuitAttrCache[index]
- def GetEquipSuitCompoundCount(self): return self.ipyEquipSuitCompoundLen
- def GetEquipSuitCompoundByIndex(self, index): return self.ipyEquipSuitCompoundCache[index]
def GetWingRefineAttrCount(self): return self.ipyWingRefineAttrLen
def GetWingRefineAttrByIndex(self, index): return self.ipyWingRefineAttrCache[index]
def GetWingRefineExpCount(self): return self.ipyWingRefineExpLen
@@ -4435,8 +4876,6 @@
def GetTreasureUpByIndex(self, index): return self.ipyTreasureUpCache[index]
def GetTreasurePrivilegeCount(self): return self.ipyTreasurePrivilegeLen
def GetTreasurePrivilegeByIndex(self, index): return self.ipyTreasurePrivilegeCache[index]
- def GetTreasureSkillCount(self): return self.ipyTreasureSkillLen
- def GetTreasureSkillByIndex(self, index): return self.ipyTreasureSkillCache[index]
def GetContineSignAwardCount(self): return self.ipyContineSignAwardLen
def GetContineSignAwardByIndex(self, index): return self.ipyContineSignAwardCache[index]
def GetSignAwardCount(self): return self.ipySignAwardLen
@@ -4445,6 +4884,8 @@
def GetVIPAwardByIndex(self, index): return self.ipyVIPAwardCache[index]
def GetAppointItemCount(self): return self.ipyAppointItemLen
def GetAppointItemByIndex(self, index): return self.ipyAppointItemCache[index]
+ def GetAuctionItemCount(self): return self.ipyAuctionItemLen
+ def GetAuctionItemByIndex(self, index): return self.ipyAuctionItemCache[index]
def GetVipPrivilegeCount(self): return self.ipyVipPrivilegeLen
def GetVipPrivilegeByIndex(self, index): return self.ipyVipPrivilegeCache[index]
def GetStoreCount(self): return self.ipyStoreLen
@@ -4473,6 +4914,8 @@
def GetFamilyActivityByIndex(self, index): return self.ipyFamilyActivityCache[index]
def GetFamilyRedPackCount(self): return self.ipyFamilyRedPackLen
def GetFamilyRedPackByIndex(self, index): return self.ipyFamilyRedPackCache[index]
+ def GetActFeastRedPacketSuccCount(self): return self.ipyActFeastRedPacketSuccLen
+ def GetActFeastRedPacketSuccByIndex(self, index): return self.ipyActFeastRedPacketSuccCache[index]
def GetNPCShowCount(self): return self.ipyNPCShowLen
def GetNPCShowByIndex(self, index): return self.ipyNPCShowCache[index]
def GetSealDemonCount(self): return self.ipySealDemonLen
@@ -4563,8 +5006,14 @@
def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
def GetCrossRealmPKDanCount(self): return self.ipyCrossRealmPKDanLen
def GetCrossRealmPKDanByIndex(self, index): return self.ipyCrossRealmPKDanCache[index]
- def GetCrossPenglaiZoneCount(self): return self.ipyCrossPenglaiZoneLen
- def GetCrossPenglaiZoneByIndex(self, index): return self.ipyCrossPenglaiZoneCache[index]
+ def GetCrossRealmPKDanAwardCount(self): return self.ipyCrossRealmPKDanAwardLen
+ def GetCrossRealmPKDanAwardByIndex(self, index): return self.ipyCrossRealmPKDanAwardCache[index]
+ def GetCrossRealmPKOrderAwardCount(self): return self.ipyCrossRealmPKOrderAwardLen
+ def GetCrossRealmPKOrderAwardByIndex(self, index): return self.ipyCrossRealmPKOrderAwardCache[index]
+ def GetCrossZoneCommCount(self): return self.ipyCrossZoneCommLen
+ def GetCrossZoneCommByIndex(self, index): return self.ipyCrossZoneCommCache[index]
+ def GetCrossPenglaiZoneMapCount(self): return self.ipyCrossPenglaiZoneMapLen
+ def GetCrossPenglaiZoneMapByIndex(self, index): return self.ipyCrossPenglaiZoneMapCache[index]
def GetGatherSoulCount(self): return self.ipyGatherSoulLen
def GetGatherSoulByIndex(self, index): return self.ipyGatherSoulCache[index]
def GetGatherSoulCompoundCount(self): return self.ipyGatherSoulCompoundLen
@@ -4591,6 +5040,30 @@
def GetZhuXianBossByIndex(self, index): return self.ipyZhuXianBossCache[index]
def GetZhuXianTowerCount(self): return self.ipyZhuXianTowerLen
def GetZhuXianTowerByIndex(self, index): return self.ipyZhuXianTowerCache[index]
+ def GetZhuXianEquipDecomposeCount(self): return self.ipyZhuXianEquipDecomposeLen
+ def GetZhuXianEquipDecomposeByIndex(self, index): return self.ipyZhuXianEquipDecomposeCache[index]
+ def GetActFeastWeekPartyCount(self): return self.ipyActFeastWeekPartyLen
+ def GetActFeastWeekPartyByIndex(self, index): return self.ipyActFeastWeekPartyCache[index]
+ def GetFeastWeekPartyCount(self): return self.ipyFeastWeekPartyLen
+ def GetFeastWeekPartyByIndex(self, index): return self.ipyFeastWeekPartyCache[index]
+ def GetNewAllPeoplePartyCount(self): return self.ipyNewAllPeoplePartyLen
+ def GetNewAllPeoplePartyByIndex(self, index): return self.ipyNewAllPeoplePartyCache[index]
+ def GetNewAllPeoplePartyAwardCount(self): return self.ipyNewAllPeoplePartyAwardLen
+ def GetNewAllPeoplePartyAwardByIndex(self, index): return self.ipyNewAllPeoplePartyAwardCache[index]
+ def GetZhuXianStoneAttrCount(self): return self.ipyZhuXianStoneAttrLen
+ def GetZhuXianStoneAttrByIndex(self, index): return self.ipyZhuXianStoneAttrCache[index]
+ def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
+ def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
+ def GetLuckyTreasureTemplateCount(self): return self.ipyLuckyTreasureTemplateLen
+ def GetLuckyTreasureTemplateByIndex(self, index): return self.ipyLuckyTreasureTemplateCache[index]
+ def GetMysteryShopCount(self): return self.ipyMysteryShopLen
+ def GetMysteryShopByIndex(self, index): return self.ipyMysteryShopCache[index]
+ def GetEquipPlaceIndexMapCount(self): return self.ipyEquipPlaceIndexMapLen
+ def GetEquipPlaceIndexMapByIndex(self, index): return self.ipyEquipPlaceIndexMapCache[index]
+ def GetEquipStarUpCount(self): return self.ipyEquipStarUpLen
+ def GetEquipStarUpByIndex(self, index): return self.ipyEquipStarUpCache[index]
+ def GetEquipPlusEvolveCount(self): return self.ipyEquipPlusEvolveLen
+ def GetEquipPlusEvolveByIndex(self, index): return self.ipyEquipPlusEvolveCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
Gitblit v1.8.0